diff options
Diffstat (limited to 'src/liblzma')
-rw-r--r-- | src/liblzma/api/lzma/container.h | 163 | ||||
-rw-r--r-- | src/liblzma/common/Makefile.inc | 7 | ||||
-rw-r--r-- | src/liblzma/common/common.c | 9 | ||||
-rw-r--r-- | src/liblzma/common/common.h | 14 | ||||
-rw-r--r-- | src/liblzma/common/outqueue.c | 180 | ||||
-rw-r--r-- | src/liblzma/common/outqueue.h | 155 | ||||
-rw-r--r-- | src/liblzma/common/stream_encoder_mt.c | 1011 |
7 files changed, 1538 insertions, 1 deletions
diff --git a/src/liblzma/api/lzma/container.h b/src/liblzma/api/lzma/container.h index 7a9ffc64..e68c8940 100644 --- a/src/liblzma/api/lzma/container.h +++ b/src/liblzma/api/lzma/container.h @@ -61,6 +61,127 @@ /** + * \brief Multithreading options + */ +typedef struct { + /** + * \brief Flags + * + * Set this to zero if no flags are wanted. + * + * No flags are currently supported. + */ + uint32_t flags; + + /** + * \brief Number of worker threads to use + */ + uint32_t threads; + + /** + * \brief Maximum uncompressed size of a Block + * + * The encoder will start a new .xz Block every block_size bytes. + * Using LZMA_FULL_FLUSH or LZMA_FULL_BARRIER with lzma_code() + * the caller may tell liblzma to start a new Block earlier. + * + * With LZMA2, a recommended block size is 2-4 times the LZMA2 + * dictionary size. With very small dictionaries, it is recommended + * to use at least 1 MiB block size for good compression ratio, even + * if this is more than four times the dictionary size. Note that + * these are only recommendations for typical use cases; feel free + * to use other values. Just keep in mind that using a block size + * less than the LZMA2 dictionary size is waste of RAM. + * + * Set this to 0 to let liblzma choose the block size depending + * on the compression options. For LZMA2 it will be 3*dict_size + * or 1 MiB, whichever is more. + */ + uint64_t block_size; + + /** + * \brief Timeout to allow lzma_code() to return early + * + * Multithreading can make liblzma to consume input and produce + * output in a very bursty way: it may first read a lot of input + * to fill internal buffers, then no input or output occurs for + * a while. + * + * In single-threaded mode, lzma_code() won't return until it has + * either consumed all the input or filled the output buffer. If + * this is done in multithreaded mode, it may cause a call + * lzma_code() to take even tens of seconds, which isn't acceptable + * in all applications. + * + * To avoid very long blocking times in lzma_code(), a timeout + * (in milliseconds) may be set here. If lzma_code() would block + * longer than this number of milliseconds, it will return with + * LZMA_OK. Reasonable values are 100 ms or more. The xz command + * line tool uses 300 ms. + * + * If long blocking times are fine for you, set timeout to a special + * value of 0, which will disable the timeout mechanism and will make + * lzma_code() block until all the input is consumed or the output + * buffer has been filled. + * + * \note Even with a timeout, lzma_code() might sometimes take + * somewhat long time to return. No timing guarantees + * are made. + */ + uint32_t timeout; + + /** + * \brief Compression preset (level and possible flags) + * + * The preset is set just like with lzma_easy_encoder(). + * The preset is ignored if filters below is non-NULL. + */ + uint32_t preset; + + /** + * \brief Filter chain (alternative to a preset) + * + * If this is NULL, the preset above is used. Otherwise the preset + * is ignored and the filter chain specified here is used. + */ + const lzma_filter *filters; + + /** + * \brief Integrity check type + * + * See check.h for available checks. The xz command line tool + * defaults to LZMA_CHECK_CRC64, which is a good choice if you + * are unsure. + */ + lzma_check check; + + /* + * Reserved space to allow possible future extensions without + * breaking the ABI. You should not touch these, because the names + * of these variables may change. These are and will never be used + * with the currently supported options, so it is safe to leave these + * uninitialized. + */ + lzma_reserved_enum reserved_enum1; + lzma_reserved_enum reserved_enum2; + lzma_reserved_enum reserved_enum3; + uint32_t reserved_int1; + uint32_t reserved_int2; + uint32_t reserved_int3; + uint32_t reserved_int4; + uint64_t reserved_int5; + uint64_t reserved_int6; + uint64_t reserved_int7; + uint64_t reserved_int8; + void *reserved_ptr1; + void *reserved_ptr2; + void *reserved_ptr3; + void *reserved_ptr4; + +} lzma_mt; + + +/** * \brief Calculate approximate memory usage of easy encoder * * This function is a wrapper for lzma_raw_encoder_memusage(). @@ -191,6 +312,48 @@ extern LZMA_API(lzma_ret) lzma_stream_encoder(lzma_stream *strm, /** + * \brief Calculate approximate memory usage of multithreaded .xz encoder + * + * Since doing the encoding in threaded mode doesn't affect the memory + * requirements of single-threaded decompressor, you can use + * lzma_easy_decoder_memusage(options->preset) or + * lzma_raw_decoder_memusage(options->filters) to calculate + * the decompressor memory requirements. + * + * \param options Compression options + * + * \return Number of bytes of memory required for encoding with the + * given options. If an error occurs, for example due to + * unsupported preset or filter chain, UINT64_MAX is returned. + */ +extern LZMA_API(uint64_t) lzma_stream_encoder_mt_memusage( + const lzma_mt *options) lzma_nothrow lzma_attr_pure; + + +/** + * \brief Initialize multithreaded .xz Stream encoder + * + * This provides the functionality of lzma_easy_encoder() and + * lzma_stream_encoder() as