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authorLasse Collin <lasse.collin@tukaani.org>2013-06-23 18:57:23 +0300
committerLasse Collin <lasse.collin@tukaani.org>2013-06-23 18:57:23 +0300
commit46540e4c10923e363741ff5aab99e79fc0ce6ee8 (patch)
treeb1d7f7414eebc7f7384c2445ba842a72755f16ea /src
parentxz: Validate Uncompressed Size from Block Header in list.c. (diff)
downloadxz-46540e4c10923e363741ff5aab99e79fc0ce6ee8.tar.xz
liblzma: Avoid a warning about a shadowed variable.
On Mac OS X wait() is declared in <sys/wait.h> that we include one way or other so don't use "wait" as a variable name. Thanks to Christian Kujau.
Diffstat (limited to 'src')
-rw-r--r--src/liblzma/common/stream_encoder_mt.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/liblzma/common/stream_encoder_mt.c b/src/liblzma/common/stream_encoder_mt.c
index cd7b291d..f9bd6a10 100644
--- a/src/liblzma/common/stream_encoder_mt.c
+++ b/src/liblzma/common/stream_encoder_mt.c
@@ -420,7 +420,7 @@ worker_start(void *thr_ptr)
/// Make the threads stop but not exit. Optionally wait for them to stop.
static void
-threads_stop(lzma_coder *coder, bool wait)
+threads_stop(lzma_coder *coder, bool wait_for_threads)
{
// Tell the threads to stop.
for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
@@ -430,7 +430,7 @@ threads_stop(lzma_coder *coder, bool wait)
}
}
- if (!wait)
+ if (!wait_for_threads)
return;
// Wait for the threads to settle in the idle state.