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With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
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Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
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When optimizing, GCC can reorder code so that an uninitialized
value gets used in a comparison, which makes Valgrind unhappy.
It doesn't happen when compiled with -O0, which I tend to use
when running Valgrind.
Thanks to Rich Prohaska. I remember this being mentioned long
ago by someone else but nothing was done back then.
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Thanks to Torsten Rupp for reporting this. I had
forgotten to run Valgrind before the 5.2.0 release.
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This doesn't change the match finder output.
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This avoids a memzero() call for a newly-allocated memory,
which can be expensive when encoding small streams with
an over-sized dictionary.
To avoid using lzma_alloc_zero() for memory that doesn't
need to be zeroed, lzma_mf.son is now allocated separately,
which requires handling it separately in normalize() too.
Thanks to Vincenzo Innocente for reporting the problem.
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There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
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It was 8 + nice_len / 4, now it is 4 + nice_len / 4.
This allows faster settings at lower nice_len values,
even though it seems that I won't use automatic depth
calcuation with HC3 and HC4 in the presets.
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When using -O2 with GCC, it liked to swap two comparisons
in one "if" statement. It's otherwise fine except that
the latter part, which is seemingly never executed, got
executed (nothing wrong with that) and then triggered
warning in Valgrind about conditional jump depending on
uninitialized variable. A few people find this annoying
so do things a bit differently to avoid the warning.
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This should avoid some minor portability issues.
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Thanks to Jonathan Nieder.
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Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
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Seems that it is a problem in some cases if the same
version of XZ Utils produces different output on different
endiannesses, so this commit fixes that problem. The output
will still vary between different XZ Utils versions, but I
cannot avoid that for now.
This commit bloatens the code on big endian systems by 1 KiB,
which should be OK since liblzma is bloated already. ;-)
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Some minor documentation cleanups were made at the same time.
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table, which is used also by LZ encoder. This was needed
because calling lzma_crc32() and ignoring the result is
a no-op due to lzma_attr_pure.
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other compilers than MinGW. This may hurt readability
of the API headers slightly, but I don't know any
better way to do this.
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and LZMA2. It is not supported by the .xz format or the xz
command line tool yet.
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Half of developers were already forgetting to use these
functions, which could have caused total breakage in some future
liblzma version or even now if --enable-small was used. Now
liblzma uses pthread_once() to do the initializations unless
it has been built with --disable-threads which make these
initializations thread-unsafe.
When --enable-small isn't used, liblzma currently gets needlessly
linked against libpthread (on systems that have it). While it is
stupid for now, liblzma will need threads in future anyway, so
this stupidity will be temporary only.
When --enable-small is used, different code CRC32 and CRC64 is
now used than without --enable-small. This made the resulting
binary slightly smaller, but the main reason was to clean it up
and to handle the lack of lzma_init_check().
The pkg-config file lzma.pc was renamed to liblzma.pc. I'm not
sure if it works correctly and portably for static linking
(Libs.private includes -pthread or other operating system
specific flags). Hopefully someone complains if it is bad.
lzma_rc_prices[] is now included as a precomputed array even
with --enable-small. It's just 128 bytes now that it uses uint8_t
instead of uint32_t. Smaller array seemed to be at least as fast
as the more bloated uint32_t array on x86; hopefully it's not bad
on other architectures.
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- LZMA_VLI_VALUE_MAX -> LZMA_VLI_MAX
- LZMA_VLI_VALUE_UNKNOWN -> LZMA_VLI_UNKNOWN
- LZMA_HEADER_ERRRO -> LZMA_OPTIONS_ERROR
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broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
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misunderstanding of the code. There's no tiny fix for this
problem, so I also cleaned up the code in general.
This reduces the speed of the encoder 2-5 % in the fastest
compression mode ("lzma -1"). High compression modes should
have no noticeable performance difference.
This commit breaks things (especially LZMA_SYNC_FLUSH) but I
will fix them once the new format and LZMA2 has been roughly
implemented. Plain LZMA won't support LZMA_SYNC_FLUSH at all
and won't be supported in the new .lzma format. This may
change still but this is what it looks like now.
Support for known uncompressed size (that is, LZMA or LZMA2
without EOPM) is likely to go away. This means there will
be API changes.
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size. The "fix" breaks LZMA_SYNC_FLUSH at end of stream
with known uncompressed size, but since it currently seems
likely that support for encoding with known uncompressed
size will go away anyway, I'm not fixing this problem now.
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That code is now almost completely in LZ coder, where
it can be shared with other LZ77-based algorithms in
future.
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These changes implement support for LZMA_SYNC_FLUSH in LZMA
encoder, and move the temporary buffer needed by range encoder
from lzma_range_encoder structure to lzma_lz_encoder.
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only in one place which isn't performance criticial.
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