a single function for multithreaded use. + * + * TODO: For lzma_code(), only LZMA_RUN and LZMA_FINISH are currently + * supported. Support for other actions has been planned. + * + * \param strm Pointer to properly prepared lzma_stream + * \param options Pointer to multithreaded compression options + * + * \return - LZMA_OK + * - LZMA_MEM_ERROR + * - LZMA_UNSUPPORTED_CHECK + * - LZMA_OPTIONS_ERROR + * - LZMA_PROG_ERROR + */ +extern LZMA_API(lzma_ret) lzma_stream_encoder_mt( + lzma_stream *strm, const lzma_mt *options) + lzma_nothrow lzma_attr_warn_unused_result; + + +/** * \brief Initialize .lzma encoder (legacy file format) * * The .lzma format is sometimes called the LZMA_Alone format, which is the diff --git a/src/liblzma/common/Makefile.inc b/src/liblzma/common/Makefile.inc index 81d751ee..dd5a8c88 100644 --- a/src/liblzma/common/Makefile.inc +++ b/src/liblzma/common/Makefile.inc @@ -40,6 +40,13 @@ liblzma_la_SOURCES += \ common/stream_encoder.c \ common/stream_flags_encoder.c \ common/vli_encoder.c + +if COND_THREADS +liblzma_la_SOURCES += \ + common/outqueue.c \ + common/outqueue.h \ + common/stream_encoder_mt.c +endif endif if COND_MAIN_DECODER diff --git a/src/liblzma/common/common.c b/src/liblzma/common/common.c index 3005cca9..6afb4fbf 100644 --- a/src/liblzma/common/common.c +++ b/src/liblzma/common/common.c @@ -263,7 +263,9 @@ lzma_code(lzma_stream *strm, lzma_action action) strm->internal->avail_in = strm->avail_in; - switch (ret) { + // Cast is needed to silence a warning about LZMA_TIMED_OUT, which + // isn't part of lzma_ret enumeration. + switch ((unsigned int)(ret)) { case LZMA_OK: // Don't return LZMA_BUF_ERROR when it happens the first time. // This is to avoid returning LZMA_BUF_ERROR when avail_out @@ -279,6 +281,11 @@ lzma_code(lzma_stream *strm, lzma_action action) } break; + case LZMA_TIMED_OUT: + strm->internal->allow_buf_error = false; + ret = LZMA_OK; + break; + case LZMA_STREAM_END: if (strm->internal->sequence == ISEQ_SYNC_FLUSH || strm->internal->sequence == ISEQ_FULL_FLUSH) diff --git a/src/liblzma/common/common.h b/src/liblzma/common/common.h index b8194323..8e9a387c 100644 --- a/src/liblzma/common/common.h +++ b/src/liblzma/common/common.h @@ -49,6 +49,13 @@ #define LZMA_BUFFER_SIZE 4096 +/// Maximum number of worker threads within one multithreaded component. +/// The limit exists solely to make it simpler to prevent integer overflows +/// when allocating structures etc. This should be big enough for now... +/// the code won't scale anywhere close to this number anyway. +#define LZMA_THREADS_MAX 16384 + + /// Starting value for memory usage estimates. Instead of calculating size /// of _every_ structure and taking into account malloc() overhead etc., we /// add a base size to all memory usage estimates. It's not very accurate @@ -69,6 +76,13 @@ | LZMA_CONCATENATED ) +/// Special return value (lzma_ret) to indicate that a timeout was reached +/// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to +/// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because +/// there's no need to have it in the public API. +#define LZMA_TIMED_OUT 32 + + /// Type of encoder/decoder specific data; the actual structure is defined /// differently in different coders. typedef struct lzma_coder_s lzma_coder; diff --git a/src/liblzma/common/outqueue.c b/src/liblzma/common/outqueue.c new file mode 100644 index 00000000..b9eac16d --- /dev/null +++ b/src/liblzma/common/outqueue.c @@ -0,0 +1,180 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file outqueue.c +/// \brief Output queue handling in multithreaded coding +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "outqueue.h" + + +/// This is to ease integer overflow checking: We may allocate up to +/// 2 * LZMA_THREADS_MAX buffers and we need some extra memory for other +/// data structures (that's the second /2). +#define BUF_SIZE_MAX (UINT64_MAX / LZMA_THREADS_MAX / 2 / 2) + + +static lzma_ret +get_options(uint64_t *bufs_alloc_size, uint32_t *bufs_count, + uint64_t buf_size_max, uint32_t threads) +{ + if (threads > LZMA_THREADS_MAX || buf_size_max > BUF_SIZE_MAX) + return LZMA_OPTIONS_ERROR; + + // The number of buffers is twice the number of threads. + // This wastes RAM but keeps the threads busy when buffers + // finish out of order. + // + // NOTE: If this is changed, update BUF_SIZE_MAX too. + *bufs_count = threads * 2; + *bufs_alloc_size = *bufs_count * buf_size_max; + + return LZMA_OK; +} + + +extern uint64_t +lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads) +{ + uint64_t bufs_alloc_size; + uint32_t bufs_count; + + if (get_options(&bufs_alloc_size, &bufs_count, buf_size_max, threads) + != LZMA_OK) + return UINT64_MAX; + + return sizeof(lzma_outq) + bufs_count * sizeof(lzma_outbuf) + + bufs_alloc_size; +} + + +extern lzma_ret +lzma_outq_init(lzma_outq *outq, lzma_allocator *allocator, + uint64_t buf_size_max, uint32_t threads) +{ + uint64_t bufs_alloc_size; + uint32_t bufs_count; + + // Set bufs_count and bufs_alloc_size. + return_if_error(get_options(&bufs_alloc_size, &bufs_count, + buf_size_max, threads)); + + // Allocate memory if needed. + if (outq->buf_size_max != buf_size_max + || outq->bufs_allocated != bufs_count) { + lzma_outq_end(outq, allocator); + +#if SIZE_MAX < UINT64_MAX + if (bufs_alloc_size > SIZE_MAX) + return LZMA_MEM_ERROR; +#endif + + outq->bufs = lzma_alloc(bufs_count * sizeof(lzma_outbuf), + allocator); + outq->bufs_mem = lzma_alloc((size_t)(bufs_alloc_size), + allocator); + + if (outq->bufs == NULL || outq->bufs_mem == NULL) { + lzma_outq_end(outq, allocator); + return