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-rw-r--r--src/liblzma/api/lzma.h4
-rw-r--r--src/liblzma/api/lzma/vli.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/liblzma/api/lzma.h b/src/liblzma/api/lzma.h
index 44de60a1..9d28c28c 100644
--- a/src/liblzma/api/lzma.h
+++ b/src/liblzma/api/lzma.h
@@ -95,8 +95,8 @@
/* Use the standard inttypes.h. */
# ifdef __cplusplus
/*
- * C99 sections 7.18.2 and 7.18.4 specify that
- * in C++ implementations define the limit
+ * C99 sections 7.18.2 and 7.18.4 specify
+ * that C++ implementations define the limit
* and constant macros only if specifically
* requested. Note that if you want the
* format macros (PRIu64 etc.) too, you need
diff --git a/src/liblzma/api/lzma/vli.h b/src/liblzma/api/lzma/vli.h
index f002c775..f30e8210 100644
--- a/src/liblzma/api/lzma/vli.h
+++ b/src/liblzma/api/lzma/vli.h
@@ -10,8 +10,8 @@
* number of bytes required to represent the given value. Encodings that use
* non-minimum number of bytes are invalid, thus every integer has exactly
* one encoded representation. The maximum number of bits in a VLI is 63,
- * thus the vli argument must be at maximum of UINT64_MAX / 2. You should
- * use LZMA_VLI_MAX for clarity.
+ * thus the vli argument must be less than or equal to UINT64_MAX / 2. You
+ * should use LZMA_VLI_MAX for clarity.
*/
/*