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authorLasse Collin <lasse.collin@tukaani.org>2007-12-09 00:42:33 +0200
committerLasse Collin <lasse.collin@tukaani.org>2007-12-09 00:42:33 +0200
commit5d018dc03549c1ee4958364712fb0c94e1bf2741 (patch)
tree1b211911fb33fddb3f04b77f99e81df23623ffc4 /src/liblzma/lzma/lzma_encoder_getoptimum.c
downloadxz-5d018dc03549c1ee4958364712fb0c94e1bf2741.tar.xz
Imported to git.
Diffstat (limited to '')
-rw-r--r--src/liblzma/lzma/lzma_encoder_getoptimum.c893
1 files changed, 893 insertions, 0 deletions
diff --git a/src/liblzma/lzma/lzma_encoder_getoptimum.c b/src/liblzma/lzma/lzma_encoder_getoptimum.c
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+++ b/src/liblzma/lzma/lzma_encoder_getoptimum.c
@@ -0,0 +1,893 @@
+///////////////////////////////////////////////////////////////////////////////
+//
+/// \file lzma_encoder_getoptimum.c
+//
+// Copyright (C) 1999-2006 Igor Pavlov
+// Copyright (C) 2007 Lasse Collin
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+// NOTE: If you want to keep the line length in 80 characters, set
+// tab width to 4 or less in your editor when editing this file.
+
+
+// "Would you love the monster code?
+// Could you understand beauty of the beast?"
+// --Adapted from Lordi's "Would you love a monster man".
+
+
+#include "lzma_encoder_private.h"
+
+
+#define length_get_price(length_encoder, symbol, pos_state) \
+ (length_encoder).prices[pos_state][symbol]
+
+
+#define get_rep_len_1_price(state, pos_state) \
+ bit_get_price_0(coder->is_rep0[state]) \
+ + bit_get_price_0(coder->is_rep0_long[state][pos_state])
+
+
+// Adds to price_target.
+#define get_pure_rep_price(price_target, rep_index, state, pos_state) \
+do { \
+ if ((rep_index) == 0) { \
+ price_target += bit_get_price_0(coder->is_rep0[state]); \
+ price_target += bit_get_price_1( \
+ coder->is_rep0_long[state][pos_state]); \
+ } else { \
+ price_target += bit_get_price_1(coder->is_rep0[state]); \
+ if ((rep_index) == 1) { \
+ price_target += bit_get_price_0(coder->is_rep1[state]); \
+ } else { \
+ price_target += bit_get_price_1(coder->is_rep1[state]); \
+ price_target += bit_get_price( \
+ coder->is_rep2[state], (rep_index) - 2); \
+ } \
+ } \
+} while (0)
+
+
+// Adds to price_target.
+#define get_rep_price(price_target, rep_index, len, state, pos_state) \
+do { \
+ get_pure_rep_price(price_target, rep_index, state, pos_state); \
+ price_target += length_get_price(coder->rep_match_len_encoder, \
+ (len) - MATCH_MIN_LEN, pos_state); \
+} while (0)
+
+
+// Adds to price_target.