LZMA_MEM_ERROR; + } + } + + // Initialize the rest of the main structure. Initialization of + // outq->bufs[] is done when they are actually needed. + outq->buf_size_max = (size_t)(buf_size_max); + outq->bufs_allocated = bufs_count; + outq->bufs_pos = 0; + outq->bufs_used = 0; + outq->read_pos = 0; + + return LZMA_OK; +} + + +extern void +lzma_outq_end(lzma_outq *outq, lzma_allocator *allocator) +{ + lzma_free(outq->bufs, allocator); + lzma_free(outq->bufs_mem, allocator); + return; +} + + +extern lzma_outbuf * +lzma_outq_get_buf(lzma_outq *outq) +{ + // Caller must have checked it with lzma_outq_has_buf(). + assert(outq->bufs_used < outq->bufs_allocated); + + // Initialize the new buffer. + lzma_outbuf *buf = &outq->bufs[outq->bufs_pos]; + buf->buf = outq->bufs_mem + outq->bufs_pos * outq->buf_size_max; + buf->size = 0; + buf->finished = false; + + // Update the queue state. + if (++outq->bufs_pos == outq->bufs_allocated) + outq->bufs_pos = 0; + + ++outq->bufs_used; + + return buf; +} + + +extern bool +lzma_outq_is_readable(const lzma_outq *outq) +{ + uint32_t i = outq->bufs_pos - outq->bufs_used; + if (outq->bufs_pos < outq->bufs_used) + i += outq->bufs_allocated; + + return outq->bufs[i].finished; +} + + +extern lzma_ret +lzma_outq_read(lzma_outq *restrict outq, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size, + lzma_vli *restrict unpadded_size, + lzma_vli *restrict uncompressed_size) +{ + // There must be at least one buffer from which to read. + if (outq->bufs_used == 0) + return LZMA_OK; + + // Get the buffer. + uint32_t i = outq->bufs_pos - outq->bufs_used; + if (outq->bufs_pos < outq->bufs_used) + i += outq->bufs_allocated; + + lzma_outbuf *buf = &outq->bufs[i]; + + // If it isn't finished yet, we cannot read from it. + if (!buf->finished) + return LZMA_OK; + + // Copy from the buffer to output. + lzma_bufcpy(buf->buf, &outq->read_pos, buf->size, + out, out_pos, out_size); + + // Return if we didn't get all the data from the buffer. + if (outq->read_pos < buf->size) + return LZMA_OK; + + // The buffer was finished. Tell the caller its size information. + *unpadded_size = buf->unpadded_size; + *uncompressed_size = buf->uncompressed_size; + + // Free this buffer for further use. + --outq->bufs_used; + outq->read_pos = 0; + + return LZMA_STREAM_END; +} diff --git a/src/liblzma/common/outqueue.h b/src/liblzma/common/outqueue.h new file mode 100644 index 00000000..154f91bc --- /dev/null +++ b/src/liblzma/common/outqueue.h @@ -0,0 +1,155 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file outqueue.h +/// \brief Output queue handling in multithreaded coding +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "common.h" + + +/// Output buffer for a single thread +typedef struct { + /// Pointer to the output buffer of lzma_outq.buf_size_max bytes + uint8_t *buf; + + /// Amount of data written to buf + size_t size; + + /// Additional size information + lzma_vli unpadded_size; + lzma_vli uncompressed_size; + + /// True when no more data will be written into this buffer. + /// + /// \note This is read by another thread and thus access + /// to this variable needs a mutex. + bool finished; + +} lzma_outbuf; + + +typedef struct { + /// Array of buffers that are used cyclically. + lzma_outbuf *bufs; + + /// Memory allocated for all the buffers + uint8_t *bufs_mem; + + /// Amount of buffer space available in each buffer + size_t buf_size_max; + + /// Number of buffers allocated + uint32_t bufs_allocated; + + /// Position in the bufs array. The next buffer to be taken + /// into use is bufs[bufs_pos]. + uint32_t bufs_pos; + + /// Number of buffers in use + uint32_t bufs_used; + + /// Position in the buffer in lzma_outq_read() + size_t read_pos; + +} lzma_outq; + + +/** + * \brief Calculate the memory usage of an output queue + * + * \return Approximate memory usage in bytes or UINT64_MAX on error. + */ +extern uint64_t lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads); + + +/// \brief Initialize an output queue +/// +/// \param outq Pointer to an output queue. Before calling +/// this function the first time, *outq should +/// have been zeroed with memzero() so that this +/// function knows that there are no previous +/// allocations to free. +/// \param allocator Pointer to allocator or NULL +/// \param buf_size_max Maximum amount of data that a single buffer +/// in the queue may need to store. +/// \param threads Number of buffers that may be in use +/// concurrently. Note that more than this number +/// of buffers will actually get allocated to +/// improve performance when buffers finish +/// out of order. +/// +/// \return - LZMA_OK +/// - LZMA_MEM_ERROR +/// +extern lzma_ret lzma_outq_init(lzma_outq *outq, lzma_allocator *allocator, + uint64_t buf_size_max, uint32_t threads); + + +/// \brief Free the memory associated with the output queue +extern void lzma_outq_end(lzma_outq *outq, lzma_allocator *allocator); + + +/// \brief Get a new buffer +/// +/// lzma_outq_has_buf() must be used to check that there is a buffer +/// available before calling lzma_outq_get_buf(). +/// +extern lzma_outbuf *lzma_outq_get_buf(lzma_outq *outq); + + +/// \brief Test if there is data ready to be read +/// +/// Call to this function must be protected with the same mutex that +/// is used to protect lzma_outbuf.finished. +/// +extern bool lzma_outq_is_readable(const lzma_outq *outq); + + +/// \brief Read finished data +/// +/// \param outq Pointer to an output queue +/// \param out Beginning of the output buffer +/// \param out_pos The next byte will be written to +/// out[*out_pos]. +/// \param out_size Size of the out