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author | Lasse Collin <lasse.collin@tukaani.org> | 2012-12-14 20:13:32 +0200 |
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committer | Lasse Collin <lasse.collin@tukaani.org> | 2012-12-14 20:13:32 +0200 |
commit | e7b424d267a34803db8d92a3515528be2ed45abd (patch) | |
tree | 80da65be9f9c6b5488de6c1c24127738fad4bd3a /src/liblzma/common/stream_encoder_mt.c | |
parent | liblzma: Fix mythread_sync for nested locking. (diff) | |
download | xz-e7b424d267a34803db8d92a3515528be2ed45abd.tar.xz |
Make the progress indicator smooth in threaded mode.
This adds lzma_get_progress() to liblzma and takes advantage
of it in xz.
lzma_get_progress() collects progress information from
the thread-specific structures so that fairly accurate
progress information is available to applications. Adding
a new function seemed to be a better way than making the
information directly available in lzma_stream (like total_in
and total_out are) because collecting the information requires
locking mutexes. It's waste of time to do it more often than
the up to date information is actually needed by an application.
Diffstat (limited to 'src/liblzma/common/stream_encoder_mt.c')
-rw-r--r-- | src/liblzma/common/stream_encoder_mt.c | 77 |
1 files changed, 72 insertions, 5 deletions
diff --git a/src/liblzma/common/stream_encoder_mt.c b/src/liblzma/common/stream_encoder_mt.c index 4c7e1bc2..3199cf80 100644 --- a/src/liblzma/common/stream_encoder_mt.c +++ b/src/liblzma/common/stream_encoder_mt.c @@ -71,6 +71,12 @@ struct worker_thread_s { /// allocator before calling lzma_end(). const lzma_allocator *allocator; + /// Amount of uncompressed data that has already been compressed. + uint64_t progress_in; + + /// Amount of compressed data that is ready. + uint64_t progress_out; + /// Block encoder lzma_next_coder block_encoder; @@ -157,6 +163,16 @@ struct lzma_coder_s { /// the new input from the application. worker_thread *thr; + + /// Amount of uncompressed data in Blocks that have already + /// been finished. + uint64_t progress_in; + + /// Amount of compressed data in Stream Header + Blocks that + /// have already been finished. + uint64_t progress_out; + + pthread_mutex_t mutex; mythread_cond cond; }; @@ -183,6 +199,9 @@ worker_error(worker_thread *thr, lzma_ret ret) static worker_state worker_encode(worker_thread *thr, worker_state state) { + assert(thr->progress_in == 0); + assert(thr->progress_out == 0); + // Set the Block options. thr->block_options = (lzma_block){ .version = 0, @@ -221,17 +240,22 @@ worker_encode(worker_thread *thr, worker_state state) do { mythread_sync(thr->mutex) { + // Store in_pos and out_pos into *thr so that + // an application may read them via + // lzma_get_progress() to get progress information. + // + // NOTE: These aren't updated when the encoding + // finishes. Instead, the final values are taken + // later from thr->outbuf. + thr->progress_in = in_pos; + thr->progress_out = thr->outbuf->size; + while (in_size == thr->in_size && thr->state == THR_RUN) pthread_cond_wait(&thr->cond, &thr->mutex); state = thr->state; in_size = thr->in_size; - - // TODO? Store in_pos and out_pos into *thr here - // so that the application may read them via - // some currently non-existing function to get - // progress information. } // Return if we were asked to stop or exit. @@ -329,6 +353,13 @@ worker_start(void *thr_ptr) // no errors occurred. thr->outbuf->finished = state == THR_FINISH; + // Update the main progress info. + thr->coder->progress_in + += thr->outbuf->uncompressed_size; + thr->coder->progress_out += thr->outbuf->size; + thr->progress_in = 0; + thr->progress_out = 0; + // Return this thread to the stack of free threads. thr->next = thr->coder->threads_free; thr->coder->threads_free = thr; @@ -417,6 +448,8 @@ initialize_new_thread(lzma_coder *coder, const lzma_allocator *allocator) thr->state = THR_IDLE; thr->allocator = allocator; thr->coder = coder; + thr->progress_in = 0; + thr->progress_out = 0; thr->block_encoder = LZMA_NEXT_CODER_INIT; if (mythread_create(&thr->thread_id, &worker_start, thr)) @@ -695,6 +728,13 @@ stream_encode_mt(lzma_coder *coder, const lzma_allocator *allocator, &coder->index_encoder, allocator, coder->index)); coder->sequence = SEQ_INDEX; + + // Update the progress info to take the Index and + // Stream Footer into account. Those are very fast to encode + // so in terms of progress information they can be thought + // to be ready to be copied out. + coder->progress_out += lzma_index_size(coder->index) + + LZMA_STREAM_HEADER_SIZE; } // Fall through @@ -810,6 +850,28 @@ get_options(const lzma_mt *options, lzma_options_easy *opt_easy, } +static void +get_progress(lzma_coder *coder, uint64_t *progress_in, uint64_t *progress_out) +{ + // Lock coder->mutex to prevent finishing threads from moving their + // progress info from the worker_thread structure to lzma_coder. + mythread_sync(coder->mutex) { + *progress_in = coder->progress_in; + *progress_out = coder->progress_out; + + for (size_t i = 0; i < coder->threads_initialized; ++i) { + mythread_sync(coder->threads[i].mutex) { + *progress_in += coder->threads[i].progress_in; + *progress_out += coder->threads[i] + .progress_out; + } + } + } + + return; +} + + static lzma_ret stream_encoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_mt *options) @@ -865,6 +927,7 @@ stream_encoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator, next->code = &stream_encode_mt; next->end = &stream_encoder_mt_end; + next->get_progress = &get_progress; // next->update = &stream_encoder_mt_update; next->coder->filters[0].id = LZMA_VLI_UNKNOWN; @@ -941,6 +1004,10 @@ stream_encoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator, next->coder->header_pos = 0; + // Progress info + next->coder->progress_in = 0; + next->coder->progress_out = LZMA_STREAM_HEADER_SIZE; + return LZMA_OK; } |