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-rw-r--r-- | src/liblzma/lzma/lzma_encoder.c | 413 |
1 files changed, 413 insertions, 0 deletions
diff --git a/src/liblzma/lzma/lzma_encoder.c b/src/liblzma/lzma/lzma_encoder.c new file mode 100644 index 00000000..f9c1e3fe --- /dev/null +++ b/src/liblzma/lzma/lzma_encoder.c @@ -0,0 +1,413 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder.c +/// \brief LZMA encoder +// +// Copyright (C) 1999-2006 Igor Pavlov +// Copyright (C) 2007 Lasse Collin +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +/////////////////////////////////////////////////////////////////////////////// + +// NOTE: If you want to keep the line length in 80 characters, set +// tab width to 4 or less in your editor when editing this file. + + +#include "lzma_encoder_private.h" + + +//////////// +// Macros // +//////////// + +// These are as macros mostly because they use local range encoder variables. + +#define literal_encode(subcoder, symbol) \ +do { \ + uint32_t context = 1; \ + int i = 8; \ + do { \ + --i; \ + const uint32_t bit = ((symbol) >> i) & 1; \ + bit_encode(subcoder[context], bit); \ + context = (context << 1) | bit; \ + } while (i != 0); \ +} while (0) + + +#define literal_encode_matched(subcoder, match_byte, symbol) \ +do { \ + uint32_t context = 1; \ + int i = 8; \ + do { \ + --i; \ + uint32_t bit = ((symbol) >> i) & 1; \ + const uint32_t match_bit = ((match_byte) >> i) & 1; \ + const uint32_t subcoder_index = 0x100 + (match_bit << 8) + context; \ + bit_encode(subcoder[subcoder_index], bit); \ + context = (context << 1) | bit; \ + if (match_bit != bit) { \ + while (i != 0) { \ + --i; \ + bit = ((symbol) >> i) & 1; \ + bit_encode(subcoder[context], bit); \ + context = (context << 1) | bit; \ + } \ + break; \ + } \ + } while (i != 0); \ +} while (0) + + +#define length_encode(length_encoder, symbol, pos_state, update_price) \ +do { \ + \ + if ((symbol) < LEN_LOW_SYMBOLS) { \ + bit_encode_0((length_encoder).choice); \ + bittree_encode((length_encoder).low[pos_state], \ + LEN_LOW_BITS, symbol); \ + } else { \ + bit_encode_1((length_encoder).choice); \ + if ((symbol) < LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS) { \ + bit_encode_0((length_encoder).choice2); \ + bittree_encode((length_encoder).mid[pos_state], \ + LEN_MID_BITS, \ + (symbol) - LEN_LOW_SYMBOLS); \ + } else { \ + bit_encode_1((length_encoder).choice2); \ + bittree_encode((length_encoder).high, LEN_HIGH_BITS, \ + (symbol) - LEN_LOW_SYMBOLS \ + - LEN_MID_SYMBOLS); \ + } \ + } \ + if (update_price) \ + if (--(length_encoder).counters[pos_state] == 0) \ + lzma_length_encoder_update_table(&(length_encoder), pos_state); \ +} while (0) + + +/////////////// +// Functions // +/////////////// + +/// \brief Updates price table of the length encoder +/// +/// All all the other prices in LZMA, these are used by lzma_get_optimum(). +/// +extern void +lzma_length_encoder_update_table(lzma_length_encoder *lencoder, + const uint32_t pos_state) +{ + const uint32_t num_symbols = lencoder->table_size; + const uint32_t a0 = bit_get_price_0(lencoder->choice); + const uint32_t a1 = bit_get_price_1(lencoder->choice); + const uint32_t b0 = a1 + bit_get_price_0(lencoder->choice2); + const uint32_t b1 = a1 + bit_get_price_1(lencoder->choice2); + + uint32_t *prices = lencoder->prices[pos_state]; + uint32_t i = 0; + + for (i = 0; i < num_symbols && i < LEN_LOW_SYMBOLS; ++i) { + prices[i] = a0; + bittree_get_price(prices[i], lencoder->low[pos_state], + LEN_LOW_BITS, i); + } + + for (; i < num_symbols && i < LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; ++i) { + prices[i] = b0; + bittree_get_price(prices[i], lencoder->mid[pos_state], + LEN_MID_BITS, i - LEN_LOW_SYMBOLS); + } + + for (; i < num_symbols; ++i) { + prices[i] = b1; + bittree_get_price(prices[i], lencoder->high, LEN_HIGH_BITS, + i - LEN_LOW_SYMBOLS - LEN_MID_SYMBOLS); + } + + lencoder->counters[pos_state] = num_symbols; + + return; +} + + +/** + * \brief LZMA encoder + * + * \return true if end of stream was reached, false otherwise. + */ +extern bool +lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size) +{ + // Flush the range encoder's temporary buffer to out[]. + // Return immediatelly if not everything could be flushed. + if (rc_flush_buffer(&coder->rc, out, out_pos, out_size)) + return false; + + // Return immediatelly if we have already finished our work. + if (coder->lz.stream_end_was_reached + && coder->is_initialized + && coder->lz.read_pos == coder->lz.write_pos + && coder->additional_offset == 0) + return true; + + // Local copies + rc_to_local(coder->rc); + size_t out_pos_local = *out_pos; + const uint32_t pos_mask = coder->pos_mask; + const bool best_compression = coder->best_compression; + + // Initialize the stream if no data has been encoded yet. + if (!coder->is_initialized) { + if (coder->lz.read_pos == coder->lz.read_limit) { + // Cannot initialize, because there is no input data. + if (!coder->lz.stream_end_was_reached) + return false; + + // If we get here, we are encoding an empty file. + // Initialization is skipped completely. + assert(coder->lz.write_pos == coder->lz.read_pos); + + } else { + // Do the actual initialization. + uint32_t len; + uint32_t num_distance_pairs; + lzma_read_match_distances(coder, &len, &num_distance_pairs); + + bit_encode_0(coder->is_match[coder->state][0]); + update_char(coder->state); + + const uint8_t cur_byte = coder->lz.buffer[ + coder->lz.read_pos - coder->additional_offset]; + probability *subcoder = literal_get_subcoder(coder->literal_coder, + coder->now_pos, coder->previous_byte); + literal_encode(subcoder, cur_byte); + + coder->previous_byte = cur_byte; + --coder->additional_offset; + ++coder->now_pos; + + assert(coder->additional_offset == 0); + } + + // Initialization is done (except if empty file). + coder->is_initialized = true; + } + + // Encoding loop + while (true) { + // Check that there is free output space. + if (out_pos_local == out_size) + break; + + assert(rc_buffer_size == 0); + + // Check that there is some input to process. + if (coder->lz.read_pos >= coder->lz.read_limit) { + // If end of input has been reached, we must keep + // encoding until additional_offset becomes zero. + if (!coder->lz.stream_end_was_reached + || coder->additional_offset == 0) + break; + } + + assert(coder->lz.read_pos <= coder->lz.write_pos); + +#ifndef NDEBUG + if (coder->lz.stream_end_was_reached) { + assert(coder->lz.read_limit == coder->lz.write_pos); + } else { + assert(coder->lz.read_limit + coder->lz.keep_size_after + == coder->lz.write_pos); + } +#endif + + const uint32_t pos_state = coder->now_pos & pos_mask; + + uint32_t pos; + uint32_t len; + + // Get optimal match (repeat position and length). + // Value ranges for pos: + // - [0, REP_DISTANCES): repeated match + // - [REP_DISTANCES, UINT32_MAX): match at (pos - REP_DISTANCES) + // - UINT32_MAX: not a match but a literal + // Value ranges for len: + // - [MATCH_MIN_LEN, MATCH_MAX_LEN] + if (best_compression) + lzma_get_optimum(coder, &pos, &len); + else + lzma_get_optimum_fast(coder, &pos, &len); + + if (len == 1 && pos == UINT32_MAX) { + // It's a literal. + bit_encode_0(coder->is_match[coder->state][pos_state]); + + const uint8_t cur_byte = coder->lz.buffer[ + coder->lz.read_pos - coder->additional_offset]; + probability *subcoder = literal_get_subcoder(coder->literal_coder, + coder->now_pos, coder->previous_byte); + + if (is_char_state(coder->state)) { + literal_encode(subcoder, cur_byte); + } else { + const uint8_t match_byte = coder->lz.buffer[ + coder->lz.read_pos + - coder->rep_distances[0] - 1 + - coder->additional_offset]; + literal_encode_matched(subcoder, match_byte, cur_byte); + } + + update_char(coder->state); + coder->previous_byte = cur_byte; + + } else { + // It's a match. + bit_encode_1(coder->is_match[coder->state][pos_state]); + + if (pos < REP_DISTANCES) { + // It's a repeated match i.e. the same distance + // has been used earlier. + bit_encode_1(coder->is_rep[coder->state]); + + if (pos == 0) { + bit_encode_0(coder->is_rep0[coder->state]); + const uint32_t symbol = (len == 1) ? 