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path: root/windows/vs2017/liblzma.vcxproj (follow)
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2023-03-17Windows: Add microlzma_*.c to the VS project files.Lasse Collin1-0/+2
These should have been included in 5.3.2alpha already.
2023-01-09Build: Add missing stream_decoder_mt.c to .vcxproj files.Jia Tan1-0/+1
The line in the .vcxproj files for building with was missing in 5.4.0. Thank to Hajin Jang for reporting the issue.
2022-11-30Build: Add string_conversion.c to CMake, DOS, and VS files.Lasse Collin1-0/+1
2022-11-09Windows: Update the VS project files for ARM64 and .lz support.Lasse Collin1-0/+3
2019-01-13Windows/VS2017: Omit WindowsTargetPlatformVersion from project files.Lasse Collin1-1/+0
I understood that if a WTPV is specified, it's often wrong because different VS installations have different SDK version installed. Omitting the WTPV tag makes VS2017 default to Windows SDK 8.1 which often is also missing, so in any case people may need to specify the WTPV before building. But some day in the future a missing WTPV tag will start to default to the latest installed SDK which sounds reasonable: https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html Thanks to "dom".
2017-09-16Windows: Fix paths in VS project files.Lasse Collin1-6/+6
Some paths use slashes instead of backslashes as directory separators... now it should work (I tested VS2013 version).
2017-09-16Windows: Update VS2017 project files to include file info decoder.Lasse Collin1-0/+2
2017-09-16Windows: Add project files for VS2017.Lasse Collin1-0/+355
These files match the v5.2 branch (no file info decoder).