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-rw-r--r--windows/vs2013/config.h9
-rw-r--r--windows/vs2013/liblzma.vcxproj5
-rw-r--r--windows/vs2013/liblzma_dll.vcxproj5
-rw-r--r--windows/vs2017/config.h9
-rw-r--r--windows/vs2017/liblzma.vcxproj3
-rw-r--r--windows/vs2017/liblzma_dll.vcxproj3
-rw-r--r--windows/vs2019/config.h9
-rw-r--r--windows/vs2019/liblzma.vcxproj5
-rw-r--r--windows/vs2019/liblzma_dll.vcxproj5
9 files changed, 49 insertions, 4 deletions
diff --git a/windows/vs2013/config.h b/windows/vs2013/config.h
index 5bd82b07..1a78b9b5 100644
--- a/windows/vs2013/config.h
+++ b/windows/vs2013/config.h
@@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
+/* Define to 1 if arm64 decoder is enabled. */
+#define HAVE_DECODER_ARM64 1
+
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
+/* Define to 1 if arm64 encoder is enabled. */
+#define HAVE_ENCODER_ARM64 1
+
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
+/* Define to 1 if .lz (lzip) decompression support is enabled. */
+#define HAVE_LZIP_DECODER 1
+
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1
diff --git a/windows/vs2013/liblzma.vcxproj b/windows/vs2013/liblzma.vcxproj
index d94bc90d..224cccb8 100644
--- a/windows/vs2013/liblzma.vcxproj
+++ b/windows/vs2013/liblzma.vcxproj
@@ -243,6 +243,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -271,6 +272,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -322,6 +324,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@@ -353,4 +356,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/windows/vs2013/liblzma_dll.vcxproj b/windows/vs2013/liblzma_dll.vcxproj
index 1651a93b..5e0e63a5 100644
--- a/windows/vs2013/liblzma_dll.vcxproj
+++ b/windows/vs2013/liblzma_dll.vcxproj
@@ -275,6 +275,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -303,6 +304,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -354,6 +356,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@@ -388,4 +391,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/windows/vs2017/config.h b/windows/vs2017/config.h
index 25ac18e7..06da83c9 100644
--- a/windows/vs2017/config.h
+++ b/windows/vs2017/config.h
@@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
+/* Define to 1 if arm64 decoder is enabled. */
+#define HAVE_DECODER_ARM64 1
+
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
+/* Define to 1 if arm64 encoder is enabled. */
+#define HAVE_ENCODER_ARM64 1
+
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
+/* Define to 1 if .lz (lzip) decompression support is enabled. */
+#define HAVE_LZIP_DECODER 1
+
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1
diff --git a/windows/vs2017/liblzma.vcxproj b/windows/vs2017/liblzma.vcxproj
index 3fc81937..51db558f 100644
--- a/windows/vs2017/liblzma.vcxproj
+++ b/windows/vs2017/liblzma.vcxproj
@@ -243,6 +243,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -271,6 +272,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -322,6 +324,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
diff --git a/windows/vs2017/liblzma_dll.vcxproj b/windows/vs2017/liblzma_dll.vcxproj
index 4f182d74..f38f667b 100644
--- a/windows/vs2017/liblzma_dll.vcxproj
+++ b/windows/vs2017/liblzma_dll.vcxproj
@@ -275,6 +275,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -303,6 +304,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -354,6 +356,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
diff --git a/windows/vs2019/config.h b/windows/vs2019/config.h
index ef921e80..6679da9a 100644
--- a/windows/vs2019/config.h
+++ b/windows/vs2019/config.h
@@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
+/* Define to 1 if arm64 decoder is enabled. */
+#define HAVE_DECODER_ARM64 1
+
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
+/* Define to 1 if arm64 encoder is enabled. */
+#define HAVE_ENCODER_ARM64 1
+
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
+/* Define to 1 if .lz (lzip) decompression support is enabled. */
+#define HAVE_LZIP_DECODER 1
+
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1
diff --git a/windows/vs2019/liblzma.vcxproj b/windows/vs2019/liblzma.vcxproj
index e0f8c18a..63bff984 100644
--- a/windows/vs2019/liblzma.vcxproj
+++ b/windows/vs2019/liblzma.vcxproj
@@ -244,6 +244,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -272,6 +273,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -323,6 +325,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@@ -354,4 +357,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/windows/vs2019/liblzma_dll.vcxproj b/windows/vs2019/liblzma_dll.vcxproj
index dad2725d..6c4de5e9 100644
--- a/windows/vs2019/liblzma_dll.vcxproj
+++ b/windows/vs2019/liblzma_dll.vcxproj
@@ -276,6 +276,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
+ <ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@@ -304,6 +305,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
+ <ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@@ -355,6 +357,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
+ <ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@@ -389,4 +392,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>