/////////////////////////////////////////////////////////////////////////////// // /// \file mytime.c /// \brief Time handling functions // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "private.h" #if defined(MYTHREAD_VISTA) || defined(_MSC_VER) // Nothing #elif defined(HAVE_CLOCK_GETTIME) && !defined(__MINGW32__) # include #else # include #endif uint64_t opt_flush_timeout = 0; // start_time holds the time when the (de)compression was started. // It's from mytime_now() and thus only useful for calculating relative // time differences (elapsed time). start_time is initialized by calling // mytime_set_start_time() and modified by mytime_sigtstp_handler(). // // When mytime_sigtstp_handler() is used, start_time is made volatile. // I'm not sure if that is really required since access to it is guarded // by signals_block()/signals_unblock() since accessing an uint64_t isn't // atomic on all systems. But since the variable isn't accessed very // frequently making it volatile doesn't hurt. #ifdef USE_SIGTSTP_HANDLER static volatile uint64_t start_time; #else static uint64_t start_time; #endif static uint64_t next_flush; /// \brief Get the current time as milliseconds /// /// It's relative to some point but not necessarily to the UNIX Epoch. static uint64_t mytime_now(void) { #if defined(MYTHREAD_VISTA) || defined(_MSC_VER) // Since there is no SIGALRM on Windows, this function gets // called frequently when the progress indicator is in use. // Progress indicator doesn't need high-resolution time. // GetTickCount64() has very low overhead but needs at least WinVista. // // MinGW-w64 provides the POSIX functions clock_gettime() and // gettimeofday() in a manner that allow xz to run on older // than WinVista. If the threading method needs WinVista anyway, // there's no reason to avoid a WinVista API here either. return GetTickCount64(); #elif defined(HAVE_CLOCK_GETTIME) && !defined(__MINGW32__) // MinGW-w64: clock_gettime() is defined in winpthreads but we need // nothing else from winpthreads. By avoiding clock_gettime(), we // avoid the dependency on libwinpthread-1.dll or the need to link // against the static version. The downside is that the fallback // method, gettimeofday(), doesn't provide monotonic time. struct timespec tv; # ifdef HAVE_CLOCK_MONOTONIC // If CLOCK_MONOTONIC was available at compile time but for some // reason isn't at runtime, fallback to CLOCK_REALTIME which // according to POSIX is mandatory for all implementations. static clockid_t clk_id = CLOCK_MONOTONIC; while (clock_gettime(clk_id, &tv)) clk_id = CLOCK_REALTIME; # else clock_gettime(CLOCK_REALTIME, &tv); # endif return (uint64_t)tv.tv_sec * 1000 + (uint64_t)(tv.tv_nsec / 1000000); #else struct timeval tv; gettimeofday(&tv, NULL); return (uint64_t)tv.tv_sec * 1000 + (uint64_t)(tv.tv_usec / 1000); #endif } #ifdef USE_SIGTSTP_HANDLER extern void mytime_sigtstp_handler(int sig lzma_attribute((__unused__))) { // Measure how long the process stays in the stopped state and add // that amount to start_time. This way the the progress indicator // won't count the stopped time as elapsed time and the estimated // remaining time won't be confused by the time spent in the // stopped state. // // FIXME? Is raising SIGSTOP the correct thing to do? POSIX.1-2017 // says that orphan processes shouldn't stop on SIGTSTP. So perhaps // the most correct thing to do could be to revert to the default // handler for SIGTSTP, unblock SIGTSTP, and then raise(SIGTSTP). // It's quite a bit more complicated than just raising SIGSTOP though. // // The difference between raising SIGTSTP vs. SIGSTOP can be seen on // the shell command line too by running "echo $?" after stopping // a process but perhaps that doesn't matter. const uint64_t t = mytime_now(); raise(SIGSTOP); start_time += mytime_now() - t; return; } #endif extern void mytime_set_start_time(void) { #ifdef USE_SIGTSTP_HANDLER // Block the signals when accessing start_time so that we cannot // end up with a garbage value. start_time is volatile but access // to it isn't atomic at least on 32-bit systems. signals_block(); #endif start_time = mytime_now(); #ifdef USE_SIGTSTP_HANDLER signals_unblock(); #endif return; } extern uint64_t mytime_get_elapsed(void) { #ifdef USE_SIGTSTP_HANDLER signals_block(); #endif const uint64_t t = mytime_now() - start_time; #ifdef USE_SIGTSTP_HANDLER signals_unblock(); #endif return t; } extern void mytime_set_flush_time(void) { next_flush = mytime_now() + opt_flush_timeout; return; } extern int mytime_get_flush_timeout(void) { if (opt_flush_timeout == 0 || opt_mode != MODE_COMPRESS) return -1; const uint64_t now = mytime_now(); if (now >= next_flush) return 0; const uint64_t remaining = next_flush - now; return remaining > INT_MAX ? INT_MAX : (int)remaining; }