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author | anonimal <anonimal@i2pmail.org> | 2017-06-28 21:07:24 +0000 |
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committer | anonimal <anonimal@i2pmail.org> | 2018-03-18 15:52:19 +0000 |
commit | 84c5a9ba481d7a33cc0fd0ca43867b61d127d907 (patch) | |
tree | f05d3d3f107da02005b4a61f0e5074c113a7165c /external/unbound/util/winsock_event.h | |
parent | Merge pull request #3416 (diff) | |
download | monero-84c5a9ba481d7a33cc0fd0ca43867b61d127d907.tar.xz |
Unbound: remove unbound from in-tree source
We'll instead use a git submodule to pull from our unbound repo.
Diffstat (limited to 'external/unbound/util/winsock_event.h')
-rw-r--r-- | external/unbound/util/winsock_event.h | 279 |
1 files changed, 0 insertions, 279 deletions
diff --git a/external/unbound/util/winsock_event.h b/external/unbound/util/winsock_event.h deleted file mode 100644 index d6dafac8c..000000000 --- a/external/unbound/util/winsock_event.h +++ /dev/null @@ -1,279 +0,0 @@ -/* - * util/winsock_event.h - unbound event handling for winsock on windows - * - * Copyright (c) 2008, NLnet Labs. All rights reserved. - * - * This software is open source. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * Neither the name of the NLNET LABS nor the names of its contributors may - * be used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/** - * \file - * - * This file contains interface functions with the WinSock2 API on Windows. - * It uses the winsock WSAWaitForMultipleEvents interface on a number of - * sockets. - * - * Note that windows can only wait for max 64 events at one time. - * - * Also, file descriptors cannot be waited for. - * - * Named pipes are not easily available (and are not usable in select() ). - * For interprocess communication, it is possible to wait for a hEvent to - * be signaled by another thread. - * - * When a socket becomes readable, then it will not be flagged as - * readable again until you have gotten WOULDBLOCK from a recv routine. - * That means the event handler must store the readability (edge notify) - * and process the incoming data until it blocks. - * The function performing recv then has to inform the event handler that - * the socket has blocked, and the event handler can mark it as such. - * Thus, this file transforms the edge notify from windows to a level notify - * that is compatible with UNIX. - * The WSAEventSelect page says that it does do level notify, as long - * as you call a recv/write/accept at least once when it is signalled. - * This last bit is not true, even though documented in server2008 api docs - * from microsoft, it does not happen at all. Instead you have to test for - * WSAEWOULDBLOCK on a tcp stream, and only then retest the socket. - * And before that remember the previous result as still valid. - * - * To stay 'fair', instead of emptying a socket completely, the event handler - * can test the other (marked as blocking) sockets for new events. - * - * Additionally, TCP accept sockets get special event support. - * - * Socket numbers are not starting small, they can be any number (say 33060). - * Therefore, bitmaps are not used, but arrays. - * - * on winsock, you must use recv() and send() for TCP reads and writes, - * not read() and write(), those work only on files. - * - * Also fseek and fseeko do not work if a FILE is not fopen-ed in binary mode. - * - * When under a high load windows gives out lots of errors, from recvfrom - * on udp sockets for example (WSAECONNRESET). Even though the udp socket - * has no connection per se. - */ - -#ifndef UTIL_WINSOCK_EVENT_H -#define UTIL_WINSOCK_EVENT_H - -#ifdef USE_WINSOCK - -#ifndef HAVE_EVENT_BASE_FREE -#define HAVE_EVENT_BASE_FREE -#endif - -/* redefine the calls to different names so that there is no name - * collision with other code that uses libevent names. (that uses libunbound)*/ -#define event_init winsockevent_init -#define event_get_version winsockevent_get_version -#define event_get_method winsockevent_get_method -#define event_base_dispatch winsockevent_base_dispatch -#define event_base_loopexit winsockevent_base_loopexit -#define event_base_free winsockevent_base_free -#define event_set winsockevent_set -#define event_base_set winsockevent_base_set -#define event_add winsockevent_add -#define event_del winsockevent_del -#define signal_add winsocksignal_add -#define signal_del winsocksignal_del - -/** event timeout */ -#define EV_TIMEOUT 0x01 -/** event fd readable */ -#define EV_READ 0x02 -/** event fd writable */ -#define EV_WRITE 0x04 -/** event signal */ -#define EV_SIGNAL 0x08 -/** event must persist */ -#define EV_PERSIST 0x10 - -/* needs our redblack tree */ -#include "rbtree.h" - -/** max number of signals to support */ -#define MAX_SIG 32 - -/** The number of items that the winsock event handler can service. - * Windows cannot handle more anyway */ -#define WSK_MAX_ITEMS 64 - -/** - * event base for winsock event handler - */ -struct event_base -{ - /** sorted by timeout (absolute), ptr */ - rbtree_type* times; - /** array (first part in