+#define get_pos_len_price(price_target, pos, len, pos_state) \
+do { \
+ const uint32_t len_to_pos_state_tmp = get_len_to_pos_state(len); \
+ if ((pos) < FULL_DISTANCES) { \
+ price_target += distances_prices[len_to_pos_state_tmp][pos]; \
+ } else { \
+ price_target \
+ += pos_slot_prices[len_to_pos_state_tmp][get_pos_slot_2(pos)] \
+ + align_prices[(pos) & ALIGN_MASK]; \
+ } \
+ price_target += length_get_price( \
+ coder->len_encoder, (len) - MATCH_MIN_LEN, pos_state); \
+} while (0)
+
+
+// Three macros to manipulate lzma_optimal structures:
+#define make_as_char(opt) \
+do { \
+ (opt).back_prev = UINT32_MAX; \
+ (opt).prev_1_is_char = false; \
+} while (0)
+
+
+#define make_as_short_rep(opt) \
+do { \
+ (opt).back_prev = 0; \
+ (opt).prev_1_is_char = false; \
+} while (0)
+
+
+#define is_short_rep(opt) \
+ ((opt).back_prev == 0)
+
+
+static void
+fill_distances_prices(lzma_coder *coder)
+{
+ uint32_t temp_prices[FULL_DISTANCES];
+
+ for (uint32_t i = START_POS_MODEL_INDEX; i < FULL_DISTANCES; ++i) {
+ const uint32_t pos_slot = get_pos_slot(i);
+ const uint32_t footer_bits = ((pos_slot >> 1) - 1);
+ const uint32_t base = (2 | (pos_slot & 1)) << footer_bits;
+ temp_prices[i] = 0;
+ bittree_reverse_get_price(temp_prices[i],
+ coder->pos_encoders + base - pos_slot - 1,
+ footer_bits, i - base);
+ }
+
+ const uint32_t dist_table_size = coder->dist_table_size;
+
+ for (uint32_t len_to_pos_state = 0;
+ len_to_pos_state < LEN_TO_POS_STATES;
+ ++len_to_pos_state) {
+
+ const probability *encoder = coder->pos_slot_encoder[len_to_pos_state];
+ uint32_t *pos_slot_prices = coder->pos_slot_prices[len_to_pos_state];
+
+ for (uint32_t pos_slot = 0;
+ pos_slot < dist_table_size;
+ ++pos_slot) {
+ pos_slot_prices[pos_slot] = 0;
+ bittree_get_price(pos_slot_prices[pos_slot], encoder,
+ POS_SLOT_BITS, pos_slot);
+ }
+
+ for (uint32_t pos_slot = END_POS_MODEL_INDEX;
+ pos_slot < dist_table_size;
+ ++pos_slot)
+ pos_slot_prices[pos_slot] += (((pos_slot >> 1) - 1)
+ - ALIGN_BITS) << BIT_PRICE_SHIFT_BITS;
+
+
+ uint32_t *distances_prices
+ = coder->distances_prices[len_to_pos_state];
+
+ uint32_t i;
+ for (i = 0; i < START_POS_MODEL_INDEX; ++i)
+ distances_prices[i] = pos_slot_prices[i];
+
+ for (; i < FULL_DISTANCES; ++i)
+ distances_prices[i] = pos_slot_prices[get_pos_slot(i)]
+ + temp_prices[i];
+ }
+
+ coder->match_price_count = 0;
+
+ return;
+}
+
+
+static void
+fill_align_prices(lzma_coder *coder)
+{
+ for (uint32_t i = 0; i < ALIGN_TABLE_SIZE; ++i) {
+ uint32_t tmp = 0;
+ bittree_reverse_get_price(tmp, coder->pos_align_encoder,
+ ALIGN_BITS, i);
+ coder->align_prices[i] = tmp;
+ }
+
+ coder->align_price_count = 0;
+}
+
+
+// The first argument is a pointer returned by literal_get_subcoder().
