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authorLasse Collin <lasse.collin@tukaani.org>2011-04-11 22:03:30 +0300
committerLasse Collin <lasse.collin@tukaani.org>2011-04-11 22:03:30 +0300
commitde678e0c924aa79a19293a8a6ed82e8cb6572a42 (patch)
tree43c9ca50d190794bd3ed99430c63c3784afbe22f /src/liblzma/common/outqueue.h
parentliblzma: Add the forgotten lzma_lzma2_block_size(). (diff)
downloadxz-de678e0c924aa79a19293a8a6ed82e8cb6572a42.tar.xz
liblzma: Add lzma_stream_encoder_mt() for threaded compression.
This is the simplest method to do threading, which splits the uncompressed data into blocks and compresses them independently from each other. There's room for improvement especially to reduce the memory usage, but nevertheless, this is a good start.
Diffstat (limited to 'src/liblzma/common/outqueue.h')
-rw-r--r--src/liblzma/common/outqueue.h155
1 files changed, 155 insertions, 0 deletions
diff --git a/src/liblzma/common/outqueue.h b/src/liblzma/common/outqueue.h
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+///////////////////////////////////////////////////////////////////////////////
+//
+/// \file outqueue.h
+/// \brief Output queue handling in multithreaded coding
+//
+// Author: Lasse Collin
+//
+// This file has been put into the public domain.
+// You can do whatever you want with this file.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#include "common.h"
+
+
+/// Output buffer for a single thread
+typedef struct {
+ /// Pointer to the output buffer of lzma_outq.buf_size_max bytes
+ uint8_t *buf;
+
+ /// Amount of data written to buf
+ size_t size;
+
+ /// Additional size information
+ lzma_vli unpadded_size;
+ lzma_vli uncompressed_size;
+
+ /// True when no more data will be written into this buffer.
+ ///
+ /// \note This is read by another thread and thus access
+ /// to this variable needs a mutex.
+ bool finished;
+
+} lzma_outbuf;
+
+
+typedef struct {
+ /// Array of buffers that are used cyclically.
+ lzma_outbuf *bufs;
+
+ /// Memory allocated for all the buffers
+ uint8_t *bufs_mem;
+
+ /// Amount of buffer space available in each buffer
+ size_t buf_size_max;
+
+ /// Number of buffers allocated
+ uint32_t bufs_allocated;
+
+ /// Position in the bufs array. The next buffer to be taken
+ /// into use is bufs[bufs_pos].
+ uint32_t bufs_pos;
+
+ /// Number of buffers in use
+ uint32_t bufs_used;
+
+ /// Position in the buffer in lzma_outq_read()
+ size_t read_pos;
+
+} lzma_outq;
+
+
+/**
+ * \brief Calculate the memory usage of an output queue
+ *
+ * \return Approximate memory usage in bytes or UINT64_MAX on error.
+ */
+extern uint64_t lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads);
+
+
+/// \brief Initialize an output queue
+///
+/// \param outq Pointer to an output queue. Before calling
+/// this function the first time, *outq should
+/// have been zeroed with memzero() so that this
+/// function knows that there are no previous
+/// allocations to free.
+/// \param allocator Pointer to allocator or NULL
+/// \param buf_size_max Maximum amount of data that a single buffer
+/// in the queue may need to store.
+/// \param threads Number of buffers that may be in use
+/// concurrently. Note that more than this number
+/// of buffers will actually get allocated to
+/// improve performance when buffers finish
+/// out of order.
+///
+/// \return - LZMA_OK
+/// - LZMA_MEM_ERROR
+///
+extern lzma_ret lzma_outq_init(lzma_outq *outq, lzma_allocator *allocator,
+ uint64_t buf_size_max, uint32_t threads);
+
+
+/// \brief Free the memory associated with the output queue
+extern void lzma_outq_end(lzma_outq *outq, lzma_allocator *allocator);
+
+
+/// \brief Get a new buffer
+///
+/// lzma_outq_has_buf() must be used to check that there is a buffer
+/// available before calling lzma_outq_get_buf().
+///
+extern lzma_outbuf *lzma_outq_get_buf(lzma_outq *outq);
+
+
+/// \brief Test if there is data ready to be read
+///
+/// Call to this function must be protected with the same mutex that
+/// is used to protect lzma_outbuf.finished.
+///
+extern bool lzma_outq_is_readable(const lzma_outq *outq);
+
+
+/// \brief Read finished data
+///
+/// \param outq Pointer to an output queue
+/// \param out Beginning of the output buffer
+/// \param out_pos The next byte will be written to
+/// out[*out_pos].
+/// \param out_size Size of the out buffer; the first byte into
+/// which no data is written to is out[out_size].
+/// \param unpadded_size Unpadded Size from the Block encoder
+/// \param uncompressed_size Uncompressed Size from the Block encoder
+///
+/// \return - LZMA: All OK. Either no data was available or the buffer
+/// being read didn't become empty yet.
+/// - LZMA_STREAM_END: The buffer being read was finished.
+/// *unpadded_size and *uncompressed_size were set.
+///
+/// \note This reads lzma_outbuf.finished variables and thus call
+/// to this function needs to be protected with a mutex.
+///
+extern lzma_ret lzma_outq_read(lzma_outq *restrict outq,
+ uint8_t *restrict out, size_t *restrict out_pos,
+ size_t out_size, lzma_vli *restrict unpadded_size,
+ lzma_vli *restrict uncompressed_size);
+
+
+/// \brief Test if there is at least one buffer free
+///
+/// This must be used before getting a new buffer with lzma_outq_get_buf().
+///
+static inline bool
+lzma_outq_has_buf(const lzma_outq *outq)
+{
+ return outq->bufs_used < outq->bufs_allocated;
+}
+
+
+/// \brief Test if the queue is completely empty
+static inline bool
+lzma_outq_is_empty(const lzma_outq *outq)
+{
+ return outq->bufs_used == 0;
+}