buffer; the first byte into +/// which no data is written to is out[out_size]. +/// \param unpadded_size Unpadded Size from the Block encoder +/// \param uncompressed_size Uncompressed Size from the Block encoder +/// +/// \return - LZMA: All OK. Either no data was available or the buffer +/// being read didn't become empty yet. +/// - LZMA_STREAM_END: The buffer being read was finished. +/// *unpadded_size and *uncompressed_size were set. +/// +/// \note This reads lzma_outbuf.finished variables and thus call +/// to this function needs to be protected with a mutex. +/// +extern lzma_ret lzma_outq_read(lzma_outq *restrict outq, + uint8_t *restrict out, size_t *restrict out_pos, + size_t out_size, lzma_vli *restrict unpadded_size, + lzma_vli *restrict uncompressed_size); + + +/// \brief Test if there is at least one buffer free +/// +/// This must be used before getting a new buffer with lzma_outq_get_buf(). +/// +static inline bool +lzma_outq_has_buf(const lzma_outq *outq) +{ + return outq->bufs_used < outq->bufs_allocated; +} + + +/// \brief Test if the queue is completely empty +static inline bool +lzma_outq_is_empty(const lzma_outq *outq) +{ + return outq->bufs_used == 0; +} diff --git a/src/liblzma/common/stream_encoder_mt.c b/src/liblzma/common/stream_encoder_mt.c new file mode 100644 index 00000000..323f04a2 --- /dev/null +++ b/src/liblzma/common/stream_encoder_mt.c @@ -0,0 +1,1011 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file stream_encoder_mt.c +/// \brief Multithreaded .xz Stream encoder +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "filter_encoder.h" +#include "easy_preset.h" +#include "block_encoder.h" +#include "index_encoder.h" +#include "outqueue.h" + + +/// Maximum supported block size. This makes it simpler to prevent integer +/// overflows if we are given unusually large block size. +#define BLOCK_SIZE_MAX (UINT64_MAX / LZMA_THREADS_MAX) + + +typedef enum { + /// Waiting for work. + THR_IDLE, + + /// Encoding is in progress. + THR_RUN, + + /// Encoding is in progress but no more input data will + /// be read. + THR_FINISH, + + /// The main thread wants the thread to stop whatever it was doing + /// but not exit. + THR_STOP, + + /// The main thread wants the thread to exit. We could use + /// cancellation but since there's stopped anyway, this is lazier. + THR_EXIT, + +} worker_state; + + +typedef struct worker_thread_s worker_thread; +struct worker_thread_s { + worker_state state; + + /// Input buffer of coder->block_size bytes. The main thread will + /// put new input into this and update in_size accordingly. Once + /// no more input is coming, state will be set to THR_FINISH. + uint8_t *in; + + /// Amount of data available in the input buffer. This is modified + /// only by the main thread. + size_t in_size; + + /// Output buffer for this thread. This is set by the main + /// thread every time a new Block is started with this thread + /// structure. + lzma_outbuf *outbuf; + + /// Pointer to the main structure is needed when putting this + /// thread back to the stack of free threads. + lzma_coder *coder; + + /// The allocator is set by the main thread. Since a copy of the + /// pointer is kept here, the application must not change the + /// allocator before calling lzma_end(). + lzma_allocator *allocator; + + /// Block encoder + lzma_next_coder block_encoder; + + /// Compression options for this Block + lzma_block block_options; + + /// Next structure in the stack of free worker threads. + worker_thread *next; + + pthread_mutex_t mutex; + pthread_cond_t cond; + + /// The ID of this thread is used to join the thread + /// when it's not needed anymore. + pthread_t thread_id; +}; + + +struct lzma_coder_s { + enum { + SEQ_STREAM_HEADER, + SEQ_BLOCK, + SEQ_INDEX, + SEQ_STREAM_FOOTER, + } sequence; + + /// Start a new Block every block_size bytes of input unless + /// LZMA_FULL_FLUSH or LZMA_FULL_BARRIER is used earlier. + size_t block_size; + + /// The filter chain currently in use + lzma_filter filters[LZMA_FILTERS_MAX + 1]; + + + /// Index to hold sizes of the Blocks + lzma_index *index; + + /// Index encoder + lzma_next_coder index_encoder; + + + /// Stream Flags for encoding the Stream Header and Stream Footer. + lzma_stream_flags stream_flags; + + /// Buffer to hold Stream Header and Stream Footer. + uint8_t header[LZMA_STREAM_HEADER_SIZE]; + + /// Read position in header[] + size_t header_pos; + + + /// Output buffer queue for compressed data + lzma_outq outq; + + + /// True if wait_max is used. + bool has_timeout; + + /// Maximum wait time if cannot use all the input and cannot + /// fill the output buffer. + struct timespec wait_max; + + + /// Error code from a worker thread + lzma_ret thread_error; + + /// Array of allocated thread-specific structures + worker_thread *threads; + + /// Number of structures in "threads" above. This is also the + /// number of threads that will be created at maximum. + uint32_t threads_max; + + /// Number of thread structures that have been initialized, and + /// thus the number of worker threads actually created so far. + uint32_t threads_initialized; + + /// Stack of free threads. When a thread finishes, it puts itself + /// back into this stack. This starts as empty because threads + /// are created only when actually needed. + worker_thread *threads_free; + + /// The most recent worker thread to which the main thread writes + /// the new input from the application. + worker_thread *thr; + + pthread_mutex_t mutex; + mythread_cond cond; +}; + + +/// Tell the main thread that something has gone wrong. +static void +worker_error(worker_thread *thr, lzma_ret ret) +{ + assert(ret != LZMA_OK); + assert(ret != LZMA_STREAM_END); + + mythread_sync(thr->coder->mutex) { + if (thr->coder->thread_error == LZMA_OK) + thr->coder->thread_error = ret; + + mythread_cond_signal(&thr->coder->cond); + } + + return; +} + + +static worker_state +worker_encode(worker_thread *thr, worker_state state) +{ + // Set the Block options. + thr->block_options = (lzma_block){ + .version = 0, + .check = thr->coder->stream_flags.check, + .compressed_size = thr->coder->outq.buf_size_max, + .uncompressed_size = thr->coder->block_size, + + // TODO: To allow changing the filter chain, the filters + // array must be copied to each worker_thread. + .filters = thr->coder->filters, + }; + + // Calculate maximum size of the Block Header. This amount is + // reserved in the beginning of the buffer so that Block Header + // along with Compressed Size and Uncompressed Size can be + // written there. + lzma_ret ret = lzma_block_header_size(&thr->block_options); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + // Initialize the Block encoder. + ret = lzma_block_encoder_init(&thr->block_encoder, + thr->allocator, &thr->block_options); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + size_t in_pos = 0; + size_t in_size = 0; + + thr->outbuf->size = thr->block_options.header_size; + const size_t out_size = thr->coder->outq.buf_size_max; + + do { + mythread_sync(thr->mutex) { + while (in_size == thr->in_size + && thr->state == THR_RUN) + pthread_cond_wait(&thr->cond, &thr->mutex); + + state = thr->state; + in_size = thr->in_size; + + // TODO? Store in_pos and out_pos into *thr here + // so that the application may read them via + // some currently non-existing function to get + // progress information. + } + + // Return if we were asked to stop or exit. + if (state >= THR_STOP) + return state; + + lzma_action action = state == THR_FINISH + ? LZMA_FINISH : LZMA_RUN; + + // Limit the amount of input given to the Block encoder + // at once. This way this thread can react fairly quickly + // if the main thread wants us to stop or exit. + static const size_t in_chunk_max = 16384; + size_t in_limit = in_size; + if (in_size - in_pos > in_chunk_max) { + in_limit = in_pos + in_chunk_max; + action = LZMA_RUN; + } + + ret = thr->block_encoder.code( + thr->block_encoder.coder, thr->allocator, + thr->in, &in_pos, in_limit, thr->outbuf->buf, + &thr->outbuf->size, out_size, action); + } while (ret == LZMA_OK); + + if (ret != LZMA_STREAM_END) { + worker_error(thr, ret); + return THR_STOP; + } + + assert(state == THR_FINISH); + + // Encode the Block Header. By doing it after the compression, + // we can store the Compressed Size and Uncompressed Size fields. + ret = lzma_block_header_encode(&thr->block_options, thr->outbuf->buf); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + // Set the size information that will be read by the main thread + // to write the Index field. + thr->outbuf->unpadded_size + = lzma_block_unpadded_size(&thr->block_options); + assert(thr->outbuf->unpadded_size != 0); + thr->outbuf->uncompressed_size = thr->block_options.uncompressed_size; + + return THR_FINISH; +} + + +static void * +worker_start(void *thr_ptr) +{ + worker_thread *thr = thr_ptr; + worker_state state = THR_IDLE; // Init to silence a warning + + while (true) { + // Wait for work. + mythread_sync(thr->mutex) { + while (true) { + // The thread is already idle so if we are + // requested to stop, just set the state. + if (thr->state == THR_STOP) + thr->state = THR_IDLE; + + state = thr->state; + if (state != THR_IDLE) + break; + + pthread_cond_wait(&thr->cond, &thr->mutex); + } + } + + assert(state != THR_IDLE); + assert(state != THR_STOP); + + if (state <= THR_FINISH) + state = worker_encode(thr, state); + + if (state == THR_EXIT) + break; + + // Mark the thread as idle. Signal is needed for the case + // where the main thread is waiting for the threads to stop. + mythread_sync(thr->mutex) { + thr->state = THR_IDLE; + pthread_cond_signal(&thr->cond); + } + + mythread_sync(thr->coder->mutex) { + // Mark the output buffer as finished if + // no errors occurred. + thr->outbuf->finished = state == THR_FINISH; + + // Return this thread to the stack of free threads. + thr->next = thr->coder->threads_free; + thr->coder->threads_free = thr; + + mythread_cond_signal(&thr->coder->cond); + } + } + + // Exiting, free the resources. + pthread_mutex_destroy(&thr->mutex); + pthread_cond_destroy(&thr->cond); + + lzma_next_end(&thr->block_encoder, thr->allocator); + lzma_free(thr->in, thr->allocator); + return NULL; +} + + +/// Make the threads stop but not exit. Optionally wait for them to stop. +static void +threads_stop(lzma_coder *coder, bool wait) +{ + // Tell the threads to stop. + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + coder->threads[i].state = THR_STOP; + pthread_cond_signal(&coder->threads[i].cond); + } + } + + if (!wait) + return; + + // Wait for the threads to settle in the idle state. + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + while (coder->threads[i].state != THR_IDLE) + pthread_cond_wait(&coder->threads[i].cond, + &coder->threads[i].mutex); + } + } + + return; +} + + +/// Stop the threads and free the resources associated with them. +/// Wait until the threads have exited. +static void +threads_end(lzma_coder *coder, lzma_allocator *allocator) +{ + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + coder->threads[i].state = THR_EXIT; + pthread_cond_signal(&coder->threads[i].cond); + } + } + + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + int ret = pthread_join(coder->threads[i].thread_id, NULL); + assert(ret == 0); + (void)ret; + } + + lzma_free(coder->threads, allocator); + return; +} + + +/// Initialize a new worker_thread structure and create a new thread. +static lzma_ret +initialize_new_thread(lzma_coder *coder, lzma_allocator *allocator) +{ + worker_thread *thr = &coder->threads[coder->threads_initialized]; + + thr->in = lzma_alloc(coder->block_size, allocator); + if (thr->in == NULL) + return LZMA_MEM_ERROR; + + if (pthread_mutex_init(&thr->mutex, NULL)) + goto error_mutex; + + if (pthread_cond_init(&thr->cond, NULL)) + goto error_cond; + + thr->state = THR_IDLE; + thr->allocator = allocator; + thr->coder = coder; + thr->block_encoder = LZMA_NEXT_CODER_INIT; + + if (mythread_create(&thr->thread_id, &worker_start, thr)) + goto error_thread; + + ++coder->threads_initialized; + coder->thr = thr; + + return LZMA_OK; + +error_thread: + pthread_cond_destroy(&thr->cond); + +error_cond: + pthread_mutex_destroy(&thr->mutex); + +error_mutex: + lzma_free(thr->in, allocator); + return LZMA_MEM_ERROR; +} + + +static lzma_ret +get_thread(lzma_coder *coder, lzma_allocator *allocator) +{ + // If there are no free output subqueues, there is no + // point to try getting a thread. + if (!lzma_outq_has_buf(&coder->outq)) + return LZMA_OK; + + // If there is a free structure on the stack, use it. + mythread_sync(coder->mutex) { + if (coder->threads_free != NULL) { + coder->thr = coder->threads_free; + coder->threads_free = coder->threads_free->next; + } + } + + if (coder->thr == NULL) { + // If there are no uninitialized structures left, return. + if (coder->threads_initialized == coder->threads_max) + return LZMA_OK; + + // Initialize a new thread. + return_if_error(initialize_new_thread(coder, allocator)); + } + + // Reset the parts of the thread state that have to be done + // in the main thread. + mythread_sync(coder->thr->mutex) { + coder->thr->state = THR_RUN; + coder->thr->in_size = 0; + coder->thr->outbuf = lzma_outq_get_buf(&coder->outq); + pthread_cond_signal(&coder->thr->cond); + } + + return LZMA_OK; +} + + +static lzma_ret +stream_encode_in(lzma_coder *coder, lzma_allocator *allocator, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, lzma_action action) +{ + while (*in_pos < in_size + || (coder->thr != NULL && action != LZMA_RUN)) { + if (coder->thr == NULL) { + // Get a new thread. + const lzma_ret ret = get_thread(coder, allocator); + if (coder->thr == NULL) + return ret; + } + + // Copy the input data to thread's buffer. + size_t thr_in_size = coder->thr->in_size; + lzma_bufcpy(in, in_pos, in_size, coder->thr->in, + &thr_in_size, coder->block_size); + + // Tell the Block encoder to finish if + // - it has got block_size bytes of input; or + // - all input was used and LZMA_FINISH, LZMA_FULL_FLUSH, + // or LZMA_FULL_BARRIER was used. + // + // TODO: LZMA_SYNC_FLUSH and LZMA_SYNC_BARRIER. + const bool finish = thr_in_size == coder->block_size + || (*in_pos == in_size && action != LZMA_RUN); + + bool block_error = false; + + mythread_sync(coder->thr->mutex) { + if (coder->thr->state == THR_IDLE) { + // Something has gone wrong with the Block + // encoder. It has set coder->thread_error + // which we will read a few lines later. + block_error = true; + } else { + // Tell the Block encoder its new amount + // of input and update the state if needed. + coder->thr->in_size = thr_in_size; + + if (finish) + coder->thr->state = THR_FINISH; + + pthread_cond_signal(&coder->thr->cond); + } + } + + if (block_error) { + lzma_ret ret; + + mythread_sync(coder->mutex) { + ret = coder->thread_error; + } + + return ret; + } + + if (finish) + coder->thr = NULL; + } + + return LZMA_OK; +} + + +/// Wait until more input can be consumed, more output can be read, or +/// an optional timeout is reached. +static bool +wait_for_work(lzma_coder *coder, struct timespec *wait_abs, + bool *has_blocked, bool has_input) +{ + if (coder->has_timeout && !*has_blocked) { + // Every time when stream_encode_mt() is called via + // lzma_code(), *has_block starts as false. We set it + // to true here and calculate the absolute time when + // we must return if there's nothing to do. + // + // The idea of *has_blocked is to avoid unneeded calls + // to mythread_cond_abstime(), which may do a syscall + // depending on the operating system. + *has_blocked = true; + *wait_abs = coder->wait_max; + mythread_cond_abstime(&coder->cond, wait_abs); + } + + bool timed_out = false; + + mythread_sync(coder->mutex) { + // There are four things that we wait. If one of them + // becomes possible, we return. + // - If there is input left, we need to get a free + // worker thread and an output buffer for it. + // - Data ready to be read from the output queue. + // - A worker thread indicates an error. + // - Time out occurs. + while ((!has_input || coder->threads_free == NULL + || !lzma_outq_has_buf(&coder->outq)) + && !lzma_outq_is_readable(&coder->outq) + && coder->thread_error == LZMA_OK + && !timed_out) { + if (coder->has_timeout) + timed_out = mythread_cond_timedwait( + &coder->cond, &coder->mutex, + wait_abs) != 0; + else + mythread_cond_wait(&coder->cond, + &coder->mutex); + } + } + + return timed_out; +} + + +static lzma_ret +stream_encode_mt(lzma_coder *coder, lzma_allocator *allocator, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size, lzma_action action) +{ + switch (coder->sequence) { + case SEQ_STREAM_HEADER: + lzma_bufcpy(coder->header, &coder->header_pos, + sizeof(coder->header), + out, out_pos, out_size); + if (coder->header_pos < sizeof(coder->header)) + return LZMA_OK; + + coder->header_pos = 