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author | Lasse Collin <lasse.collin@tukaani.org> | 2011-04-11 22:03:30 +0300 |
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committer | Lasse Collin <lasse.collin@tukaani.org> | 2011-04-11 22:03:30 +0300 |
commit | de678e0c924aa79a19293a8a6ed82e8cb6572a42 (patch) | |
tree | 43c9ca50d190794bd3ed99430c63c3784afbe22f /src/liblzma/common/stream_encoder_mt.c | |
parent | liblzma: Add the forgotten lzma_lzma2_block_size(). (diff) | |
download | xz-de678e0c924aa79a19293a8a6ed82e8cb6572a42.tar.xz |
liblzma: Add lzma_stream_encoder_mt() for threaded compression.
This is the simplest method to do threading, which splits
the uncompressed data into blocks and compresses them
independently from each other. There's room for improvement
especially to reduce the memory usage, but nevertheless,
this is a good start.
Diffstat (limited to 'src/liblzma/common/stream_encoder_mt.c')
-rw-r--r-- | src/liblzma/common/stream_encoder_mt.c | 1011 |
1 files changed, 1011 insertions, 0 deletions
diff --git a/src/liblzma/common/stream_encoder_mt.c b/src/liblzma/common/stream_encoder_mt.c new file mode 100644 index 00000000..323f04a2 --- /dev/null +++ b/src/liblzma/common/stream_encoder_mt.c @@ -0,0 +1,1011 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file stream_encoder_mt.c +/// \brief Multithreaded .xz Stream encoder +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "filter_encoder.h" +#include "easy_preset.h" +#include "block_encoder.h" +#include "index_encoder.h" +#include "outqueue.h" + + +/// Maximum supported block size. This makes it simpler to prevent integer +/// overflows if we are given unusually large block size. +#define BLOCK_SIZE_MAX (UINT64_MAX / LZMA_THREADS_MAX) + + +typedef enum { + /// Waiting for work. + THR_IDLE, + + /// Encoding is in progress. + THR_RUN, + + /// Encoding is in progress but no more input data will + /// be read. + THR_FINISH, + + /// The main thread wants the thread to stop whatever it was doing + /// but not exit. + THR_STOP, + + /// The main thread wants the thread to exit. We could use + /// cancellation but since there's stopped anyway, this is lazier. + THR_EXIT, + +} worker_state; + + +typedef struct worker_thread_s worker_thread; +struct worker_thread_s { + worker_state state; + + /// Input buffer of coder->block_size bytes. The main thread will + /// put new input into this and update in_size accordingly. Once + /// no more input is coming, state will be set to THR_FINISH. + uint8_t *in; + + /// Amount of data available in the input buffer. This is modified + /// only by the main thread. + size_t in_size; + + /// Output buffer for this thread. This is set by the main + /// thread every time a new Block is started with this thread + /// structure. + lzma_outbuf *outbuf; + + /// Pointer to the main structure is needed when putting this + /// thread back to the stack of free threads. + lzma_coder *coder; + + /// The allocator is set by the main thread. Since a copy of the + /// pointer is kept here, the application must not change the + /// allocator before calling lzma_end(). + lzma_allocator *allocator; + + /// Block encoder + lzma_next_coder block_encoder; + + /// Compression options for this Block + lzma_block block_options; + + /// Next structure in the stack of free worker threads. + worker_thread *next; + + pthread_mutex_t mutex; + pthread_cond_t cond; + + /// The ID of this thread is used to join the thread + /// when it's not needed anymore. + pthread_t thread_id; +}; + + +struct lzma_coder_s { + enum { + SEQ_STREAM_HEADER, + SEQ_BLOCK, + SEQ_INDEX, + SEQ_STREAM_FOOTER, + } sequence; + + /// Start a new Block every block_size bytes of input unless + /// LZMA_FULL_FLUSH or LZMA_FULL_BARRIER is used earlier. + size_t block_size; + + /// The filter chain currently in use + lzma_filter filters[LZMA_FILTERS_MAX + 1]; + + + /// Index to hold sizes of the Blocks + lzma_index *index; + + /// Index encoder + lzma_next_coder