diff options
Diffstat (limited to 'src/liblzma/api')
-rw-r--r-- | src/liblzma/api/lzma/base.h | 37 |
1 files changed, 30 insertions, 7 deletions
diff --git a/src/liblzma/api/lzma/base.h b/src/liblzma/api/lzma/base.h index ae194f0a..7a31a420 100644 --- a/src/liblzma/api/lzma/base.h +++ b/src/liblzma/api/lzma/base.h @@ -240,12 +240,12 @@ typedef enum { /** * \brief The `action' argument for lzma_code() * - * After the first use of LZMA_SYNC_FLUSH, LZMA_FULL_FLUSH, or LZMA_FINISH, - * the same `action' must is used until lzma_code() returns LZMA_STREAM_END. - * Also, the amount of input (that is, strm->avail_in) must not be modified - * by the application until lzma_code() returns LZMA_STREAM_END. Changing the - * `action' or modifying the amount of input will make lzma_code() return - * LZMA_PROG_ERROR. + * After the first use of LZMA_SYNC_FLUSH, LZMA_FULL_FLUSH, LZMA_FULL_BARRIER, + * or LZMA_FINISH, the same `action' must is used until lzma_code() returns + * LZMA_STREAM_END. Also, the amount of input (that is, strm->avail_in) must + * not be modified by the application until lzma_code() returns + * LZMA_STREAM_END. Changing the `action' or modifying the amount of input + * will make lzma_code() return LZMA_PROG_ERROR. */ typedef enum { LZMA_RUN = 0, @@ -293,7 +293,7 @@ typedef enum { * * All the input data going to the current Block must have * been given to the encoder (the last bytes can still be - * pending in* next_in). Call lzma_code() with LZMA_FULL_FLUSH + * pending in *next_in). Call lzma_code() with LZMA_FULL_FLUSH * until it returns LZMA_STREAM_END. Then continue normally * with LZMA_RUN or finish the Stream with LZMA_FINISH. * @@ -302,6 +302,29 @@ typedef enum { * no unfinished Block, no empty Block is created. */ + LZMA_FULL_BARRIER = 4, + /**< + * \brief Finish encoding of the current Block + * + * This is like LZMA_FULL_FLUSH except that this doesn't + * necessarily wait until all the input has been made + * available via the output buffer. That is, lzma_code() + * might return LZMA_STREAM_END as soon as all the input + * has been consumed (avail_in == 0). + * + * LZMA_FULL_BARRIER is useful with a threaded encoder if + * one wants to split the .xz Stream into Blocks at specific + * offsets but doesn't care if the output isn't flushed + * immediately. Using LZMA_FULL_BARRIER allows keeping + * the threads busy while LZMA_FULL_FLUSH would make + * lzma_code() wait until all the threads have finished + * until more data could be passed to the encoder. + * + * With a lzma_stream initialized with the single-threaded + * lzma_stream_encoder() or lzma_easy_encoder(), + * LZMA_FULL_BARRIER is an alias for LZMA_FULL_FLUSH. + */ + LZMA_FINISH = 3 /**< * \brief Finish the coding operation |