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diff --git a/src/liblzma/lzma/lzma_literal.h b/src/liblzma/lzma/lzma_literal.h
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+///////////////////////////////////////////////////////////////////////////////
+//
+/// \file lzma_literal.h
+/// \brief Literal Coder
+///
+/// This is used as is by both LZMA encoder and decoder.
+//
+// Copyright (C) 1999-2006 Igor Pavlov
+// Copyright (C) 2007 Lasse Collin
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef LZMA_LITERAL_H
+#define LZMA_LITERAL_H
+
+#include "common.h"
+
+// We need typedef of `probability'.
+#include "range_common.h"
+
+
+/// Each literal coder is divided in three sections:
+/// - 0x001-0x0FF: Without match byte
+/// - 0x101-0x1FF: With match byte; match bit is 0
+/// - 0x201-0x2FF: With match byte; match bit is 1
+#define LIT_SIZE 0x300
+
+/// Calculate how many states are needed. Each state has
+/// LIT_SIZE `probability' variables.
+#define literal_states(literal_context_bits, literal_pos_bits) \
+ (1U << ((literal_context_bits) + (literal_pos_bits)))
+
+/// Locate the literal coder for the next literal byte. The choice depends on
+/// - the lowest literal_pos_bits bits of the position of the current
+/// byte; and
+/// - the highest literal_context_bits bits of the previous byte.
+#define literal_get_subcoder(literal_coder, pos, prev_byte) \
+ (literal_coder)->coders[(((pos) & (literal_coder)->literal_pos_mask) \
+ << (literal_coder)->literal_context_bits) \
+ + ((prev_byte) >> (8 - (literal_coder)->literal_context_bits))]
+
+
+typedef struct {
+ uint32_t literal_context_bits;
+ uint32_t literal_pos_bits;
+
+ /// literal_pos_mask is always (1 << literal_pos_bits) - 1.
+ uint32_t literal_pos_mask;
+
+ /// There are (1 << (literal_pos_bits + literal_context_bits))
+ /// literal coders.
+ probability coders[][LIT_SIZE];
+
+} lzma_literal_coder;
+
+
+extern lzma_ret lzma_literal_init(
+ lzma_literal_coder **coder, lzma_allocator *allocator,
+ uint32_t literal_context_bits, uint32_t literal_pos_bits);
+
+extern void lzma_literal_end(
+ lzma_literal_coder **coder, lzma_allocator *allocator);
+
+#endif