+static uint32_t
+literal_get_price(const probability *encoders, const bool match_mode,
+ const uint8_t match_byte, const uint8_t symbol)
+{
+ uint32_t price = 0;
+ uint32_t context = 1;
+ int i = 8;
+
+ if (match_mode) {
+ do {
+ --i;
+ const uint32_t match_bit = (match_byte >> i) & 1;
+ const uint32_t bit = (symbol >> i) & 1;
+ const uint32_t subcoder_index
+ = 0x100 + (match_bit << 8) + context;
+
+ price += bit_get_price(encoders[subcoder_index], bit);
+ context = (context << 1) | bit;
+
+ if (match_bit != bit)
+ break;
+
+ } while (i != 0);
+ }
+
+ while (i != 0) {
+ --i;
+ const uint32_t bit = (symbol >> i) & 1;
+ price += bit_get_price(encoders[context], bit);
+ context = (context << 1) | bit;
+ }
+
+ return price;
+}
+
+
+static void
+backward(lzma_coder *restrict coder, uint32_t *restrict len_res,
+ uint32_t *restrict back_res, uint32_t cur)
+{
+ coder->optimum_end_index = cur;
+
+ uint32_t pos_mem = coder->optimum[cur].pos_prev;
+ uint32_t back_mem = coder->optimum[cur].back_prev;
+
+ do {
+ if (coder->optimum[cur].prev_1_is_char) {
+ make_as_char(coder->optimum[pos_mem]);
+ coder->optimum[pos_mem].pos_prev = pos_mem - 1;
+
+ if (coder->optimum[cur].prev_2) {
+ coder->optimum[pos_mem - 1].prev_1_is_char = false;
+ coder->optimum[pos_mem - 1].pos_prev
+ = coder->optimum[cur].pos_prev_2;
+ coder->optimum[pos_mem - 1].back_prev
+ = coder->optimum[cur].back_prev_2;
+ }
+ }
+
+ uint32_t pos_prev = pos_mem;
+ uint32_t back_cur = back_mem;
+
+ back_mem = coder->optimum[pos_prev].back_prev;
+ pos_mem = coder->optimum[pos_prev].pos_prev;
+
+ coder->optimum[pos_prev].back_prev = back_cur;
+ coder->optimum[pos_prev].pos_prev = cur;
+ cur = pos_prev;
+
+ } while (cur != 0);
+
+ coder->optimum_current_index = coder->optimum[0].pos_prev;
+ *len_res = coder->optimum[0].pos_prev;
+ *back_res = coder->optimum[0].back_prev;
+
+ return;
+}
+
+
+extern void
+lzma_get_optimum(lzma_coder *restrict coder,
+ uint32_t *restrict back_res, uint32_t *restrict len_res)
+{
+ // Update the price tables. In the C++ LZMA SDK 4.42 this was done in both
+ // initialization function and in the main loop. In liblzma they were
+ // moved into this single place.
+ if (coder->additional_offset == 0) {
+ if (coder->match_price_count >= (1 << 7))
+ fill_distances_prices(coder);
+
+ if (coder->align_price_count >= ALIGN_TABLE_SIZE)
+ fill_align_prices(coder);
+ }
+
+
+ if (coder->optimum_end_index != coder->optimum_current_index) {
+ *len_res = coder->optimum[coder->optimum_current_index].pos_prev
+ - coder->optimum_current_index;
+ *back_res = coder->optimum[coder->optimum_current_index].back_prev;
+ coder->optimum_current_index = coder->optimum[
+ coder->optimum_current_index].pos_prev;
+ return;
+ }
+
+ coder->optimum_current_index = 0;
+ coder->optimum_end_index = 0;
+
+
+ const uint32_t fast_bytes = coder->fast_bytes;
+ uint32_t *match_distances = coder->match_distances;
+
+ uint32_t len_main;
+ uint32_t num_distance_pairs;
+
+ if (!coder->longest_match_was_found) {
+ lzma_read_match_distances(coder, &len_main, &num_distance_pairs);
+ } else {
+ len_main = coder->longest_match_length;
+ num_distance_pairs = coder->num_distance_pairs;
+ coder->longest_match_was_found = false;
+ }
+
+
+ const uint8_t *buf = coder->lz.buffer + coder->lz.read_pos - 1;
+ uint32_t num_available_bytes
+ = coder->lz.write_pos - coder->lz.read_pos + 1;
+ if (num_available_bytes < 2) {
+ *back_res = UINT32_MAX;
+ *len_res = 1;
+ return;
+ }
+
+ if (num_available_bytes > MATCH_MAX_LEN)
+ num_available_bytes = MATCH_MAX_LEN;
+
+
+ uint32_t reps[REP_DISTANCES];
+ uint32_t rep_lens[REP_DISTANCES];
+ uint32_t rep_max_index = 0;
+
+ for (uint32_t i = 0; i < REP_DISTANCES; ++i) {
+ reps[i] = coder->rep_distances[i];
+ const uint32_t back_offset = reps[i] + 1;
+
+ if (buf[0] != *(buf - back_offset)
+ || buf[1] != *(buf + 1 - back_offset)) {
+ rep_lens[i] = 0;
+ continue;
+ }
+
+ uint32_t len_test;
+ for (len_test = 2; len_test < num_available_bytes