0; + coder->sequence = SEQ_BLOCK; + + // Fall through + + case SEQ_BLOCK: { + // Initialized to silence warnings. + lzma_vli unpadded_size = 0; + lzma_vli uncompressed_size = 0; + lzma_ret ret = LZMA_OK; + + // These are for wait_for_work(). + bool has_blocked = false; + struct timespec wait_abs; + + while (true) { + mythread_sync(coder->mutex) { + // Check for Block encoder errors. + ret = coder->thread_error; + if (ret != LZMA_OK) { + assert(ret != LZMA_STREAM_END); + break; + } + + // Try to read compressed data to out[]. + ret = lzma_outq_read(&coder->outq, + out, out_pos, out_size, + &unpadded_size, + &uncompressed_size); + } + + if (ret == LZMA_STREAM_END) { + // End of Block. Add it to the Index. + ret = lzma_index_append(coder->index, + allocator, unpadded_size, + uncompressed_size); + + // If we didn't fill the output buffer yet, + // try to read more data. Maybe the next + // outbuf has been finished already too. + if (*out_pos < out_size) + continue; + } + + if (ret != LZMA_OK) { + // coder->thread_error was set or + // lzma_index_append() failed. + threads_stop(coder, false); + return ret; + } + + // Check if the last Block was finished. + if (action == LZMA_FINISH + && *in_pos == in_size + && lzma_outq_is_empty( + &coder->outq)) + break; + + // Try to give uncompressed data to a worker thread. + ret = stream_encode_in(coder, allocator, + in, in_pos, in_size, action); + if (ret != LZMA_OK) { + threads_stop(coder, false); + return ret; + } + + // Return if + // - we have used all the input and expect to + // get more input; or + // - the output buffer has been filled. + // + // TODO: Support flushing. + if ((*in_pos == in_size && action != LZMA_FINISH) + || *out_pos == out_size) + return LZMA_OK; + + // Neither in nor out has been used completely. + // Wait until there's something we can do. + if (wait_for_work(coder, &wait_abs, &has_blocked, + *in_pos < in_size)) + return LZMA_TIMED_OUT; + } + + // All Blocks have been encoded and the threads have stopped. + // Prepare to encode the Index field. + return_if_error(lzma_index_encoder_init( + &coder->index_encoder, allocator, + coder->index)); + coder->sequence = SEQ_INDEX; + } + + // Fall through + + case SEQ_INDEX: { + // Call the Index encoder. It doesn't take any input, so + // those pointers can be NULL. + const lzma_ret ret = coder->index_encoder.code( + coder->index_encoder.coder, allocator, + NULL, NULL, 0, + out, out_pos, out_size, LZMA_RUN); + if (ret != LZMA_STREAM_END) + return ret; + + // Encode the Stream Footer into coder->buffer. + coder->stream_flags.backward_size + = lzma_index_size(coder->index); + if (lzma_stream_footer_encode(&coder->stream_flags, + coder->header) != LZMA_OK) + return LZMA_PROG_ERROR; + + coder->sequence = SEQ_STREAM_FOOTER; + } + + // Fall through + + case SEQ_STREAM_FOOTER: + lzma_bufcpy(coder->header, &coder->header_pos, + sizeof(coder->header), + out, out_pos, out_size); + return coder->header_pos < sizeof(coder->header) + ? LZMA_OK : LZMA_STREAM_END; + } + + assert(0); + return LZMA_PROG_ERROR; +} + + +static void +stream_encoder_mt_end(lzma_coder *coder, lzma_allocator *allocator) +{ + // Threads must be killed before the output queue can be freed. + threads_end(coder, allocator); + lzma_outq_end(&coder->outq, allocator); + + for (size_t i = 0; coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i) + lzma_free(coder->filters[i].options, allocator); + + lzma_next_end(&coder->index_encoder, allocator); + lzma_index_end(coder->index, allocator); + + mythread_cond_destroy(&coder->cond); + pthread_mutex_destroy(&coder->mutex); + + lzma_free(coder, allocator); + return; +} + + +/// Options handling for lzma_stream_encoder_mt_init() and +/// lzma_stream_encoder_mt_memusage() +static lzma_ret +get_options(const lzma_mt *options, lzma_options_easy *opt_easy, + const lzma_filter **filters, uint64_t *block_size, + uint64_t *outbuf_size_max) +{ + // Validate some of the options. + if (options == NULL) + return LZMA_PROG_ERROR; + + if (options->flags != 0 || options->threads == 0 + || options->threads > LZMA_THREADS_MAX) + return LZMA_OPTIONS_ERROR; + + if (options->filters != NULL) { + // Filter chain was given, use it as is. + *filters = options->filters; + } else { + // Use a preset. + if (lzma_easy_preset(opt_easy, options->preset)) + return LZMA_OPTIONS_ERROR; + + *filters = opt_easy->filters; + } + + // Block size + if (options->block_size > 0) { + if (options->block_size > BLOCK_SIZE_MAX) + return LZMA_OPTIONS_ERROR; + + *block_size = options->block_size; + } else { + // Determine the Block size from the filter chain. + *block_size = lzma_mt_block_size(*filters); + if (*block_size == 0) + return LZMA_OPTIONS_ERROR; + + assert(*block_size <= BLOCK_SIZE_MAX); + } + + // Calculate the maximum amount output that a single output buffer + // may need to hold. This is the same as the maximum total size of + // a Block. + // + // FIXME: As long as the encoder keeps the whole input buffer + // available and doesn't start writing output before finishing + // the Block, it could use lzma_stream_buffer_bound() and use + // uncompressed LZMA2 chunks if the data doesn't compress. + *outbuf_size_max = *block_size + *block_size / 16 + 16384; + + return LZMA_OK; +} + + +static lzma_ret +stream_encoder_mt_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_mt *options) +{ + lzma_next_coder_init(&stream_encoder_mt_init, next, allocator); + + // Get the filter chain. + lzma_options_easy easy; + const lzma_filter *filters; + uint64_t block_size; + uint64_t outbuf_size_max; + return_if_error(get_options(options, &easy, &filters, + &block_size, &outbuf_size_max)); + +#if