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This allows using two Filter IDs with the same
initialization function and data structures.
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That is, if the specified nice_len is smaller than the minimum
of the match finder, silently use the match finder's minimum value
instead of reporting an error. The old behavior is annoying to users
and it complicates xz options handling too.
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The encoder doesn't support dictionary sizes larger than 1536 MiB.
This is validated, for example, when calculating the memory usage
via lzma_raw_encoder_memusage(). It is also enforced by the LZ
part of the encoder initialization. However, LZMA encoder with
LZMA_MODE_NORMAL did an unsafe calculation with dict_size before
such validation and that results in an infinite loop if dict_size
was 2 << 30 or greater.
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Turns out that this is needed for .lzma files as the spec in
LZMA SDK says that end marker may be present even if the size
is stored in the header. Such files are rare but exist in the
real world. The code in liblzma is so old that the spec didn't
exist in LZMA SDK back then and I had understood that such
files weren't possible (the lzma tool in LZMA SDK didn't
create such files).
This modifies the internal API so that LZMA decoder can be told
if EOPM is allowed even when the uncompressed size is known.
It's allowed with .lzma and not with other uses.
Thanks to Karl Beldan for reporting the problem.
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Previously lzma_lzma_props_encode() and lzma_lzma2_props_encode()
assumed that the options pointers must be non-NULL because the
with these filters the API says it must never be NULL. It is
good to do these checks anyway.
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This was introduced two weeks ago in the commit
625f4c7c99b2fcc4db9e7ab2deb4884790e2e17c.
Thanks to Nathan Moinvaziri.
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With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
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This file only generates fastpos_table.c.
It isn't built as a part of liblzma.
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This gives a tiny encoder speed improvement. This could have been done
in 2014 after the commit 544aaa3d13554e8640f9caf7db717a96360ec0f6 but
it was forgotten.
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Also, more parentheses were added to the literal_subcoder
macro in lzma_comon.h (better style but no functional change
in the current usage).
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Now gcc -fsanitize=undefined should be clean.
Thanks to Jeffrey Walton.
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Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
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It would be too annoying to update other build systems
just because of this.
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People shouldn't rely on the presets when decoding raw streams,
but xz uses the presets as the starting point for raw decoder
options anyway.
lzma_encocder_presets.c was renamed to lzma_presets.c to
make it clear it's not used solely by the encoder code.
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The bug was added in the commit
f48fce093b07aeda95c18850f5e086d9f2383380 and thus
affected 5.1.4beta and 5.2.0. Luckily the bug cannot
cause data corruption or other nasty things.
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Two locations were not changed yet because the simplest change
assumes that the initial "len" may be greater than "limit".
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MSVC 2013 doesn't like them. Maybe they aren't so good
for readability either since many aren't used to them.
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There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
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It is just to be more pedantic and thus perhaps catch broken
files slightly earlier.
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Spot candidates by running these commands:
git ls-files |xargs perl -0777 -n \
-e 'while (/\b(then?|[iao]n|i[fst]|but|f?or|at|and|[dt]o)\s+\1\b/gims)' \
-e '{$n=($` =~ tr/\n/\n/ + 1); ($v=$&)=~s/\n/\\n/g; print "$ARGV:$n:$v\n"}'
Thanks to Jim Meyering for the original patch.
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This should have been in 5eefc0086d24a65e136352f8c1d19cefb0cbac7a.
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The decoder considered empty LZMA2 streams to be corrupt.
This shouldn't matter much with .xz files, because no encoder
creates empty LZMA2 streams in .xz. This bug is more likely
to cause problems in applications that use raw LZMA2 streams.
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This has no semantic changes. I find the new names slightly
more logical and they match the names that are already used
in XZ Embedded.
The name fastpos wasn't changed (not worth the hassle).
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lzma_chunk_size() was commented out because it is
currently useless.
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depth=0 was missing.
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This should reduce the cases where --extreme makes
compression worse. On the other hand, some other
files may now benefit slightly less from --extreme.
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"Extreme" mode might need some further tweaking still.
Docs were not updated yet.
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This should avoid some minor portability issues.
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Thanks to Jonathan Nieder.
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when --enable-small has been specified.
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in the text editor.
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Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
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This replaces bswap.h and integer.h.
The tuklib module uses <byteswap.h> on GNU,
<sys/endian.h> on *BSDs and <sys/byteorder.h>
on Solaris, which may contain optimized code
like inline assembly.
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Don't use libtool convenience libraries to avoid recently
discovered long-standing subtle but somewhat severe bugs
in libtool (at least 1.5.22 and 2.2.6 are affected). It
was found when porting XZ Utils to Windows
<http://lists.gnu.org/archive/html/libtool/2009-06/msg00070.html>
but the problem is significant also e.g. on GNU/Linux.
