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-rw-r--r--src/liblzma/rangecoder/range_decoder.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/liblzma/rangecoder/range_decoder.h b/src/liblzma/rangecoder/range_decoder.h
index 8cc78e6a..7f768dc2 100644
--- a/src/liblzma/rangecoder/range_decoder.h
+++ b/src/liblzma/rangecoder/range_decoder.h
@@ -340,4 +340,80 @@ do { \
dest = (dest << 1) + (rc_bound + 1); \
} while (--count_var > 0)
+
+//////////////////
+// Branchless C //
+//////////////////
+
+/// Decode a bit using a branchless method. This reduces the number of
+/// mispredicted branches and thus can improve speed.
+#define rc_c_bit(prob, action_bit, action_neg) \
+do { \
+ probability *p = &(prob); \
+ rc_normalize(); \
+ rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * *p; \
+ uint32_t rc_mask = rc.code >= rc_bound; /* rc_mask = decoded bit */ \
+ action_bit; /* action when rc_mask is 0 or 1 */ \
+ /* rc_mask becomes 0 if bit is 0 and 0xFFFFFFFF if bit is 1: */ \
+ rc_mask = 0U - rc_mask; \
+ rc.range &= rc_mask; /* If bit 0: set rc.range = 0 */ \
+ rc_bound ^= rc_mask; \
+ rc_bound -= rc_mask; /* If bit 1: rc_bound = 0U - rc_bound */ \
+ rc.range += rc_bound; \
+ rc_bound &= rc_mask; \
+ rc.code += rc_bound; \
+ action_neg; /* action when rc_mask is 0 or 0xFFFFFFFF */ \
+ rc_mask = ~rc_mask; /* If bit 0: all bits are set in rc_mask */ \
+ rc_mask &= RC_BIT_MODEL_OFFSET; \
+ *p -= (*p + rc_mask) >> RC_MOVE_BITS; \
+} while (0)
+
+
+// TODO: Testing on x86-64 give an impression that only the main bittrees are
+// worth the branchless C code. It should be tested on other archs for which
+// there isn't assembly code in this file.
+
+// Using addition in "(symbol << 1) + rc_mask" allows use of x86 LEA
+// or RISC-V SH1ADD instructions. Compilers might infer it from
+// "(symbol << 1) | rc_mask" too if they see that mask is 0 or 1 but
+// the use of addition doesn't require such analysis from compilers.
+#undef rc_bittree_bit
+#define rc_bittree_bit(prob) \
+ rc_c_bit(prob, \
+ symbol = (symbol << 1) + rc_mask, \
+ )
+
+#undef rc_bittree_rev4
+#define rc_bittree_rev4(probs) \
+do { \
+ symbol = 0; \
+ rc_c_bit(probs[symbol + 1], symbol += rc_mask, ); \
+ rc_c_bit(probs[symbol + 2], symbol += rc_mask << 1, ); \
+ rc_c_bit(probs[symbol + 4], symbol += rc_mask << 2, ); \
+ rc_c_bit(probs[symbol + 8], symbol += rc_mask << 3, ); \
+} while (0)
+
+
+// TODO: Test performance on platforms for which there is no assembly code.
+/*
+#undef rc_bit_add_if_1
+#define rc_bit_add_if_1(probs, dest, value_to_add_if_1) \
+ rc_c_bit(probs[symbol], \
+ symbol = (symbol << 1) + rc_mask, \
+ dest += (value_to_add_if_1) & rc_mask)
+*/
+
+
+// TODO: Test on platforms for which there is no assembly code.
+/*
+#undef decode_with_match_bit
+#define decode_with_match_bit \
+ t_match_byte <<= 1; \
+ t_match_bit = t_match_byte & t_offset; \
+ t_subcoder_index = t_offset + t_match_bit + symbol; \
+ rc_c_bit(probs[t_subcoder_index], \
+ symbol = (symbol << 1) + rc_mask, \
+ t_offset &= ~t_match_bit ^ rc_mask)
+*/
+
#endif