SIZE_MAX < UINT64_MAX + if (block_size > SIZE_MAX) + return LZMA_MEM_ERROR; +#endif + + // FIXME TODO: Validate the filter chain so that we can give + // an error in this function instead of delaying it to the first + // call to lzma_code(). + + // Validate the Check ID. + if ((unsigned int)(options->check) > LZMA_CHECK_ID_MAX) + return LZMA_PROG_ERROR; + + if (!lzma_check_is_supported(options->check)) + return LZMA_UNSUPPORTED_CHECK; + + // Allocate and initialize the base structure if needed. + if (next->coder == NULL) { + next->coder = lzma_alloc(sizeof(lzma_coder), allocator); + if (next->coder == NULL) + return LZMA_MEM_ERROR; + + // For the mutex and condition variable initializations + // the error handling has to be done here because + // stream_encoder_mt_end() doesn't know if they have + // already been initialized or not. + if (pthread_mutex_init(&next->coder->mutex, NULL)) { + lzma_free(next->coder, allocator); + next->coder = NULL; + return LZMA_MEM_ERROR; + } + + if (mythread_cond_init(&next->coder->cond)) { + pthread_mutex_destroy(&next->coder->mutex); + lzma_free(next->coder, allocator); + next->coder = NULL; + return LZMA_MEM_ERROR; + } + + next->code = &stream_encode_mt; + next->end = &stream_encoder_mt_end; +// next->update = &stream_encoder_mt_update; + + next->coder->filters[0].id = LZMA_VLI_UNKNOWN; + next->coder->index_encoder = LZMA_NEXT_CODER_INIT; + next->coder->index = NULL; + memzero(&next->coder->outq, sizeof(next->coder->outq)); + next->coder->threads = NULL; + next->coder->threads_max = 0; + next->coder->threads_initialized = 0; + } + + // Basic initializations + next->coder->sequence = SEQ_STREAM_HEADER; + next->coder->block_size = (size_t)(block_size); + next->coder->thread_error = LZMA_OK; + next->coder->thr = NULL; + + // Allocate the thread-specific base structures. + assert(options->threads > 0); + if (next->coder->threads_max != options->threads) { + threads_end(next->coder, allocator); + + next->coder->threads = NULL; + next->coder->threads_max = 0; + + next->coder->threads_initialized = 0; + next->coder->threads_free = NULL; + + next->coder->threads = lzma_alloc( + options->threads * sizeof(worker_thread), + allocator); + if (next->coder->threads == NULL) + return LZMA_MEM_ERROR; + + next->coder->threads_max = options->threads; + } else { + // Reuse the old structures and threads. Tell the running + // threads to stop and wait until they have stopped. + threads_stop(next->coder, true); + } + + // Output queue + return_if_error(lzma_outq_init(&next->coder->outq, allocator, + outbuf_size_max, options->threads)); + + // Timeout + if (options->timeout > 0) { + next->coder->wait_max.tv_sec = options->timeout / 1000; + next->coder->wait_max.tv_nsec + = (options->timeout % 1000) * 1000000L; + next->coder->has_timeout = true; + } else { + next->coder->has_timeout = false; + } + + // Free the old filter chain and copy the new one. + for (size_t i = 0; next->coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i) + lzma_free(next->coder->filters[i].options, allocator); + + return_if_error(lzma_filters_copy(options->filters, + next->coder->filters, allocator)); + + // Index + lzma_index_end(next->coder->index, allocator); + next->coder->index = lzma_index_init(allocator); + if (next->coder->index == NULL) + return LZMA_MEM_ERROR; + + // Stream Header + next->coder->stream_flags.version = 0; + next->coder->stream_flags.check = options->check; + return_if_error(lzma_stream_header_encode( + &next->coder->stream_flags, next->coder->header)); + + next->coder->header_pos = 0; + + return LZMA_OK; +} + + +extern LZMA_API(lzma_ret) +lzma_stream_encoder_mt(lzma_stream *strm, const lzma_mt *options) +{ + lzma_next_strm_init(stream_encoder_mt_init, strm, options); + + strm->internal->supported_actions[LZMA_RUN] = true; +// strm->internal->supported_actions[LZMA_SYNC_FLUSH] = true; +// strm->internal->supported_actions[LZMA_FULL_FLUSH] = true; +// strm->internal->supported_actions[LZMA_FULL_BARRIER] = true; + strm->internal->supported_actions[LZMA_FINISH] = true; + + return LZMA_OK; +} + + +// This function name is a monster but it's consistent with the older +// monster names. :-( 31 chars is the max that C99 requires so in that +// sense it's not too long. ;-) +extern LZMA_API(uint64_t) +lzma_stream_encoder_mt_memusage(const lzma_mt *options) +{ + lzma_options_easy easy; + const lzma_filter *filters; + uint64_t block_size; + uint64_t outbuf_size_max; + + if (get_options(options, &easy, &filters, &block_size, + &outbuf_size_max) != LZMA_OK) + return UINT64_MAX; + + // Memory usage of the input buffers + const uint64_t inbuf_memusage = options->threads * block_size; + + // Memory usage of the filter encoders + uint64_t filters_memusage + = lzma_raw_encoder_memusage(options->filters); + if (filters_memusage == UINT64_MAX) + return UINT64_MAX; + + filters_memusage *= options->threads; + + // Memory usage of the output queue + const uint64_t outq_memusage = lzma_outq_memusage( + outbuf_size_max, options->threads); + if (outq_memusage == UINT64_MAX) + return UINT64_MAX; + + // Sum them with overflow checking. + uint64_t total_memusage = LZMA_MEMUSAGE_BASE + sizeof(lzma_coder) + + options->threads * sizeof(worker_thread); + + if (UINT64_MAX - total_memusage < inbuf_memusage) + return UINT64_MAX; + + total_memusage += inbuf_memusage; + + if (UINT64_MAX - total_memusage < filters_memusage) + return UINT64_MAX; + + total_memusage += filters_memusage; + + if (UINT64_MAX - total_memusage < outq_memusage) + return UINT64_MAX; + + return total_memusage + outq_memusage; +} |