index_encoder; + + + /// Stream Flags for encoding the Stream Header and Stream Footer. + lzma_stream_flags stream_flags; + + /// Buffer to hold Stream Header and Stream Footer. + uint8_t header[LZMA_STREAM_HEADER_SIZE]; + + /// Read position in header[] + size_t header_pos; + + + /// Output buffer queue for compressed data + lzma_outq outq; + + + /// True if wait_max is used. + bool has_timeout; + + /// Maximum wait time if cannot use all the input and cannot + /// fill the output buffer. + struct timespec wait_max; + + + /// Error code from a worker thread + lzma_ret thread_error; + + /// Array of allocated thread-specific structures + worker_thread *threads; + + /// Number of structures in "threads" above. This is also the + /// number of threads that will be created at maximum. + uint32_t threads_max; + + /// Number of thread structures that have been initialized, and + /// thus the number of worker threads actually created so far. + uint32_t threads_initialized; + + /// Stack of free threads. When a thread finishes, it puts itself + /// back into this stack. This starts as empty because threads + /// are created only when actually needed. + worker_thread *threads_free; + + /// The most recent worker thread to which the main thread writes + /// the new input from the application. + worker_thread *thr; + + pthread_mutex_t mutex; + mythread_cond cond; +}; + + +/// Tell the main thread that something has gone wrong. +static void +worker_error(worker_thread *thr, lzma_ret ret) +{ + assert(ret != LZMA_OK); + assert(ret != LZMA_STREAM_END); + + mythread_sync(thr->coder->mutex) { + if (thr->coder->thread_error == LZMA_OK) + thr->coder->thread_error = ret; + + mythread_cond_signal(&thr->coder->cond); + } + + return; +} + + +static worker_state +worker_encode(worker_thread *thr, worker_state state) +{ + // Set the Block options. + thr->block_options = (lzma_block){ + .version = 0, + .check = thr->coder->stream_flags.check, + .compressed_size = thr->coder->outq.buf_size_max, + .uncompressed_size = thr->coder->block_size, + + // TODO: To allow changing the filter chain, the filters + // array must be copied to each worker_thread. + .filters = thr->coder->filters, + }; + + // Calculate maximum size of the Block Header. This amount is + // reserved in the beginning of the buffer so that Block Header + // along with Compressed Size and Uncompressed Size can be + // written there. + lzma_ret ret = lzma_block_header_size(&thr->block_options); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + // Initialize the Block encoder. + ret = lzma_block_encoder_init(&thr->block_encoder, + thr->allocator, &thr->block_options); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + size_t in_pos = 0; + size_t in_size = 0; + + thr->outbuf->size = thr->block_options.header_size; + const size_t out_size = thr->coder->outq.buf_size_max; + + do { + mythread_sync(thr->mutex) { + while (in_size == thr->in_size + && thr->state == THR_RUN) + pthread_cond_wait(&thr->cond, &thr->mutex); + + state = thr->state; + in_size = thr->in_size; + + // TODO? Store in_pos and out_pos into *thr here + // so that the application may read them via + // some currently non-existing function to get + // progress information. + } + + // Return if we were asked to stop or exit. + if (state >= THR_STOP) + return state; + + lzma_action action = state == THR_FINISH + ? LZMA_FINISH : LZMA_RUN; + + // Limit the amount of input given to the Block encoder + // at once. This way this thread can react fairly quickly + // if the main thread wants us to stop or exit. + static const size_t in_chunk_max = 16384; + size_t in_limit = in_size; + if (in_size - in_pos > in_chunk_max) { + in_limit = in_pos + in_chunk_max; + action = LZMA_RUN; + } + + ret = thr->block_encoder.code( + thr->block_encoder.coder, thr->allocator, + thr->in, &in_pos, in_limit, thr->outbuf->buf, + &thr->outbuf->size, out_size, action); + } while (ret == LZMA_OK); + + if (ret != LZMA_STREAM_END) { + worker_error(thr, ret); + return