+ && buf[len_test] == *(buf + len_test - back_offset);
+ ++len_test) ;
+
+ rep_lens[i] = len_test;
+ if (len_test > rep_lens[rep_max_index])
+ rep_max_index = i;
+ }
+
+ if (rep_lens[rep_max_index] >= fast_bytes) {
+ *back_res = rep_max_index;
+ *len_res = rep_lens[rep_max_index];
+ move_pos(*len_res - 1);
+ return;
+ }
+
+
+ if (len_main >= fast_bytes) {
+ *back_res = match_distances[num_distance_pairs] + REP_DISTANCES;
+ *len_res = len_main;
+ move_pos(len_main - 1);
+ return;
+ }
+
+ uint8_t current_byte = *buf;
+ uint8_t match_byte = *(buf - reps[0] - 1);
+
+ if (len_main < 2 && current_byte != match_byte
+ && rep_lens[rep_max_index] < 2) {
+ *back_res = UINT32_MAX;
+ *len_res = 1;
+ return;
+ }
+
+ const uint32_t pos_mask = coder->pos_mask;
+
+ coder->optimum[0].state = coder->state;
+
+ uint32_t position = coder->now_pos;
+ uint32_t pos_state = (position & pos_mask);
+
+ coder->optimum[1].price = bit_get_price_0(
+ coder->is_match[coder->state][pos_state])
+ + literal_get_price(
+ literal_get_subcoder(coder->literal_coder,
+ position, coder->previous_byte),
+ !is_char_state(coder->state), match_byte, current_byte);
+
+ make_as_char(coder->optimum[1]);
+
+ uint32_t match_price
+ = bit_get_price_1(coder->is_match[coder->state][pos_state]);
+ uint32_t rep_match_price
+ = match_price + bit_get_price_1(coder->is_rep[coder->state]);
+
+
+ if (match_byte == current_byte) {
+ const uint32_t short_rep_price = rep_match_price
+ + get_rep_len_1_price(coder->state, pos_state);
+
+ if (short_rep_price < coder->optimum[1].price) {
+ coder->optimum[1].price = short_rep_price;
+ make_as_short_rep(coder->optimum[1]);
+ }
+ }
+
+ uint32_t len_end = (len_main >= rep_lens[rep_max_index])
+ ? len_main
+ : rep_lens[rep_max_index];
+
+ if (len_end < 2) {
+ *back_res = coder->optimum[1].back_prev;
+ *len_res = 1;
+ return;
+ }
+
+ coder->optimum[1].pos_prev = 0;
+
+ for (uint32_t i = 0; i < REP_DISTANCES; ++i)
+ coder->optimum[0].backs[i] = reps[i];
+
+ uint32_t len = len_end;
+ do {
+ coder->optimum[len].price = INFINITY_PRICE;
+ } while (--len >= 2);
+
+
+ uint32_t (*distances_prices)[FULL_DISTANCES] = coder->distances_prices;
+ uint32_t (*pos_slot_prices)[DIST_TABLE_SIZE_MAX] = coder->pos_slot_prices;
+ uint32_t *align_prices = coder->align_prices;
+
+ for (uint32_t i = 0; i < REP_DISTANCES; ++i) {
+ uint32_t rep_len = rep_lens[i];
+ if (rep_len < 2)
+ continue;
+
+ uint32_t price = rep_match_price;
+ get_pure_rep_price(price, i, coder->state, pos_state);
+
+ do {
+ const uint32_t cur_and_len_price = price
+ + length_get_price(
+ coder->rep_match_len_encoder,
+ rep_len - 2, pos_state);
+
+ if (cur_and_len_price < coder->optimum[rep_len].price) {
+ coder->optimum[rep_len].price = cur_and_len_price;
+ coder->optimum[rep_len].pos_prev = 0;
+ coder->optimum[rep_len].back_prev = i;
+ coder->optimum[rep_len].prev_1_is_char = false;
+ }
+ } while (--rep_len >= 2);
+ }
+
+
+ uint32_t normal_match_price = match_price
+ + bit_get_price_0(coder->is_rep[coder->state]);
+
+ len = (rep_lens[0] >= 2) ? rep_lens[0] + 1 : 2;
+
+ if (len <= len_main) {
+ uint32_t offs = 0;
+
+ while (len > match_distances[offs + 1])
+ offs += 2;
+
+ for(; ; ++len) {
+ const uint32_t distance = match_distances[offs + 2];
+ uint32_t cur_and_len_price = normal_match_price;
+ get_pos_len_price(cur_and_len_price, distance, len, pos_state);
+
+ if (cur_and_len_price < coder->optimum[len].price) {
+ coder->optimum[len].price = cur_and_len_price;
+ coder->optimum[len].pos_prev = 0;
+ coder->optimum[len].back_prev = distance + REP_DISTANCES;
+ coder->optimum[len].prev_1_is_char = false;
+ }
+
+ if (len == match_distances[offs + 1]) {
+ offs += 2;
+ if (offs == num_distance_pairs)
+ break;
+ }
+ }
+ }
+
+
+ //////////////////
+ // Big loop ;-) //
+ //////////////////
+
+ uint32_t cur = 0;
+
+ // The rest of this function is a huge while-loop. To avoid extreme
+ // indentation, the indentation level is not increased here.
