/////////////////////////////////////////////////////////////////////////////// // /// \file hardware.h /// \brief Detection of available hardware resources // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// /// Initialize some hardware-specific variables, which are needed by other /// hardware_* functions. extern void hardware_init(void); /// Set the maximum number of worker threads. extern void hardware_threads_set(uint32_t threadlimit); /// Get the maximum number of worker threads. extern uint32_t hardware_threads_get(void); /// Returns true if multithreaded mode should be used for .xz compression. /// This can be true even if the number of threads is one. extern bool hardware_threads_is_mt(void); /// Set the memory usage limit. There are separate limits for compression, /// decompression (also includes --list), and multithreaded decompression. /// Any combination of these can be set with a single call to this function. /// Zero indicates resetting the limit back to the defaults. /// The limit can also be set as a percentage of installed RAM; the /// percentage must be in the range [1, 100]. extern void hardware_memlimit_set(uint64_t new_memlimit, bool set_compress, bool set_decompress, bool set_mtdec, bool is_percentage); /// Get the current memory usage limit for compression or decompression. extern uint64_t hardware_memlimit_get(enum operation_mode mode); /// Get the current memory usage limit for multithreaded decompression. extern uint64_t hardware_memlimit_mtdec_get(void); /// Display the amount of RAM and memory usage limits and exit. extern void hardware_memlimit_show(void) lzma_attribute((__noreturn__));