/////////////////////////////////////////////////////////////////////////////// // /// \file lzma_encoder_getoptimum.c // // Copyright (C) 1999-2006 Igor Pavlov // Copyright (C) 2007 Lasse Collin // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // /////////////////////////////////////////////////////////////////////////////// // NOTE: If you want to keep the line length in 80 characters, set // tab width to 4 or less in your editor when editing this file. // "Would you love the monster code? // Could you understand beauty of the beast?" // --Adapted from Lordi's "Would you love a monster man". #include "lzma_encoder_private.h" #include "fastpos.h" #define length_get_price(length_encoder, symbol, pos_state) \ (length_encoder).prices[pos_state][symbol] #define get_rep_len_1_price(state, pos_state) \ bit_get_price_0(coder->is_rep0[state]) \ + bit_get_price_0(coder->is_rep0_long[state][pos_state]) // Adds to price_target. #define get_pure_rep_price(price_target, rep_index, state, pos_state) \ do { \ if ((rep_index) == 0) { \ price_target += bit_get_price_0(coder->is_rep0[state]); \ price_target += bit_get_price_1( \ coder->is_rep0_long[state][pos_state]); \ } else { \ price_target += bit_get_price_1(coder->is_rep0[state]); \ if ((rep_index) == 1) { \ price_target += bit_get_price_0(coder->is_rep1[state]); \ } else { \ price_target += bit_get_price_1(coder->is_rep1[state]); \ price_target += bit_get_price( \ coder->is_rep2[state], (rep_index) - 2); \ } \ } \ } while (0) // Adds to price_target. #define get_rep_price(price_target, rep_index, len, state, pos_state) \ do { \ get_pure_rep_price(price_target, rep_index, state, pos_state); \ price_target += length_get_price(coder->rep_len_encoder, \ (len) - MATCH_MIN_LEN, pos_state); \ } while (0) // Adds to price_target. #define get_pos_len_price(price_target, pos, len, pos_state) \ do { \ const uint32_t len_to_pos_state_tmp = get_len_to_pos_state(len); \ if ((pos) < FULL_DISTANCES) { \ price_target += distances_prices[len_to_pos_state_tmp][pos]; \ } else { \ price_target \ += pos_slot_prices[len_to_pos_state_tmp][get_pos_slot_2(pos)] \ + align_prices[(pos) & ALIGN_MASK]; \ } \ price_target += length_get_price( \ coder->match_len_encoder, (len) - MATCH_MIN_LEN, pos_state); \ } while (0) // Three macros to manipulate lzma_optimal structures: #define make_as_char(opt) \ do { \ (opt).back_prev = UINT32_MAX; \ (opt).prev_1_is_char = false; \ } while (0) #define make_as_short_rep(opt) \ do { \ (opt).back_prev = 0; \ (opt).prev_1_is_char = false; \ } while (0) #define is_short_rep(opt) \ ((opt).back_prev == 0) static void fill_distances_prices(lzma_coder *coder) { uint32_t temp_prices[FULL_DISTANCES]; for (uint32_t i = START_POS_MODEL_INDEX; i < FULL_DISTANCES; ++i) { const uint32_t pos_slot = get_pos_slot(i); const uint32_t footer_bits = ((pos_slot >> 1) - 1); const uint32_t base = (2 | (pos_slot & 1)) << footer_bits; temp_prices[i] = bittree_reverse_get_price( coder->pos_encoders + base - pos_slot - 1, footer_bits, i - base); } const uint32_t dist_table_size = coder->dist_table_size; for (uint32_t len_to_pos_state = 0; len_to_pos_state < LEN_TO_POS_STATES; ++len_to_pos_state) { const probability *encoder = coder->pos_slot_encoder[len_to_pos_state]; uint32_t *pos_slot_prices = coder->pos_slot_prices[len_to_pos_state]; for (uint32_t pos_slot = 0; pos_slot < dist_table_size; ++pos_slot) { pos_slot_prices[pos_slot] = bittree_get_price(encoder, POS_SLOT_BITS, pos_slot); } for (uint32_t pos_slot = END_POS_MODEL_INDEX; pos_slot < dist_table_size; ++pos_slot) pos_slot_prices[pos_slot] += (((pos_slot >> 1) - 1) - ALIGN_BITS) << BIT_PRICE_SHIFT_BITS; uint32_t *distances_prices = coder->distances_prices[len_to_pos_state]; uint32_t i; for (i = 0; i < START_POS_MODEL_INDEX; ++i) distances_prices[i] = pos_slot_prices[i]; for (; i < FULL_DISTANCES; ++i) distances_prices[i] = pos_slot_prices[get_pos_slot(i)] + temp_prices[i]; } coder->match_price_count = 0; return; } static void fill_align_prices(lzma_coder *coder) { for (uint32_t i = 0; i < ALIGN_TABLE_SIZE; ++i) coder->align_prices[i] = bittree_reverse_get_price( coder->pos_align_encoder, ALIGN_BITS, i); coder->align_price_count = 0; return; } // The first argument is a pointer returned by literal_get_subcoder(). static uint32_t literal_get_price(const probability *encoders, const bool match_mode, const uint8_t match_byte, const uint8_t symbol) { uint32_t price = 0; uint32_t context = 1; int i = 8; if (match_mode) { do { --i; const uint32_t match_bit = (match_byte >> i) & 1; const uint32_t bit = (symbol >> i) & 1; const uint32_t subcoder_index = 0x100 + (match_bit << 8) + context; price += bit_get_price(encoders[subcoder_index], bit); context = (context << 1) | bit; if (match_bit != bit) break; } while (i != 0); } while (i != 0) { --i; const uint32_t bit = (symbol >> i) & 1; price += bit_get_price(encoders[context], bit); context = (context << 1) | bit; } return price; } static void backward(lzma_coder *restrict coder, uint32_t *restrict len_res, uint32_t *restrict back_res, uint32_t cur) { coder->optimum_end_index = cur; uint32_t pos_mem = coder->optimum[cur].pos_prev; uint32_t back_mem = coder->optimum[cur].back_prev; do { if (coder->optimum[cur].prev_1_is_char) { make_as_char(coder->optimum[pos_mem]); coder->optimum[pos_mem].pos_prev = pos_mem - 1; if (coder->optimum[cur].prev_2) { coder->optimum[pos_mem - 1].prev_1_is_char = false; coder->optimum[pos_mem - 1].pos_prev = coder->optimum[cur].pos_prev_2; coder->optimum[pos_mem - 1].back_prev = coder->optimum[cur].back_prev_2; } } uint32_t pos_prev = pos_mem; uint32_t back_cur = back_mem; back_mem = coder->optimum[pos_prev].back_prev; pos_mem = coder->optimum[pos_prev].pos_prev; coder->optimum[pos_prev].back_prev = back_cur; coder->optimum[pos_prev].pos_prev = cur; cur = pos_prev; } while (cur != 0); coder->optimum_current_index = coder->optimum[0].pos_prev; *len_res = coder->optimum[0].pos_prev; *back_res = coder->optimum[0].back_prev; return; } extern void lzma_get_optimum(lzma_coder *restrict coder, uint32_t *restrict back_res, uint32_t *restrict len_res) { // Update the price tables. In the C++ LZMA SDK 4.42 this was done in both // initialization function and in the main loop. In liblzma they were // moved into this single place. if (coder->additional_offset == 0) { if (coder->match_price_count >= (1 << 7)) fill_distances_prices(coder); if (coder->align_price_count >= ALIGN_TABLE_SIZE) fill_align_prices(coder); } if (coder->optimum_end_index != coder->optimum_current_index) { *len_res = coder->optimum[coder->optimum_current_index].pos_prev - coder->optimum_current_index; *back_res = coder->optimum[coder->optimum_current_index].back_prev; coder->optimum_current_index = coder->optimum[ coder->optimum_current_index].pos_prev; return; } coder->optimum_current_index = 0; coder->optimum_end_index = 0; const uint32_t fast_bytes = coder->fast_bytes; uint32_t *match_distances = coder->match_distances; uint32_t len_main; uint32_t num_distance_pairs; if (!coder->longest_match_was_found) { lzma_read_match_distances(coder, &len_main, &num_distance_pairs); } else { len_main = coder->longest_match_length; num_distance_pairs = coder->num_distance_pairs; coder->longest_match_was_found = false; } const uint8_t *buf = coder->lz.buffer + coder->lz.read_pos - 1; uint32_t num_available_bytes = coder->lz.write_pos - coder->lz.read_pos + 1; if (num_available_bytes < 2) { *back_res = UINT32_MAX; *len_res = 1; return; } if (num_available_bytes > MATCH_MAX_LEN) num_available_bytes = MATCH_MAX_LEN; uint32_t reps[REP_DISTANCES]; uint32_t rep_lens[REP_DISTANCES]; uint32_t rep_max_index = 0; for (uint32_t i = 0; i < REP_DISTANCES; ++i) { reps[i] = coder->rep_distances[i]; const uint32_t back_offset = reps[i] + 1; if (buf[0] != *(buf - back_offset) || buf[1] != *(buf + 1 - back_offset)) { rep_lens[i] = 0; continue; } uint32_t len_test; for (len_test = 2; len_test < num_available_bytes && buf[len_test] == *(buf + len_test - back_offset); ++len_test) ; rep_lens[i] = len_test; if (len_test > rep_lens[rep_max_index]) rep_max_index = i; } if (rep_lens[rep_max_index] >= fast_bytes) { *back_res = rep_max_index; *len_res = rep_lens[rep_max_index]; move_pos(*len_res - 1); return; } if (len_main >= fast_bytes) { *back_res = match_distances[num_distance_pairs] + REP_DISTANCES; *len_res = len_main; move_pos(len_main - 1); return; } uint8_t current_byte = *buf; uint8_t match_byte = *(buf - reps[0] - 1); if (len_main < 2 && current_byte != match_byte && rep_lens[rep_max_index] < 2) { *back_res = UINT32_MAX; *len_res = 1; return; } const uint32_t pos_mask = coder->pos_mask; coder->optimum[0].state = coder->state; uint32_t position = coder->now_pos; uint32_t pos_state = (position & pos_mask); coder->optimum[1].price = bit_get_price_0( coder->is_match[coder->state][pos_state]) + literal_get_price( literal_get_subcoder(coder->literal_coder, position, coder->previous_byte), !is_literal_state(coder->state), match_byte, current_byte); make_as_char(coder->optimum[1]); uint32_t match_price = bit_get_price_1(coder->is_match[coder->state][pos_state]); uint32_t rep_match_price = match_price + bit_get_price_1(coder->is_rep[coder->state]); if (match_byte == current_byte) { const uint32_t short_rep_price = rep_match_price + get_rep_len_1_price(coder->state, pos_state); if (short_rep_price < coder->optimum[1].price) { coder->optimum[1].price = short_rep_price; make_as_short_rep(coder->optimum[1]); } } uint32_t len_end = (len_main >= rep_lens[rep_max_index]) ? len_main : rep_lens[rep_max_index]; if (len_end < 2) { *back_res = coder->optimum[1].back_prev; *len_res = 1; return; } coder->optimum[1].pos_prev = 0; for (uint32_t i = 0; i < REP_DISTANCES; ++i) coder->optimum[0].backs[i] = reps[i]; uint32_t len = len_end; do { coder->optimum[len].price = INFINITY_PRICE; } while (--len >= 2); uint32_t (*distances_prices)[FULL_DISTANCES] = coder->distances_prices; uint32_t (*pos_slot_prices)[DIST_TABLE_SIZE_MAX] = coder->pos_slot_prices; uint32_t *align_prices = coder->align_prices; for (uint32_t i = 0; i < REP_DISTANCES; ++i) { uint32_t rep_len = rep_lens[i]; if (rep_len < 2) continue; uint32_t price = rep_match_price; get_pure_rep_price(price, i, coder->state, pos_state); do { const uint32_t cur_and_len_price = price + length_get_price( coder->rep_len_encoder, rep_len - 2, pos_state); if (cur_and_len_price < coder->optimum[rep_len].price) { coder->optimum[rep_len].price = cur_and_len_price; coder->optimum[rep_len].pos_prev = 0; coder->optimum[rep_len].back_prev = i; coder->optimum[rep_len].prev_1_is_char = false; } } while (--rep_len >= 2); } uint32_t normal_match_price = match_price + bit_get_price_0(coder->is_rep[coder->state]); len = (rep_lens[0] >= 2) ? rep_lens[0] + 1 : 2; if (len <= len_main) { uint32_t offs = 0; while (len > match_distances[offs + 1]) offs += 2; for(; ; ++len) { const uint32_t distance = match_distances[offs + 2]; uint32_t cur_and_len_price = normal_match_price; get_pos_len_price(cur_and_len_price, distance, len, pos_state); if (cur_and_len_price < coder->optimum[len].price) { coder->optimum[len].price = cur_and_len_price; coder->optimum[len].pos_prev = 0; coder->optimum[len].back_prev = distance + REP_DISTANCES; coder->optimum[len].prev_1_is_char = false; } if (len == match_distances[offs + 1]) { offs += 2; if (offs == num_distance_pairs) break; } } } ////////////////// // Big loop ;-) // ////////////////// uint32_t cur = 0; // The rest of this function is a huge while-loop. To avoid extreme // indentation, the indentation level is not increased here. while (true) { ++cur; assert(cur < OPTS); if (cur == len_end) { backward(coder, len_res, back_res, cur); return; } uint32_t new_len; lzma_read_match_distances(coder, &new_len, &num_distance_pairs); if (new_len >= fast_bytes) { coder->num_distance_pairs = num_distance_pairs; coder->longest_match_length = new_len; coder->longest_match_was_found = true; backward(coder, len_res, back_res, cur); return; } ++position; uint32_t pos_prev = coder->optimum[cur].pos_prev; uint32_t state; if (coder->optimum[cur].prev_1_is_char) { --pos_prev; if (coder->optimum[cur].prev_2) { state = coder->optimum[coder->optimum[cur].pos_prev_2].state; if (coder->optimum[cur].back_prev_2 < REP_DISTANCES) update_long_rep(state); else update_match(state); } else { state = coder->optimum[pos_prev].state; } update_literal(state); } else { state = coder->optimum[pos_prev].state; } if (pos_prev == cur - 1) { if (is_short_rep(coder->optimum[cur])) update_short_rep(state); else update_literal(state); } else { uint32_t pos; if (coder->optimum[cur].prev_1_is_char && coder->optimum[cur].prev_2) { pos_prev = coder->optimum[cur].pos_prev_2; pos = coder->optimum[cur].back_prev_2; update_long_rep(state); } else { pos = coder->optimum[cur].back_prev; if (pos < REP_DISTANCES) update_long_rep(state); else update_match(state); } if (pos < REP_DISTANCES) { reps[0] = coder->optimum[pos_prev].backs[pos]; uint32_t i; for (i = 1; i <= pos; ++i) reps[i] = coder->optimum[pos_prev].backs[i - 1]; for (; i < REP_DISTANCES; ++i) reps[i] = coder->optimum[pos_prev].backs[i]; } else { reps[0] = pos - REP_DISTANCES; for (uint32_t i = 1; i < REP_DISTANCES; ++i) reps[i] = coder->optimum[pos_prev].backs[i - 1]; } } coder->optimum[cur].state = state; for (uint32_t i = 0; i < REP_DISTANCES; ++i) coder->optimum[cur].backs[i] = reps[i]; const uint32_t cur_price = coder->optimum[cur].price; buf = coder->lz.buffer + coder->lz.read_pos - 1; current_byte = *buf; match_byte = *(buf - reps[0] - 1); pos_state = position & pos_mask; const uint32_t cur_and_1_price = cur_price + bit_get_price_0(coder->is_match[state][pos_state]) + literal_get_price( literal_get_subcoder(coder->literal_coder, position, buf[-1]), !is_literal_state(state), match_byte, current_byte); bool next_is_char = false; if (cur_and_1_price < coder->optimum[cur + 1].price) { coder->optimum[cur + 1].price = cur_and_1_price; coder->optimum[cur + 1].pos_prev = cur; make_as_char(coder->optimum[cur + 1]); next_is_char = true; } match_price = cur_price + bit_get_price_1(coder->is_match[state][pos_state]); rep_match_price = match_price + bit_get_price_1(coder->is_rep[state]); if (match_byte == current_byte && !(coder->optimum[cur + 1].pos_prev < cur && coder->optimum[cur + 1].back_prev == 0)) { const uint32_t short_rep_price = rep_match_price + get_rep_len_1_price(state, pos_state); if (short_rep_price <= coder->optimum[cur + 1].price) { coder->optimum[cur + 1].price = short_rep_price; coder->optimum[cur + 1].pos_prev = cur; make_as_short_rep(coder->optimum[cur + 1]); next_is_char = true; } } uint32_t num_available_bytes_full = coder->lz.write_pos - coder->lz.read_pos + 1; num_available_bytes_full = MIN(OPTS - 1 - cur, num_available_bytes_full); num_available_bytes = num_available_bytes_full; if (num_available_bytes < 2) continue; if (num_available_bytes > fast_bytes) num_available_bytes = fast_bytes; if (!next_is_char && match_byte != current_byte) { // speed optimization // try literal + rep0 const uint32_t back_offset = reps[0] + 1; const uint32_t limit = MIN(num_available_bytes_full, fast_bytes + 1); uint32_t temp; for (temp = 1; temp < limit && buf[temp] == *(buf + temp - back_offset); ++temp) ; const uint32_t len_test_2 = temp - 1; if (len_test_2 >= 2) { uint32_t state_2 = state; update_literal(state_2); const uint32_t pos_state_next = (position + 1) & pos_mask; const uint32_t next_rep_match_price = cur_and_1_price + bit_get_price_1(coder->is_match[state_2][pos_state_next]) + bit_get_price_1(coder->is_rep[state_2]); // for (; len_test_2 >= 2; --len_test_2) { const uint32_t offset = cur + 1 + len_test_2; while (len_end < offset) coder->optimum[++len_end].price = INFINITY_PRICE; uint32_t cur_and_len_price = next_rep_match_price; get_rep_price(cur_and_len_price, 0, len_test_2, state_2, pos_state_next); if (cur_and_len_price < coder->optimum[offset].price) { coder->optimum[offset].price = cur_and_len_price; coder->optimum[offset].pos_prev = cur + 1; coder->optimum[offset].back_prev = 0; coder->optimum[offset].prev_1_is_char = true; coder->optimum[offset].prev_2 = false; } // } } } uint32_t start_len = 2; // speed optimization for (uint32_t rep_index = 0; rep_index < REP_DISTANCES; ++rep_index) { const uint32_t back_offset = reps[rep_index] + 1; if (buf[0] != *(buf - back_offset) || buf[1] != *(buf + 1 - back_offset)) continue; uint32_t len_test; for (len_test = 2; len_test < num_available_bytes && buf[len_test] == *(buf + len_test - back_offset); ++len_test) ; while (len_end < cur + len_test) coder->optimum[++len_end].price = INFINITY_PRICE; const uint32_t len_test_temp = len_test; uint32_t price = rep_match_price; get_pure_rep_price(price, rep_index, state, pos_state); do { const uint32_t cur_and_len_price = price + length_get_price(coder->rep_len_encoder, len_test - 2, pos_state); if (cur_and_len_price < coder->optimum[cur + len_test].price) { coder->optimum[cur + len_test].price = cur_and_len_price; coder->optimum[cur + len_test].pos_prev = cur; coder->optimum[cur + len_test].back_prev = rep_index; coder->optimum[cur + len_test].prev_1_is_char = false; } } while (--len_test >= 2); len_test = len_test_temp; if (rep_index == 0) start_len = len_test + 1; uint32_t len_test_2 = len_test + 1; const uint32_t limit = MIN(num_available_bytes_full, len_test_2 + fast_bytes); for (; len_test_2 < limit && buf[len_test_2] == *(buf + len_test_2 - back_offset); ++len_test_2) ; len_test_2 -= len_test + 1; if (len_test_2 >= 2) { uint32_t state_2 = state; update_long_rep(state_2); uint32_t pos_state_next = (position + len_test) & pos_mask; const uint32_t cur_and_len_char_price = price + length_get_price(coder->rep_len_encoder, len_test - 2, pos_state) + bit_get_price_0(coder->is_match[state_2][pos_state_next]) + literal_get_price( literal_get_subcoder(coder->literal_coder, position + len_test, buf[len_test - 1]), true, *(buf + len_test - back_offset), buf[len_test]); update_literal(state_2); pos_state_next = (position + len_test + 1) & pos_mask; const uint32_t next_rep_match_price = cur_and_len_char_price + bit_get_price_1(coder->is_match[state_2][pos_state_next]) + bit_get_price_1(coder->is_rep[state_2]); // for(; len_test_2 >= 2; len_test_2--) { const uint32_t offset = cur + len_test + 1 + len_test_2; while (len_end < offset) coder->optimum[++len_end].price = INFINITY_PRICE; uint32_t cur_and_len_price = next_rep_match_price; get_rep_price(cur_and_len_price, 0, len_test_2, state_2, pos_state_next); if (cur_and_len_price < coder->optimum[offset].price) { coder->optimum[offset].price = cur_and_len_price; coder->optimum[offset].pos_prev = cur + len_test + 1; coder->optimum[offset].back_prev = 0; coder->optimum[offset].prev_1_is_char = true; coder->optimum[offset].prev_2 = true; coder->optimum[offset].pos_prev_2 = cur; coder->optimum[offset].back_prev_2 = rep_index; } // } } } // for (uint32_t len_test = 2; len_test <= new_len; ++len_test) if (new_len > num_available_bytes) { new_len = num_available_bytes; for (num_distance_pairs = 0; new_len > match_distances[num_distance_pairs + 1]; num_distance_pairs += 2) ; match_distances[num_distance_pairs + 1] = new_len; num_distance_pairs += 2; } if (new_len >= start_len) { normal_match_price = match_price + bit_get_price_0(coder->is_rep[state]); while (len_end < cur + new_len) coder->optimum[++len_end].price = INFINITY_PRICE; uint32_t offs = 0; while (start_len > match_distances[offs + 1]) offs += 2; uint32_t cur_back = match_distances[offs + 2]; uint32_t pos_slot = get_pos_slot_2(cur_back); for (uint32_t len_test = start_len; ; ++len_test) { uint32_t cur_and_len_price = normal_match_price; const uint32_t len_to_pos_state = get_len_to_pos_state(len_test); if (cur_back < FULL_DISTANCES) cur_and_len_price += distances_prices[ len_to_pos_state][cur_back]; else cur_and_len_price += pos_slot_prices[ len_to_pos_state][pos_slot] + align_prices[cur_back & ALIGN_MASK]; cur_and_len_price += length_get_price(coder->match_len_encoder, len_test - MATCH_MIN_LEN, pos_state); if (cur_and_len_price < coder->optimum[cur + len_test].price) { coder->optimum[cur + len_test].price = cur_and_len_price; coder->optimum[cur + len_test].pos_prev = cur; coder->optimum[cur + len_test].back_prev = cur_back + REP_DISTANCES; coder->optimum[cur + len_test].prev_1_is_char = false; } if (len_test == match_distances[offs + 1]) { // Try Match + Literal + Rep0 const uint32_t back_offset = cur_back + 1; uint32_t len_test_2 = len_test + 1; const uint32_t limit = MIN(num_available_bytes_full, len_test_2 + fast_bytes); for (; len_test_2 < limit && buf[len_test_2] == *(buf + len_test_2 - back_offset); ++len_test_2) ; len_test_2 -= len_test + 1; if (len_test_2 >= 2) { uint32_t state_2 = state; update_match(state_2); uint32_t pos_state_next = (position + len_test) & pos_mask; const uint32_t cur_and_len_char_price = cur_and_len_price + bit_get_price_0( coder->is_match[state_2][pos_state_next]) + literal_get_price( literal_get_subcoder( coder->literal_coder, position + len_test, buf[len_test - 1]), true, *(buf + len_test - back_offset), buf[len_test]); update_literal(state_2); pos_state_next = (pos_state_next + 1) & pos_mask; const uint32_t next_rep_match_price = cur_and_len_char_price + bit_get_price_1( coder->is_match[state_2][pos_state_next]) + bit_get_price_1(coder->is_rep[state_2]); // for(; len_test_2 >= 2; --len_test_2) { const uint32_t offset = cur + len_test + 1 + len_test_2; while (len_end < offset) coder->optimum[++len_end].price = INFINITY_PRICE; cur_and_len_price = next_rep_match_price; get_rep_price(cur_and_len_price, 0, len_test_2, state_2, pos_state_next); if (cur_and_len_price < coder->optimum[offset].price) { coder->optimum[offset].price = cur_and_len_price; coder->optimum[offset].pos_prev = cur + len_test + 1; coder->optimum[offset].back_prev = 0; coder->optimum[offset].prev_1_is_char = true; coder->optimum[offset].prev_2 = true; coder->optimum[offset].pos_prev_2 = cur; coder->optimum[offset].back_prev_2 = cur_back + REP_DISTANCES; } // } } offs += 2; if (offs == num_distance_pairs) break; cur_back = match_distances[offs + 2]; if (cur_back >= FULL_DISTANCES) pos_slot = get_pos_slot_2(cur_back); } } } } // Closes: while (true) }