+ while (true) {
+
+ ++cur;
+
+ assert(cur < OPTS);
+
+ if (cur == len_end) {
+ backward(coder, len_res, back_res, cur);
+ return;
+ }
+
+ uint32_t new_len;
+
+ lzma_read_match_distances(coder, &new_len, &num_distance_pairs);
+
+ if (new_len >= fast_bytes) {
+ coder->num_distance_pairs = num_distance_pairs;
+ coder->longest_match_length = new_len;
+ coder->longest_match_was_found = true;
+ backward(coder, len_res, back_res, cur);
+ return;
+ }
+
+
+ ++position;
+
+ uint32_t pos_prev = coder->optimum[cur].pos_prev;
+ uint32_t state;
+
+ if (coder->optimum[cur].prev_1_is_char) {
+ --pos_prev;
+
+ if (coder->optimum[cur].prev_2) {
+ state = coder->optimum[coder->optimum[cur].pos_prev_2].state;
+
+ if (coder->optimum[cur].back_prev_2 < REP_DISTANCES)
+ update_rep(state);
+ else
+ update_match(state);
+
+ } else {
+ state = coder->optimum[pos_prev].state;
+ }
+
+ update_char(state);
+
+ } else {
+ state = coder->optimum[pos_prev].state;
+ }
+
+ if (pos_prev == cur - 1) {
+ if (is_short_rep(coder->optimum[cur]))
+ update_short_rep(state);
+ else
+ update_char(state);
+ } else {
+ uint32_t pos;
+ if (coder->optimum[cur].prev_1_is_char && coder->optimum[cur].prev_2) {
+ pos_prev = coder->optimum[cur].pos_prev_2;
+ pos = coder->optimum[cur].back_prev_2;
+ update_rep(state);
+ } else {
+ pos = coder->optimum[cur].back_prev;
+ if (pos < REP_DISTANCES)
+ update_rep(state);
+ else
+ update_match(state);
+ }
+
+ if (pos < REP_DISTANCES) {
+ reps[0] = coder->optimum[pos_prev].backs[pos];
+
+ uint32_t i;
+ for (i = 1; i <= pos; ++i)
+ reps[i] = coder->optimum[pos_prev].backs[i - 1];
+
+ for (; i < REP_DISTANCES; ++i)
+ reps[i] = coder->optimum[pos_prev].backs[i];
+
+ } else {
+ reps[0] = pos - REP_DISTANCES;
+
+ for (uint32_t i = 1; i < REP_DISTANCES; ++i)
+ reps[i] = coder->optimum[pos_prev].backs[i - 1];
+ }
+ }
+
+ coder->optimum[cur].state = state;
+
+ for (uint32_t i = 0; i < REP_DISTANCES; ++i)
+ coder->optimum[cur].backs[i] = reps[i];
+
+ const uint32_t cur_price = coder->optimum[cur].price;
+
+ buf = coder->lz.buffer + coder->lz.read_pos - 1;
+ current_byte = *buf;
+ match_byte = *(buf - reps[0] - 1);
+
+ pos_state = position & pos_mask;
+
+ const uint32_t cur_and_1_price = cur_price
+ + bit_get_price_0(coder->is_match[state][pos_state])
+ + literal_get_price(
+ literal_get_subcoder(coder->literal_coder,
+ position, buf[-1]),
+ !is_char_state(state), match_byte, current_byte);
+
+ bool next_is_char = false;
+
+ if (cur_and_1_price < coder->optimum[cur + 1].price) {
+ coder->optimum[cur + 1].price = cur_and_1_price;
+ coder->optimum[cur + 1].pos_prev = cur;
+ make_as_char(coder->optimum[cur + 1]);
+ next_is_char = true;
+ }
+
+ match_price = cur_price
+ + bit_get_price_1(coder->is_match[state][pos_state]);
+ rep_match_price = match_price
+ + bit_get_price_1(coder->is_rep[state]);
+
+ if (match_byte == current_byte