0 : 1; + bit_encode(coder->is_rep0_long[coder->state][pos_state], + symbol); + } else { + const uint32_t distance = coder->rep_distances[pos]; + bit_encode_1(coder->is_rep0[coder->state]); + + if (pos == 1) { + bit_encode_0(coder->is_rep1[coder->state]); + } else { + bit_encode_1(coder->is_rep1[coder->state]); + bit_encode(coder->is_rep2[coder->state], pos - 2); + + if (pos == 3) + coder->rep_distances[3] = coder->rep_distances[2]; + + coder->rep_distances[2] = coder->rep_distances[1]; + } + + coder->rep_distances[1] = coder->rep_distances[0]; + coder->rep_distances[0] = distance; + } + + if (len == 1) { + update_short_rep(coder->state); + } else { + length_encode(coder->rep_match_len_encoder, + len - MATCH_MIN_LEN, pos_state, + best_compression); + update_rep(coder->state); + } + + } else { + bit_encode_0(coder->is_rep[coder->state]); + update_match(coder->state); + length_encode(coder->len_encoder, len - MATCH_MIN_LEN, + pos_state, best_compression); + pos -= REP_DISTANCES; + + const uint32_t pos_slot = get_pos_slot(pos); + const uint32_t len_to_pos_state = get_len_to_pos_state(len); + bittree_encode(coder->pos_slot_encoder[len_to_pos_state], + POS_SLOT_BITS, pos_slot); + + if (pos_slot >= START_POS_MODEL_INDEX) { + const uint32_t footer_bits = (pos_slot >> 1) - 1; + const uint32_t base = (2 | (pos_slot & 1)) << footer_bits; + const uint32_t pos_reduced = pos - base; + + if (pos_slot < END_POS_MODEL_INDEX) { + bittree_reverse_encode( + coder->pos_encoders + base - pos_slot - 1, + footer_bits, pos_reduced); + } else { + rc_encode_direct_bits(pos_reduced >> ALIGN_BITS, + footer_bits - ALIGN_BITS); + bittree_reverse_encode(coder->pos_align_encoder, + ALIGN_BITS, pos_reduced & ALIGN_MASK); + ++coder->align_price_count; + } + } + + coder->rep_distances[3] = coder->rep_distances[2]; + coder->rep_distances[2] = coder->rep_distances[1]; + coder->rep_distances[1] = coder->rep_distances[0]; + coder->rep_distances[0] = pos; + ++coder->match_price_count; + } + + coder->previous_byte = coder->lz.buffer[ + coder->lz.read_pos + len - 1 + - coder->additional_offset]; + } + + assert(coder->additional_offset >= len); + coder->additional_offset -= len; + coder->now_pos += len; + } + + // Check if everything is done. + bool all_done = false; + if (coder->lz.stream_end_was_reached + && coder->lz.read_pos == coder->lz.write_pos + && coder->additional_offset == 0) { + // Write end of stream marker. It is encoded as a match with + // distance of UINT32_MAX. Match length is needed but it is + // ignored by the decoder. + if (coder->lz.uncompressed_size == LZMA_VLI_VALUE_UNKNOWN) { + const uint32_t pos_state = coder->now_pos & pos_mask; + bit_encode_1(coder->is_match[coder->state][pos_state]); + bit_encode_0(coder->is_rep[coder->state]); + update_match(coder->state); + + const uint32_t len = MATCH_MIN_LEN; // MATCH_MAX_LEN; + length_encode(coder->len_encoder, len - MATCH_MIN_LEN, + pos_state, best_compression); + + const uint32_t pos_slot = (1 << POS_SLOT_BITS) - 1; + const uint32_t len_to_pos_state = get_len_to_pos_state(len); + bittree_encode(coder->pos_slot_encoder[len_to_pos_state], + POS_SLOT_BITS, pos_slot); + + const uint32_t footer_bits = 30; + const uint32_t pos_reduced + = (UINT32_C(1) << footer_bits) - 1; + rc_encode_direct_bits(pos_reduced >> ALIGN_BITS, + footer_bits - ALIGN_BITS); + + bittree_reverse_encode(coder->pos_align_encoder, ALIGN_BITS, + pos_reduced & ALIGN_MASK); + } + + // Flush the last bytes of compressed data from + // the range coder to the output buffer. + rc_flush(); + + // All done. Note that some output bytes might be + // pending in coder->buffer. lzma_encode() will + // take care of those bytes. + if (rc_buffer_size == 0) + all_done = true; + } + + // Store local variables back to *coder. + rc_from_local(coder->rc); + *out_pos = out_pos_local; + + return all_done; +} |