use) of handles to work on */ - struct event** items; - /** number of items in use in array */ - int max; - /** capacity of array, size of array in items */ - int cap; - /** array of 0 - maxsig of ptr to event for it */ - struct event** signals; - /** if we need to exit */ - int need_to_exit; - /** where to store time in seconds */ - time_t* time_secs; - /** where to store time in microseconds */ - struct timeval* time_tv; - /** - * TCP streams have sticky events to them, these are not - * reported by the windows event system anymore, we have to - * keep reporting those events as present until wouldblock() is - * signalled by the handler back to use. - */ - int tcp_stickies; - /** - * should next cycle process reinvigorated stickies, - * these are stickies that have been stored, but due to a new - * event_add a sudden interest in the event has incepted. - */ - int tcp_reinvigorated; - /** The list of events that is currently being processed. */ - WSAEVENT waitfor[WSK_MAX_ITEMS]; -}; - -/** - * Event structure. Has some of the event elements. - */ -struct event { - /** node in timeout rbtree */ - rbnode_type node; - /** is event already added */ - int added; - - /** event base it belongs to */ - struct event_base *ev_base; - /** fd to poll or -1 for timeouts. signal number for sigs. */ - int ev_fd; - /** what events this event is interested in, see EV_.. above. */ - short ev_events; - /** timeout value */ - struct timeval ev_timeout; - - /** callback to call: fd, eventbits, userarg */ - void (*ev_callback)(int, short, void *); - /** callback user arg */ - void *ev_arg; - - /* ----- nonpublic part, for winsock_event only ----- */ - /** index of this event in the items array (if added) */ - int idx; - /** the event handle to wait for new events to become ready */ - WSAEVENT hEvent; - /** true if this filedes is a TCP socket and needs special attention */ - int is_tcp; - /** remembered EV_ values */ - short old_events; - /** should remembered EV_ values be used for TCP streams. - * Reset after WOULDBLOCK is signaled using the function. */ - int stick_events; - - /** true if this event is a signaling WSAEvent by the user. - * User created and user closed WSAEvent. Only signaled/unsignaled, - * no read/write/distinctions needed. */ - int is_signal; - /** used during callbacks to see which events were just checked */ - int just_checked; -}; - -/** create event base */ -void *event_init(time_t* time_secs, struct timeval* time_tv); -/** get version */ -const char *event_get_version(void); -/** get polling method (select,epoll) */ -const char *event_get_method(void); -/** run select in a loop */ -int event_base_dispatch(struct event_base *); -/** exit that loop */ -int event_base_loopexit(struct event_base *, struct timeval *); -/** free event base. Free events yourself */ -void event_base_free(struct event_base *); -/** set content of event */ -void event_set(struct event *, int, short, void (*)(int, short, void *), void *); - -/** add event to a base. You *must* call this for every event. */ -int event_base_set(struct event_base *, struct event *); -/** add event to make it active. You may not change it with event_set anymore */ -int event_add(struct event *, struct timeval *); -/** remove event. You may change it again */ -int event_del(struct event *); - -#define evtimer_add(ev, tv) event_add(ev, tv) -#define evtimer_del(ev) event_del(ev) - -/* uses different implementation. Cannot mix fd/timeouts and signals inside - * the same struct event. create several event structs for that. */ -/** install signal handler */ -int signal_add(struct event *, struct timeval *); -/** set signal event contents */ -#define signal_set(ev, x, cb, arg) \ - event_set(ev, x, EV_SIGNAL|EV_PERSIST, cb, arg) -/** remove signal handler */ -int signal_del(struct event *); - -/** compare events in tree, based on timevalue, ptr for uniqueness */ -int mini_ev_cmp(const void* a, const void* b); - -/** - * Routine for windows only, where the handling layer can signal that - * a TCP stream encountered WSAEWOULDBLOCK for a stream and thus needs - * retesting the event. - * Pass if EV_READ or EV_WRITE gave wouldblock. - */ -void winsock_tcp_wouldblock(struct event* ev, int eventbit); - -/** - * Routine for windows only. where you pass a signal WSAEvent that - * you wait for. When the event is signaled, the callback gets called. - * The callback has to WSAResetEvent to disable the signal. - * @param base: the event base. - * @param ev: the event structure for data storage - * can be passed uninitialised. - * @param wsaevent: the WSAEvent that gets signaled. - * @param cb: callback routine. - * @param arg: user argument to callback routine. - * @return false on error. - */ -int winsock_register_wsaevent(struct event_base* base, struct event* ev, - WSAEVENT wsaevent, void (*cb)(int, short, void*), void* arg); - -/** - * Unregister a wsaevent. User has to close the WSAEVENT itself. - * @param ev: event data storage. - */ -void winsock_unregister_wsaevent(struct event* ev); - -#endif /* USE_WINSOCK */ -#endif /* UTIL_WINSOCK_EVENT_H */ |