+ && !(coder->optimum[cur + 1].pos_prev < cur
+ && coder->optimum[cur + 1].back_prev == 0)) {
+
+ const uint32_t short_rep_price = rep_match_price
+ + get_rep_len_1_price(state, pos_state);
+
+ if (short_rep_price <= coder->optimum[cur + 1].price) {
+ coder->optimum[cur + 1].price = short_rep_price;
+ coder->optimum[cur + 1].pos_prev = cur;
+ make_as_short_rep(coder->optimum[cur + 1]);
+ next_is_char = true;
+ }
+ }
+
+ uint32_t num_available_bytes_full
+ = coder->lz.write_pos - coder->lz.read_pos + 1;
+ num_available_bytes_full = MIN(OPTS - 1 - cur, num_available_bytes_full);
+ num_available_bytes = num_available_bytes_full;
+
+ if (num_available_bytes < 2)
+ continue;
+
+ if (num_available_bytes > fast_bytes)
+ num_available_bytes = fast_bytes;
+
+ if (!next_is_char && match_byte != current_byte) { // speed optimization
+ // try literal + rep0
+ const uint32_t back_offset = reps[0] + 1;
+ const uint32_t limit = MIN(num_available_bytes_full, fast_bytes + 1);
+
+ uint32_t temp;
+ for (temp = 1; temp < limit
+ && buf[temp] == *(buf + temp - back_offset);
+ ++temp) ;
+
+ const uint32_t len_test_2 = temp - 1;
+
+ if (len_test_2 >= 2) {
+ uint32_t state_2 = state;
+ update_char(state_2);
+
+ const uint32_t pos_state_next = (position + 1) & pos_mask;
+ const uint32_t next_rep_match_price = cur_and_1_price
+ + bit_get_price_1(coder->is_match[state_2][pos_state_next])
+ + bit_get_price_1(coder->is_rep[state_2]);
+
+ // for (; len_test_2 >= 2; --len_test_2) {
+ const uint32_t offset = cur + 1 + len_test_2;
+
+ while (len_end < offset)
+ coder->optimum[++len_end].price = INFINITY_PRICE;
+
+ uint32_t cur_and_len_price = next_rep_match_price;
+ get_rep_price(cur_and_len_price,
+ 0, len_test_2, state_2, pos_state_next);
+
+ if (cur_and_len_price < coder->optimum[offset].price) {
+ coder->optimum[offset].price = cur_and_len_price;
+ coder->optimum[offset].pos_prev = cur + 1;
+ coder->optimum[offset].back_prev = 0;
+ coder->optimum[offset].prev_1_is_char = true;
+ coder->optimum[offset].prev_2 = false;
+ }
+// }
+ }
+ }
+
+
+ uint32_t start_len = 2; // speed optimization
+
+ for (uint32_t rep_index = 0; rep_index < REP_DISTANCES; ++rep_index) {
+ const uint32_t back_offset = reps[rep_index] + 1;
+
+ if (buf[0] != *(buf - back_offset) || buf[1] != *(buf + 1 - back_offset))
+ continue;
+
+ uint32_t len_test;
+ for (len_test = 2; len_test < num_available_bytes
+ && buf[len_test] == *(buf + len_test - back_offset);
+ ++len_test) ;
+
+ while (len_end < cur + len_test)
+ coder->optimum[++len_end].price = INFINITY_PRICE;
+
+ const uint32_t len_test_temp = len_test;
+ uint32_t price = rep_match_price;
+ get_pure_rep_price(price, rep_index, state, pos_state);
+
+ do {
+ const uint32_t cur_and_len_price = price
+ + length_get_price(coder->rep_match_len_encoder,
+ len_test - 2, pos_state);
+