THR_STOP; + } + + assert(state == THR_FINISH); + + // Encode the Block Header. By doing it after the compression, + // we can store the Compressed Size and Uncompressed Size fields. + ret = lzma_block_header_encode(&thr->block_options, thr->outbuf->buf); + if (ret != LZMA_OK) { + worker_error(thr, ret); + return THR_STOP; + } + + // Set the size information that will be read by the main thread + // to write the Index field. + thr->outbuf->unpadded_size + = lzma_block_unpadded_size(&thr->block_options); + assert(thr->outbuf->unpadded_size != 0); + thr->outbuf->uncompressed_size = thr->block_options.uncompressed_size; + + return THR_FINISH; +} + + +static void * +worker_start(void *thr_ptr) +{ + worker_thread *thr = thr_ptr; + worker_state state = THR_IDLE; // Init to silence a warning + + while (true) { + // Wait for work. + mythread_sync(thr->mutex) { + while (true) { + // The thread is already idle so if we are + // requested to stop, just set the state. + if (thr->state == THR_STOP) + thr->state = THR_IDLE; + + state = thr->state; + if (state != THR_IDLE) + break; + + pthread_cond_wait(&thr->cond, &thr->mutex); + } + } + + assert(state != THR_IDLE); + assert(state != THR_STOP); + + if (state <= THR_FINISH) + state = worker_encode(thr, state); + + if (state == THR_EXIT) + break; + + // Mark the thread as idle. Signal is needed for the case + // where the main thread is waiting for the threads to stop. + mythread_sync(thr->mutex) { + thr->state = THR_IDLE; + pthread_cond_signal(&thr->cond); + } + + mythread_sync(thr->coder->mutex) { + // Mark the output buffer as finished if + // no errors occurred. + thr->outbuf->finished = state == THR_FINISH; + + // Return this thread to the stack of free threads. + thr->next = thr->coder->threads_free; + thr->coder->threads_free = thr; + + mythread_cond_signal(&thr->coder->cond); + } + } + + // Exiting, free the resources. + pthread_mutex_destroy(&thr->mutex); + pthread_cond_destroy(&thr->cond); + + lzma_next_end(&thr->block_encoder, thr->allocator); + lzma_free(thr->in, thr->allocator); + return NULL; +} + + +/// Make the threads stop but not exit. Optionally wait for them to stop. +static void +threads_stop(lzma_coder *coder, bool wait) +{ + // Tell the threads to stop. + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + coder->threads[i].state = THR_STOP; + pthread_cond_signal(&coder->threads[i].cond); + } + } + + if (!wait) + return; + + // Wait for the threads to settle in the idle state. + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + while (coder->threads[i].state != THR_IDLE) + pthread_cond_wait(&coder->threads[i].cond, + &coder->threads[i].mutex); + } + } + + return; +} + + +/// Stop the threads and free the resources associated with them. +/// Wait until the threads have exited. +static void +threads_end(lzma_coder *coder, lzma_allocator *allocator) +{ + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + coder->threads[i].state = THR_EXIT; + pthread_cond_signal(&coder->threads[i].cond); + } + } + + for (uint32_t i = 0; i < coder->threads_initialized; ++i) { + int ret = pthread_join(coder->threads[i].thread_id, NULL); + assert(ret == 0); + (void)ret; + } + + lzma_free(coder->threads, allocator); + return; +} + + +/// Initialize a new worker_thread structure and create a new thread. +static lzma_ret +initialize_new_thread(lzma_coder *coder, lzma_allocator *allocator) +{ + worker_thread *thr = &coder->threads[coder->threads_initialized]; + + thr->in = lzma_alloc(coder->block_size, allocator); + if (thr->in == NULL) + return LZMA_MEM_ERROR; + + if (pthread_mutex_init(&thr->mutex, NULL)) + goto error_mutex; + + if (pthread_cond_init(&thr->cond, NULL)) + goto error_cond; + + thr->state = THR_IDLE; + thr->allocator = allocator; + thr->coder = coder; + thr->block_encoder = LZMA_NEXT_CODER_INIT; + + if (mythread_create(&thr->thread_id, &worker_start, thr)) + goto error_thread; + + ++coder->threads_initialized; + coder->thr = thr; + + return