Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Translations and doc/xz-file-format.txt and doc/lzma-file-format.txt
were not touched.
COPYING.0BSD was added.
|
|
Some file formats need support for LZMA1 streams that don't use
the end of payload marker (EOPM) alias end of stream (EOS) marker.
So far liblzma API has supported decompressing such streams via
lzma_alone_decoder() when .lzma header specifies a known
uncompressed size. Encoding support hasn't been available in the API.
Instead of adding a new LZMA1-only API for this purpose, this commit
adds a new filter ID for use with raw encoder and decoder. The main
benefit of this approach is that then also filter chains are possible,
for example, if someone wants to implement support for .7z files that
use the x86 BCJ filter with LZMA1 (not BCJ2 as that isn't supported
in liblzma).
|
|
With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
|
|
|
|
Now gcc -fsanitize=undefined should be clean.
Thanks to Jeffrey Walton.
|
|
Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
|
|
This has no semantic changes. I find the new names slightly
more logical and they match the names that are already used
in XZ Embedded.
The name fastpos wasn't changed (not worth the hassle).
|
|
Thanks to Jonathan Nieder.
|
|
This replaces bswap.h and integer.h.
The tuklib module uses <byteswap.h> on GNU,
<sys/endian.h> on *BSDs and <sys/byteorder.h>
on Solaris, which may contain optimized code
like inline assembly.
|
|
Some minor documentation cleanups were made at the same time.
|
|
broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
|
|
literal coder as part of the main LZMA encoder or
decoder structure.
Make the LZMA decoder to rely on the current internal API
to free the allocated memory in case an error occurs.
|
|
misunderstanding of the code. There's no tiny fix for this
problem, so I also cleaned up the code in general.
This reduces the speed of the encoder 2-5 % in the fastest
compression mode ("lzma -1"). High compression modes should
have no noticeable performance difference.
This commit breaks things (especially LZMA_SYNC_FLUSH) but I
will fix them once the new format and LZMA2 has been roughly
implemented. Plain LZMA won't support LZMA_SYNC_FLUSH at all
and won't be supported in the new .lzma format. This may
change still but this is what it looks like now.
Support for known uncompressed size (that is, LZMA or LZMA2
without EOPM) is likely to go away. This means there will
be API changes.
|
|
word literal instead of char for better consistency.
There are still some names with _char instead of _literal
in lzma_optimum, these may be changed later.
Renamed length coder variables.
This commit doesn't change the program logic.
|
|
table-based version from LZMA SDK 4.57. This should be
fast on most systems.
A simpler and smaller alternative version is also provided.
On some CPUs this can be even a little faster than the
default table-based version (see comments in fastpos.h),
but on most systems the table-based code is faster.
|
|
and replace it with a sanity check.
|
|
coder->lz.stream_end_was_reached. That variable
will be removed, and the check isn't required anyway.
Rearrange the check so that it doesn't make one to
think that there could be an integer overflow.
|
|
|