+ if (cur_and_len_price < coder->optimum[cur + len_test].price) {
+ coder->optimum[cur + len_test].price = cur_and_len_price;
+ coder->optimum[cur + len_test].pos_prev = cur;
+ coder->optimum[cur + len_test].back_prev = rep_index;
+ coder->optimum[cur + len_test].prev_1_is_char = false;
+ }
+ } while (--len_test >= 2);
+
+ len_test = len_test_temp;
+
+ if (rep_index == 0)
+ start_len = len_test + 1;
+
+
+ uint32_t len_test_2 = len_test + 1;
+ const uint32_t limit = MIN(num_available_bytes_full,
+ len_test_2 + fast_bytes);
+ for (; len_test_2 < limit
+ && buf[len_test_2] == *(buf + len_test_2 - back_offset);
+ ++len_test_2) ;
+
+ len_test_2 -= len_test + 1;
+
+ if (len_test_2 >= 2) {
+ uint32_t state_2 = state;
+ update_rep(state_2);
+
+ uint32_t pos_state_next = (position + len_test) & pos_mask;
+
+ const uint32_t cur_and_len_char_price = price
+ + length_get_price(coder->rep_match_len_encoder,
+ len_test - 2, pos_state)
+ + bit_get_price_0(coder->is_match[state_2][pos_state_next])
+ + literal_get_price(
+ literal_get_subcoder(coder->literal_coder,
+ position + len_test, buf[len_test - 1]),
+ true, *(buf + len_test - back_offset), buf[len_test]);
+
+ update_char(state_2);
+
+ pos_state_next = (position + len_test + 1) & pos_mask;
+
+ const uint32_t next_rep_match_price = cur_and_len_char_price
+ + bit_get_price_1(coder->is_match[state_2][pos_state_next])
+ + bit_get_price_1(coder->is_rep[state_2]);
+
+// for(; len_test_2 >= 2; len_test_2--) {
+ const uint32_t offset = cur + len_test + 1 + len_test_2;
+
+ while (len_end < offset)
+ coder->optimum[++len_end].price = INFINITY_PRICE;
+
+ uint32_t cur_and_len_price = next_rep_match_price;
+ get_rep_price(cur_and_len_price,
+ 0, len_test_2, state_2, pos_state_next);
+
+ if (cur_and_len_price < coder->optimum[offset].price) {
+ coder->optimum[offset].price = cur_and_len_price;
+ coder->optimum[offset].pos_prev = cur + len_test + 1;
+ coder->optimum[offset].back_prev = 0;
+ coder->optimum[offset].prev_1_is_char = true;
+ coder->optimum[offset].prev_2 = true;
+ coder->optimum[offset].pos_prev_2 = cur;
+ coder->optimum[offset].back_prev_2 = rep_index;
+ }
+// }
+ }
+ }
+
+
+// for (uint32_t len_test = 2; len_test <= new_len; ++len_test)
+ if (new_len > num_available_bytes) {
+ new_len = num_available_bytes;
+
+ for (num_distance_pairs = 0;
+ new_len > match_distances[num_distance_pairs + 1];
+ num_distance_pairs += 2) ;
+
+ match_distances[num_distance_pairs + 1] = new_len;
+ num_distance_pairs += 2;
+ }
+
+
+ if (new_len >= start_len) {
+ normal_match_price = match_price
+ + bit_get_price_0(coder->is_rep[state]);
+
+ while (len_end < cur + new_len)
+ coder->optimum[++len_end].price = INFINITY_PRICE;
+
+ uint32_t offs = 0;
+ while (start_len > match_distances[offs + 1])
+ offs += 2;
+
+ uint32_t cur_back = match_distances[offs + 2];
+ uint32_t pos_slot = get_pos_slot_2(cur_back);