LZMA_OK; + +error_thread: + pthread_cond_destroy(&thr->cond); + +error_cond: + pthread_mutex_destroy(&thr->mutex); + +error_mutex: + lzma_free(thr->in, allocator); + return LZMA_MEM_ERROR; +} + + +static lzma_ret +get_thread(lzma_coder *coder, lzma_allocator *allocator) +{ + // If there are no free output subqueues, there is no + // point to try getting a thread. + if (!lzma_outq_has_buf(&coder->outq)) + return LZMA_OK; + + // If there is a free structure on the stack, use it. + mythread_sync(coder->mutex) { + if (coder->threads_free != NULL) { + coder->thr = coder->threads_free; + coder->threads_free = coder->threads_free->next; + } + } + + if (coder->thr == NULL) { + // If there are no uninitialized structures left, return. + if (coder->threads_initialized == coder->threads_max) + return LZMA_OK; + + // Initialize a new thread. + return_if_error(initialize_new_thread(coder, allocator)); + } + + // Reset the parts of the thread state that have to be done + // in the main thread. + mythread_sync(coder->thr->mutex) { + coder->thr->state = THR_RUN; + coder->thr->in_size = 0; + coder->thr->outbuf = lzma_outq_get_buf(&coder->outq); + pthread_cond_signal(&coder->thr->cond); + } + + return LZMA_OK; +} + + +static lzma_ret +stream_encode_in(lzma_coder *coder, lzma_allocator *allocator, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, lzma_action action) +{ + while (*in_pos < in_size + || (coder->thr != NULL && action != LZMA_RUN)) { + if (coder->thr == NULL) { + // Get a new thread. + const lzma_ret ret = get_thread(coder, allocator); + if (coder->thr == NULL) + return ret; + } + + // Copy the input data to thread's buffer. + size_t thr_in_size = coder->thr->in_size; + lzma_bufcpy(in, in_pos, in_size, coder->thr->in, + &thr_in_size, coder->block_size); + + // Tell the Block encoder to finish if + // - it has got block_size bytes of input; or + // - all input was used and LZMA_FINISH, LZMA_FULL_FLUSH, + // or LZMA_FULL_BARRIER was used. + // + // TODO: LZMA_SYNC_FLUSH and LZMA_SYNC_BARRIER. + const bool finish = thr_in_size == coder->block_size + || (*in_pos == in_size && action != LZMA_RUN); + + bool block_error = false; + + mythread_sync(coder->thr->mutex) { + if (coder->thr->state == THR_IDLE) { + // Something has gone wrong with the Block + // encoder. It has set coder->thread_error + // which we will read a few lines later. + block_error = true; + } else { + // Tell the Block encoder its new amount + // of input and update the state if needed. + coder->thr->in_size = thr_in_size; + + if (finish) + coder->thr->state = THR_FINISH; + + pthread_cond_signal(&coder->thr->cond); + } + } + + if (block_error) { + lzma_ret ret; + + mythread_sync(coder->mutex) { + ret = coder->thread_error; + } + + return ret; + } + + if (finish) + coder->thr = NULL; + } + + return LZMA_OK; +} + + +/// Wait until more input can be consumed, more output can be read, or +/// an optional timeout is reached. +static bool +wait_for_work(lzma_coder *coder, struct timespec *wait_abs, + bool *has_blocked, bool has_input) +{ + if (coder->has_timeout && !*has_blocked) { + // Every time when stream_encode_mt() is called via + // lzma_code(), *has_block starts as false. We set it + // to true here and calculate the absolute time when + // we must return if there's nothing to do. + // + // The idea of *has_blocked is to avoid unneeded calls + // to mythread_cond_abstime(), which may do a syscall + // depending on the operating system. + *has_blocked = true; + *wait_abs = coder->wait_max; + mythread_cond_abstime(&coder->cond, wait_abs); + } + + bool timed_out = false; + + mythread_sync(coder->mutex) { + // There are four things that we wait. If one of them + // becomes possible, we return. + // - If there is input left, we need to get a free + // worker thread and an output buffer for it. + // - Data ready to be read from the output queue. + // - A worker thread indicates an error. + // - Time out occurs. + while ((!has_input || coder->threads_free == NULL + || !lzma_outq_has_buf(&coder->outq)) + && !lzma_outq_is_readable(&coder->outq) + && coder->thread_error == LZMA_OK + && !timed_out) { + if (coder->has_timeout) + timed_out = mythread_cond_timedwait( + &coder->cond, &coder->mutex, + wait_abs) != 0; + else + mythread_cond_wait(&coder->cond, + &coder->mutex); + } + } + + return timed_out; +} + + +static lzma_ret +stream_encode_mt(lzma_coder *coder, lzma_allocator *allocator, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size, lzma_action action) +{ + switch (coder->sequence) { + case SEQ_STREAM_HEADER: + lzma_bufcpy(coder->header, &coder->header_pos, + sizeof(coder->header), + out, out_pos, out_size); + if (coder->header_pos < sizeof(coder->header)) + return LZMA_OK; + + coder->header_pos = 0; + coder->sequence = SEQ_BLOCK; + + // Fall through + + case SEQ_BLOCK: { + // Initialized to silence warnings. + lzma_vli unpadded_size = 0; + lzma_vli uncompressed_size = 0; + lzma_ret ret = LZMA_OK; + + // These are for wait_for_work(). + bool has_blocked = false; + struct timespec wait_abs; + + while (true) { + mythread_sync(coder->mutex) { + // Check for Block encoder errors. + ret = coder->thread_error; + if (ret != LZMA_OK) { + assert(ret != LZMA_STREAM_END); + break; + } + + // Try to read compressed data to out[]. + ret = lzma_outq_read(&coder->outq, + out, out_pos, out_size, + &unpadded_size, + &uncompressed_size); + } + + if (ret == LZMA_STREAM_END) { + // End of Block. Add it to the Index. + ret = lzma_index_append(coder->index, + allocator, unpadded_size, + uncompressed_size); + + // If we didn't fill the output buffer yet, + // try to read more data. Maybe the next + // outbuf has been finished already too. + if (*out_pos < out_size) + continue; + } + + if (ret != LZMA_OK) { + // coder->thread_error was set or + // lzma_index_append() failed. + threads_stop(coder, false); + return ret; + } + + // Check if the last Block was finished. + if (action == LZMA_FINISH + && *in_pos == in_size + && lzma_outq_is_empty( + &coder->outq)) + break; + + // Try to give uncompressed data to a worker thread. + ret = stream_encode_in(coder, allocator, + in, in_pos, in_size, action); + if (ret != LZMA_OK) { + threads_stop(coder, false); + return ret; + } + + // Return if + // - we have used all the input and expect to + // get more input; or + // - the output buffer has been filled. + // + // TODO: Support flushing. + if ((*in_pos == in_size && action != LZMA_FINISH) + || *out_pos == out_size) + return LZMA_OK; + + // Neither in nor out has been used completely. + // Wait until there's something we can do. + if (wait_for_work(coder, &wait_abs, &has_blocked, + *in_pos < in_size)) + return LZMA_TIMED_OUT; + } + + // All Blocks have been encoded and the threads have stopped. + // Prepare to encode the Index field. + return_if_error(lzma_index_encoder_init( + &coder->index_encoder, allocator, + coder->index)); + coder->sequence = SEQ_INDEX; + } + + // Fall through + + case SEQ_INDEX: { + // Call the Index encoder. It doesn't take any input, so + // those pointers can be NULL. + const lzma_ret ret = coder->index_encoder.code( + coder->index_encoder.coder, allocator, + NULL, NULL, 0, + out, out_pos, out_size, LZMA_RUN); + if (ret != LZMA_STREAM_END) + return ret; + + // Encode the Stream Footer into coder->buffer. + coder->stream_flags.backward_size + = lzma_index_size(coder->index); + if (lzma_stream_footer_encode(&coder->stream_flags, + coder->header) != LZMA_OK) + return LZMA_PROG_ERROR; + + coder->sequence = SEQ_STREAM_FOOTER; + } + + // Fall through + + case SEQ_STREAM_FOOTER: + lzma_bufcpy(coder->header, &coder->header_pos, + sizeof(coder->header), + out, out_pos, out_size); + return coder->header_pos < sizeof(coder->header) + ? LZMA_OK : LZMA_STREAM_END; + } + + assert(0); + return LZMA_PROG_ERROR; +} + + +static void +stream_encoder_mt_end(lzma_coder *coder, lzma_allocator *allocator) +{ + // Threads must be killed before the output queue can be