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The \mainpage command is used in the first block of comments in lzma.h.
This changes the previously nearly empty index.html to use the first
comment block in lzma.h for its contents.
lzma.h is no longer documented separately, but this is for the better
since lzma.h only defined a few macros that users do not need to use.
The individual API header files all have a disclaimer that they should
not be #included directly, so there should be no confusion on the fact
that lzma.h should be the only header used by applications.
Additionally, the note "See ../lzma.h for information about liblzma as
a whole." was removed since lzma.h is now the main page of the
generated HTML and does not have its own page anymore. So it would be
confusing in the HTML version and was only a "nice to have" when
browsing the source files.
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Use "member" to refer to struct members as that's the term used
by the C standard.
Use lzma_options_delta.dist and such in docs so that in Doxygen's
HTML output they will link to the doc of the struct member.
Clean up a few trailing white spaces too.
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Also adjusted preset value => preset level.
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All functions now explicitly specify parameter and return values.
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Add \private above this field and its sub-fields since it is not meant
to be modified by users.
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This prevents the reserved fields from being part of the generated
Doxygen documentation.
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This improves the generated Doxygen HTML files to better highlight
how to properly use the liblzma API header files.
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It returned LZMA_PROG_ERROR, which was done to avoid zero as
the limit (because it's a special value elsewhere), but using
LZMA_PROG_ERROR is simply inconvenient and can cause bugs.
The fix/workaround is to treat 0 as if it were 1 byte. It's
effectively the same thing. The only weird consequence is
that then lzma_memlimit_get() will return 1 even when 0 was
specified as the limit.
This fixes a very rare corner case in xz --list where a specific
memory usage limit and a multi-stream file could print the
error message "Internal error (bug)" instead of saying that
the memory usage limit is too low.
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There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
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Adding support for LZMA_FINISH for Index encoding and
decoding needed tiny additions to the relevant .c files too.
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It isn't really useful so omitting it makes things
shorter and slightly more readable.
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Thanks to Jonathan Nieder.
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This affects lzma_memusage() and lzma_memlimit_get().
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This breaks API and ABI but most apps are not affected
since most apps don't use this part of the API. You will
get a compile error if you are using anything that got
broken.
Summary of changes:
- Ability to store Stream Flags, which are needed
for random-access reading in multi-Stream files.
- Separate function to set size of Stream Padding.
- Iterator structure makes it possible to read the same
lzma_index from multiple threads at the same time.
- A lot faster code to locate Blocks.
- Removed lzma_index_equal() without adding anything
to replace it. I don't know what it should do exactly
with the new features and what actually needs this
function in the first place other than test_index.c,
which now has its own code to compare lzma_indexes.
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The Index decoder code didn't perfectly match the API docs,
which said that *i will be set to point to the decoded Index
only after decoding has succeeded. The docs were a bit unclear
too.
Now the decoder will initially set *i to NULL. *i will be set
to point to the decoded Index once decoding has succeeded.
This simplifies applications too, since it avoids dangling
pointers.
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Added lzma_nothrow for every function. It adds
throw() when the header is used in C++ code.
Some lzma_attrs were added or removed.
Lots of comments were improved.
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Some minor documentation cleanups were made at the same time.
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other compilers than MinGW. This may hurt readability
of the API headers slightly, but I don't know any
better way to do this.
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on Windows. sysdefs.h no longer #includes lzma.h, so lzma.h
has to be #included separately where needed.
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- Updated to the latest, probably final file format version.
- Command line tool reworked to not use threads anymore.
Threading will probably go into liblzma anyway.
- Memory usage limit is now about 30 % for uncompression
and about 90 % for compression.
- Progress indicator with --verbose
- Simplified --help and full --long-help
- Upgraded to the last LGPLv2.1+ getopt_long from gnulib.
- Some bug fixes
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- LZMA_VLI_VALUE_MAX -> LZMA_VLI_MAX
- LZMA_VLI_VALUE_UNKNOWN -> LZMA_VLI_UNKNOWN
- LZMA_HEADER_ERRRO -> LZMA_OPTIONS_ERROR
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broken. API has changed a lot and it will still change a
little more here and there. The command line tool doesn't
have all the required changes to reflect the API changes, so
it's easy to get "internal error" or trigger assertions.
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specification. Simplify things by removing most of the
support for known uncompressed size in most places.
There are some miscellaneous changes here and there too.
The API of liblzma has got many changes and still some
more will be done soon. While most of the code has been
updated, some things are not fixed (the command line tool
will choke with invalid filter chain, if nothing else).
Subblock filter is somewhat broken for now. It will be
updated once the encoded format of the Subblock filter
has been decided.
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