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There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
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lzma_code() could incorrectly return LZMA_BUF_ERROR if
all of the following was true:
- The caller knows how many bytes of output to expect
and only provides that much output space.
- When the last output bytes are decoded, the
caller-provided input buffer ends right before
the LZMA2 end of payload marker. So LZMA2 won't
provide more output anymore, but it won't know it
yet and thus won't return LZMA_STREAM_END yet.
- A BCJ filter is in use and it hasn't left any
unfiltered bytes in the temp buffer. This can happen
with any BCJ filter, but in practice it's more likely
with filters other than the x86 BCJ.
Another situation where the bug can be triggered happens
if the uncompressed size is zero bytes and no output space
is provided. In this case the decompression can fail even
if the whole input file is given to lzma_code().
A similar bug was fixed in XZ Embedded on 2011-09-19.
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Thanks to Jonathan Nieder.
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Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
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This replaces bswap.h and integer.h.
The tuklib module uses <byteswap.h> on GNU,
<sys/endian.h> on *BSDs and <sys/byteorder.h>
on Solaris, which may contain optimized code
like inline assembly.
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This is a quick and slightly dirty fix to make the code
conform to the latest file format specification. Without
this patch, it's possible to make corrupt files by
specifying start offset that is not a multiple of the
filter's alignment. Custom start offset is almost never
used, so this was only a minor bug.
The xz command line tool doesn't validate the start offset,
so one will get a bit unclear error message if trying to use
an invalid start offset.
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Don't use libtool convenience libraries to avoid recently
discovered long-standing subtle but somewhat severe bugs
in libtool (at least 1.5.22 and 2.2.6 are affected). It
was found when porting XZ Utils to Windows
<http://lists.gnu.org/archive/html/libtool/2009-06/msg00070.html>
but the problem is significant also e.g. on GNU/Linux.
Unless --disable-shared is passed to configure, static
library built from a set of convenience libraries will
contain PIC objects. That is, while libtool builds non-PIC
objects too, only PIC objects will be used from the
convenience libraries. On 32-bit x86 (tested on mobile XP2400+),
using PIC instead of non-PIC makes the decompressor 10 % slower
with the default CFLAGS.
So while xz was linked against static liblzma by default,
it got the slower PIC objects unless --disable-shared was
used. I tend develop and benchmark with --disable-shared
due to faster build time, so I hadn't noticed the problem
in benchmarks earlier.
This commit also adds support for building Windows resources
into liblzma and executables.
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Fix the ordering of libgnu.a and LTLIBINTL on the linker
command line and added missing LTLIBINTL to tests/Makefile.am.
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On 64-bit system it would have gone into infinite
loop if a single input buffer was over 4 GiB (unlikely).
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Some minor documentation cleanups were made at the same time.
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The internal implementation is still using the name "simple".
It may need some cleanups, so I look at it later.
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- LZMA_VLI_VALUE_MAX -> LZMA_VLI_MAX
- LZMA_VLI_VALUE_UNKNOWN -> LZMA_VLI_UNKNOWN
- LZMA_HEADER_ERRRO -> LZMA_OPTIONS_ERROR
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broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
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specification. Simplify things by removing most of the
support for known uncompressed size in most places.
There are some miscellaneous changes here and there too.
The API of liblzma has got many changes and still some
more will be done soon. While most of the code has been
updated, some things are not fixed (the command line tool
will choke with invalid filter chain, if nothing else).
Subblock filter is somewhat broken for now. It will be
updated once the encoded format of the Subblock filter
has been decided.
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of the so called simple filters. If there is demand, limited
support for LZMA_SYNC_FLUSH may be added in future.
After this commit, using LZMA_SYNC_FLUSH shouldn't cause
undefined behavior in any situation.
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in ia64_coder_init(). It triggered assert() in
simple_coder.c, and could have caused a buffer overflow.
This error was probably a copypaste mistake, since most
of the simple filters use unfiltered_max = 4.
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It's not strictly needed there, and just complicates the
code. LZ encoder never even had this feature.
The primary reason to have uncompressed size tracking in
filter encoders was validating that the application
doesn't give different amount of input that it had
promised. A side effect was to validate internal workings
of liblzma.
Uncompressed size tracking is still present in the Block
encoder. Maybe it should be added to LZMA_Alone and raw
encoders too. It's simpler to have one coder just to
validate the uncompressed size instead of having it
in every filter.
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