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author | Lasse Collin <lasse.collin@tukaani.org> | 2008-01-05 19:57:00 +0200 |
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committer | Lasse Collin <lasse.collin@tukaani.org> | 2008-01-05 19:57:00 +0200 |
commit | a71864f77dfb76b5d78a270641539947c312583a (patch) | |
tree | 26e7b6fc0fab666f08ee2f28393f95704c50d608 /src | |
parent | Rearranged testing of GCC-specific flags. (diff) | |
download | xz-a71864f77dfb76b5d78a270641539947c312583a.tar.xz |
Fix typo in comment (INT64_MAX -> UINT64_MAX).
Diffstat (limited to 'src')
-rw-r--r-- | src/liblzma/api/lzma/vli.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/liblzma/api/lzma/vli.h b/src/liblzma/api/lzma/vli.h index 322014e1..bc0770ce 100644 --- a/src/liblzma/api/lzma/vli.h +++ b/src/liblzma/api/lzma/vli.h @@ -154,7 +154,7 @@ typedef uint64_t lzma_vli; * The encoding scheme encodes seven bits to every byte, using minimum * number of bytes required to represent the given value. In other words, * it puts 7-63 bits into 1-9 bytes. This implementation limits the number - * of bits used to 63, thus num must be at maximum of INT64_MAX / 2. You + * of bits used to 63, thus num must be at maximum of UINT64_MAX / 2. You * may use LZMA_VLI_VALUE_MAX for clarity. * * \param vli Integer to be encoded |