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///////////////////////////////////////////////////////////////////////////////
//
/// \file private.h
/// \brief Common includes, definitions, and prototypes
//
// Author: Lasse Collin
//
// This file has been put into the public domain.
// You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////
#include "sysdefs.h"
#include "mythread.h"
#include "lzma.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <signal.h>
#include <locale.h>
#include <stdio.h>
#include <unistd.h>
#include "tuklib_gettext.h"
#include "tuklib_progname.h"
#include "tuklib_exit.h"
#include "tuklib_mbstr.h"
#if defined(_WIN32) && !defined(__CYGWIN__)
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
#ifndef STDIN_FILENO
# define STDIN_FILENO (fileno(stdin))
#endif
#ifndef STDOUT_FILENO
# define STDOUT_FILENO (fileno(stdout))
#endif
#ifndef STDERR_FILENO
# define STDERR_FILENO (fileno(stderr))
#endif
#if defined(HAVE_CAPSICUM) || defined(HAVE_PLEDGE)
# define ENABLE_SANDBOX 1
#endif
// Handling SIGTSTP keeps time-keeping for progress indicator correct
// if xz is stopped. It requires use of clock_gettime() as that is
// async-signal safe in POSIX. Require also SIGALRM support since
// on systems where SIGALRM isn't available, progress indicator code
// polls the time and the SIGTSTP handling adds slight overhead to
// that code. Most (all?) systems that have SIGTSTP also have SIGALRM
// so this requirement won't exclude many systems.
#if defined(HAVE_CLOCK_GETTIME) && defined(SIGTSTP) && defined(SIGALRM)
# define USE_SIGTSTP_HANDLER 1
#endif
#include "main.h"
#include "mytime.h"
#include "coder.h"
#include "message.h"
#include "args.h"
#include "hardware.h"
#include "file_io.h"
#include "options.h"
#include "signals.h"
#include "suffix.h"
#include "util.h"
#ifdef HAVE_DECODERS
# include "list.h"
#endif
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