+
+ for (uint32_t len_test = start_len; ; ++len_test) {
+ uint32_t cur_and_len_price = normal_match_price;
+ const uint32_t len_to_pos_state = get_len_to_pos_state(len_test);
+
+ if (cur_back < FULL_DISTANCES)
+ cur_and_len_price += distances_prices[
+ len_to_pos_state][cur_back];
+ else
+ cur_and_len_price += pos_slot_prices[
+ len_to_pos_state][pos_slot]
+ + align_prices[cur_back & ALIGN_MASK];
+
+ cur_and_len_price += length_get_price(coder->len_encoder,
+ len_test - MATCH_MIN_LEN, pos_state);
+
+ if (cur_and_len_price < coder->optimum[cur + len_test].price) {
+ coder->optimum[cur + len_test].price = cur_and_len_price;
+ coder->optimum[cur + len_test].pos_prev = cur;
+ coder->optimum[cur + len_test].back_prev
+ = cur_back + REP_DISTANCES;
+ coder->optimum[cur + len_test].prev_1_is_char = false;
+ }
+
+ if (len_test == match_distances[offs + 1]) {
+ // Try Match + Literal + Rep0
+ const uint32_t back_offset = cur_back + 1;
+ uint32_t len_test_2 = len_test + 1;
+ const uint32_t limit = MIN(num_available_bytes_full,
+ len_test_2 + fast_bytes);
+
+ for (; len_test_2 < limit &&
+ buf[len_test_2] == *(buf + len_test_2 - back_offset);
+ ++len_test_2) ;
+
+ len_test_2 -= len_test + 1;
+
+ if (len_test_2 >= 2) {
+ uint32_t state_2 = state;
+ update_match(state_2);
+ uint32_t pos_state_next
+ = (position + len_test) & pos_mask;
+
+ const uint32_t cur_and_len_char_price = cur_and_len_price
+ + bit_get_price_0(
+ coder->is_match[state_2][pos_state_next])
+ + literal_get_price(
+ literal_get_subcoder(
+ coder->literal_coder,
+ position + len_test,
+ buf[len_test - 1]),
+ true,
+ *(buf + len_test - back_offset),
+ buf[len_test]);
+
+ update_char(state_2);
+ pos_state_next = (pos_state_next + 1) & pos_mask;
+
+ const uint32_t next_rep_match_price
+ = cur_and_len_char_price
+ + bit_get_price_1(
+ coder->is_match[state_2][pos_state_next])
+ + bit_get_price_1(coder->is_rep[state_2]);
+
+ // for(; len_test_2 >= 2; --len_test_2) {
+ const uint32_t offset = cur + len_test + 1 + len_test_2;
+
+ while (len_end < offset)
+ coder->optimum[++len_end].price = INFINITY_PRICE;
+
+ cur_and_len_price = next_rep_match_price;
+ get_rep_price(cur_and_len_price,
+ 0, len_test_2, state_2, pos_state_next);
+
+ if (cur_and_len_price < coder->optimum[offset].price) {
+ coder->optimum[offset].price = cur_and_len_price;
+ coder->optimum[offset].pos_prev = cur + len_test + 1;
+ coder->optimum[offset].back_prev = 0;
+ coder->optimum[offset].prev_1_is_char = true;
+ coder->optimum[offset].prev_2 = true;
+ coder->optimum[offset].pos_prev_2 = cur;
+ coder->optimum[offset].back_prev_2
+ = cur_back + REP_DISTANCES;
+ }
+// }
+ }
+
+ offs += 2;
+ if (offs == num_distance_pairs)
+ break;
+
+ cur_back = match_distances[offs + 2];
+ if (cur_back >= FULL_DISTANCES)
+ pos_slot = get_pos_slot_2(cur_back);
+ }
+ }
+ }
+
+ } // Closes: while (true)
+}