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There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
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Empty Block was created if the input buffer was empty.
Empty Block wastes a few bytes of space, but more importantly
it triggers a bug in XZ Utils 5.0.1 and older when trying
to decompress such a file. 5.0.1 and older consider such
files to be corrupt. I thought that no encoder creates empty
Blocks when releasing 5.0.2 but I was wrong.
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The biggest problem was that the integrity check type
wasn't validated, and e.g. lzma_easy_buffer_encode()
would create a corrupt .xz Stream if given an unsupported
Check ID. Luckily applications don't usually try to use
an unsupport Check ID, so this bug is unlikely to cause
many real-world problems.
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This should avoid some minor portability issues.
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This breaks API and ABI but most apps are not affected
since most apps don't use this part of the API. You will
get a compile error if you are using anything that got
broken.
Summary of changes:
- Ability to store Stream Flags, which are needed
for random-access reading in multi-Stream files.
- Separate function to set size of Stream Padding.
- Iterator structure makes it possible to read the same
lzma_index from multiple threads at the same time.
- A lot faster code to locate Blocks.
- Removed lzma_index_equal() without adding anything
to replace it. I don't know what it should do exactly
with the new features and what actually needs this
function in the first place other than test_index.c,
which now has its own code to compare lzma_indexes.
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Some minor documentation cleanups were made at the same time.
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other compilers than MinGW. This may hurt readability
of the API headers slightly, but I don't know any
better way to do this.
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