freed. + threads_end(coder, allocator); + lzma_outq_end(&coder->outq, allocator); + + for (size_t i = 0; coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i) + lzma_free(coder->filters[i].options, allocator); + + lzma_next_end(&coder->index_encoder, allocator); + lzma_index_end(coder->index, allocator); + + mythread_cond_destroy(&coder->cond); + pthread_mutex_destroy(&coder->mutex); + + lzma_free(coder, allocator); + return; +} + + +/// Options handling for lzma_stream_encoder_mt_init() and +/// lzma_stream_encoder_mt_memusage() +static lzma_ret +get_options(const lzma_mt *options, lzma_options_easy *opt_easy, + const lzma_filter **filters, uint64_t *block_size, + uint64_t *outbuf_size_max) +{ + // Validate some of the options. + if (options == NULL) + return LZMA_PROG_ERROR; + + if (options->flags != 0 || options->threads == 0 + || options->threads > LZMA_THREADS_MAX) + return LZMA_OPTIONS_ERROR; + + if (options->filters != NULL) { + // Filter chain was given, use it as is. + *filters = options->filters; + } else { + // Use a preset. + if (lzma_easy_preset(opt_easy, options->preset)) + return LZMA_OPTIONS_ERROR; + + *filters = opt_easy->filters; + } + + // Block size + if (options->block_size > 0) { + if (options->block_size > BLOCK_SIZE_MAX) + return LZMA_OPTIONS_ERROR; + + *block_size = options->block_size; + } else { + // Determine the Block size from the filter chain. + *block_size = lzma_mt_block_size(*filters); + if (*block_size == 0) + return LZMA_OPTIONS_ERROR; + + assert(*block_size <= BLOCK_SIZE_MAX); + } + + // Calculate the maximum amount output that a single output buffer + // may need to hold. This is the same as the maximum total size of + // a Block. + // + // FIXME: As long as the encoder keeps the whole input buffer + // available and doesn't start writing output before finishing + // the Block, it could use lzma_stream_buffer_bound() and use + // uncompressed LZMA2 chunks if the data doesn't compress. + *outbuf_size_max = *block_size + *block_size / 16 + 16384; + + return LZMA_OK; +} + + +static lzma_ret +stream_encoder_mt_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_mt *options) +{ + lzma_next_coder_init(&stream_encoder_mt_init, next, allocator); + + // Get the filter chain. + lzma_options_easy easy; + const lzma_filter *filters; + uint64_t block_size; + uint64_t outbuf_size_max; + return_if_error(get_options(options, &easy, &filters, + &block_size, &outbuf_size_max)); + +#if SIZE_MAX < UINT64_MAX + if (block_size > SIZE_MAX) + return LZMA_MEM_ERROR; +#endif + + // FIXME TODO: Validate the filter chain so that we can give + // an error in this function instead of delaying it to the first + // call to lzma_code(). + + // Validate the Check ID. + if ((unsigned int)(options->check) > LZMA_CHECK_ID_MAX) + return LZMA_PROG_ERROR; + + if (!lzma_check_is_supported(options->check)) + return LZMA_UNSUPPORTED_CHECK; + + // Allocate and initialize the base structure if needed. + if (next->coder == NULL) { + next->coder = lzma_alloc(sizeof(lzma_coder), allocator); + if (next->coder == NULL) + return LZMA_MEM_ERROR; + + // For the mutex and condition variable initializations + // the error handling has to be done here because + // stream_encoder_mt_end() doesn't know if they have + // already been initialized or not. + if (pthread_mutex_init(&next->coder->mutex, NULL)) { + lzma_free(next->coder, allocator); + next->coder = NULL; + return LZMA_MEM_ERROR; + } + + if (mythread_cond_init(&next->coder->cond)) { + pthread_mutex_destroy(&next->coder->mutex); + lzma_free(next->coder, allocator); + next->coder = NULL; + return LZMA_MEM_ERROR; + } + + next->code = &stream_encode_mt; + next->end = &stream_encoder_mt_end; +// next->update = &stream_encoder_mt_update; + + next->coder->filters[0].id = LZMA_VLI_UNKNOWN; + next->coder->index_encoder = LZMA_NEXT_CODER_INIT; + next->coder->index = NULL; + memzero(&next->coder->outq, sizeof(next->coder->outq)); + next->coder->threads = NULL; + next->coder->threads_max = 0; + next->coder->threads_initialized = 0; + } + + // Basic initializations + next->coder->sequence = SEQ_STREAM_HEADER; + next->coder->block_size = (size_t)(block_size); + next->coder->thread_error = LZMA_OK; + next->coder->thr = NULL; + + // Allocate the thread-specific base structures. + assert(options->threads > 0); + if (next->coder->threads_max != options->threads) { + threads_end(next->coder, allocator); + + next->coder->threads = NULL; + next->coder->threads_max = 0; + + next->coder->threads_initialized = 0; + next->coder->threads_free = NULL; + + next->coder->threads = lzma_alloc( + options->threads * sizeof(worker_thread), + allocator); + if (next->coder->threads == NULL) + return LZMA_MEM_ERROR; + + next->coder->threads_max = options->threads; + } else { + // Reuse the old structures and threads. Tell the running + // threads to stop and wait until they have stopped. + threads_stop(next->coder, true); + } + + // Output queue + return_if_error(lzma_outq_init(&next->coder->outq, allocator, + outbuf_size_max, options->threads)); + + // Timeout + if (options->timeout > 0) { + next->coder->wait_max.tv_sec = options->timeout / 1000; + next->coder->wait_max.tv_nsec + = (options->timeout % 1000) * 1000000L; + next->coder->has_timeout = true; + } else { + next->coder->has_timeout = false; + } + + // Free the old filter chain and copy the new one. + for (size_t i = 0; next->coder->filters[i].id != LZMA_VLI_UNKNOWN; ++i) + lzma_free(next->coder->filters[i].options, allocator); + + return_if_error(lzma_filters_copy(options->filters, + next->coder->filters, allocator)); + + // Index + lzma_index_end(next->coder->index, allocator); + next->coder->index = lzma_index_init(allocator); + if (next->coder->index == NULL) + return LZMA_MEM_ERROR; + + // Stream Header + next->coder->stream_flags.version = 0; + next->coder->stream_flags.check = options->check; + return_if_error(lzma_stream_header_encode( + &next->coder->stream_flags, next->coder->header)); + + next->coder->header_pos = 0; + + return LZMA_OK; +} + + +extern LZMA_API(lzma_ret) +lzma_stream_encoder_mt(lzma_stream *strm, const lzma_mt *options) +{ + lzma_next_strm_init(stream_encoder_mt_init, strm, options); + + strm->internal->supported_actions[LZMA_RUN] = true; +// strm->internal->supported_actions[LZMA_SYNC_FLUSH] = true; +// strm->internal->supported_actions[LZMA_FULL_FLUSH] = true; +// strm->internal->supported_actions[LZMA_FULL_BARRIER] = true; + strm->internal->supported_actions[LZMA_FINISH] = true; + + return LZMA_OK; +} + + +// This function name is a monster but it's consistent with the older +// monster names. :-( 31 chars is the max that C99 requires so in that +// sense it's not too long. ;-) +extern LZMA_API(uint64_t) +lzma_stream_encoder_mt_memusage(const lzma_mt *options) +{ + lzma_options_easy easy; + const lzma_filter *filters; + uint64_t block_size; + uint64_t outbuf_size_max; + + if (get_options(options, &easy, &filters, &block_size, + &outbuf_size_max) != LZMA_OK) + return UINT64_MAX; + + // Memory usage of the input buffers + const uint64_t inbuf_memusage = options->threads * block_size; + + // Memory usage of the filter encoders + uint64_t filters_memusage + = lzma_raw_encoder_memusage(options->filters); + if (filters_memusage == UINT64_MAX) + return UINT64_MAX; + + filters_memusage *= options->threads; + + // Memory usage of the output queue + const uint64_t outq_memusage = lzma_outq_memusage( + outbuf_size_max, options->threads); + if (outq_memusage == UINT64_MAX) + return UINT64_MAX; + + // Sum them with overflow checking. + uint64_t total_memusage = LZMA_MEMUSAGE_BASE + sizeof(lzma_coder) + + options->threads * sizeof(worker_thread); + + if (UINT64_MAX - total_memusage < inbuf_memusage) + return UINT64_MAX; + + total_memusage += inbuf_memusage; + + if (UINT64_MAX - total_memusage < filters_memusage) + return UINT64_MAX; + + total_memusage += filters_memusage; + + if (UINT64_MAX - total_memusage < outq_memusage) + return UINT64_MAX; + + return total_memusage + outq_memusage; +} |