Unless --disable-shared is passed to configure, static
library built from a set of convenience libraries will
contain PIC objects. That is, while libtool builds non-PIC
objects too, only PIC objects will be used from the
convenience libraries. On 32-bit x86 (tested on mobile XP2400+),
using PIC instead of non-PIC makes the decompressor 10 % slower
with the default CFLAGS.
So while xz was linked against static liblzma by default,
it got the slower PIC objects unless --disable-shared was
used. I tend develop and benchmark with --disable-shared
due to faster build time, so I hadn't noticed the problem
in benchmarks earlier.
This commit also adds support for building Windows resources
into liblzma and executables.
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Fix the ordering of libgnu.a and LTLIBINTL on the linker
command line and added missing LTLIBINTL to tests/Makefile.am.
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Some minor documentation cleanups were made at the same time.
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other compilers than MinGW. This may hurt readability
of the API headers slightly, but I don't know any
better way to do this.
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and LZMA2. It is not supported by the .xz format or the xz
command line tool yet.
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can be used outside lzma2_encoder.c.
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that was related to LZMA_MODE_FAST. The original code is slightly
faster although it compresses slightly worse. But since it is fast
mode, it is better to select the faster version.
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The API and ABI should now be very close to stable,
although the code behind it isn't yet.
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to validate the filter options. Add missing validation
to LZMA2 encoder when options are changed in the middle
of encoding.
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to validate the filter options.
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also in the first LZMA chunk after a dictionary reset in
uncompressed chunk.
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- LZMA_VLI_VALUE_MAX -> LZMA_VLI_MAX
- LZMA_VLI_VALUE_UNKNOWN -> LZMA_VLI_UNKNOWN
- LZMA_HEADER_ERRRO -> LZMA_OPTIONS_ERROR
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broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
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literal coder as part of the main LZMA encoder or
decoder structure.
Make the LZMA decoder to rely on the current internal API
to free the allocated memory in case an error occurs.
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specification. Simplify things by removing most of the
support for known uncompressed size in most places.
There are some miscellaneous changes here and there too.
The API of liblzma has got many changes and still some
more will be done soon. While most of the code has been
updated, some things are not fixed (the command line tool
will choke with invalid filter chain, if nothing else).
Subblock filter is somewhat broken for now. It will be
updated once the encoded format of the Subblock filter
has been decided.
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introduced in 369f72fd656f537a9a8e06f13e6d0d4c242be22f.
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misunderstanding of the code. There's no tiny fix for this
problem, so I also cleaned up the code in general.
This reduces the speed of the encoder 2-5 % in the fastest
compression mode ("lzma -1"). High compression modes should
have no noticeable performance difference.
This commit breaks things (especially LZMA_SYNC_FLUSH) but I
will fix them once the new format and LZMA2 has been roughly
implemented. Plain LZMA won't support LZMA_SYNC_FLUSH at all
and won't be supported in the new .lzma format. This may
change still but this is what it looks like now.
Support for known uncompressed size (that is, LZMA or LZMA2
without EOPM) is likely to go away. This means there will
be API changes.
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(And BTW, the previous commit actually did change the
program logic slightly.)
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word literal instead of char for better consistency.
There are still some names with _char instead of _literal
in lzma_optimum, these may be changed later.
Renamed length coder variables.
This commit doesn't change the program logic.
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specific to liblzma and was *not* present in LZMA SDK.
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lzma_encoder_init.c. While we don't call
fill_distances_prices() and fill_align_prices() in
lzma_lzma_encoder_init(), we still need to initialize
these two variables so that the fill functions get
called in lzma_encoder_getoptimum.c in the beginning
of a stream.
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These are already checked elsewhere, so omitting these
gives (very) tiny speed up.
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That code is now almost completely in LZ coder, where
it can be shared with other LZ77-based algorithms in
future.
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table-based version from LZMA SDK 4.57. This should be
fast on most systems.
A simpler and smaller alternative version is also provided.
On some CPUs this can be even a little faster than the
default table-based version (see comments in fastpos.h),
but on most systems the table-based code is faster.
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from macros to inline functions.
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and replace it with a sanity check.
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These changes implement support for LZMA_SYNC_FLUSH in LZMA
encoder, and move the temporary buffer needed by range encoder
from lzma_range_encoder structure to lzma_lz_encoder.
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coder->lz.stream_end_was_reached. That variable
will be removed, and the check isn't required anyway.
Rearrange the check so that it doesn't make one to
think that there could be an integer overflow.
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that use LZMA_SYNC_FLUSH with encoder (not implemented
yet). This is a new feature in the raw LZMA format,
which isn't supported by old decoders. This shouldn't
be a problem in practice, since lzma_alone_encoder()
will not allow LZMA_SYNC_FLUSH, and thus not allow
creating files on decodable with old decoders.
Made lzma_decoder.c to require tab width of 4 characters
if one wants to fit the code in 80 columns. This makes
the code easier to read.
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five input bytes) from LZMA decoder to range decoder
header. Did the same for decoding of direct bits.
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