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author | Lasse Collin <lasse.collin@tukaani.org> | 2008-05-06 15:15:07 +0300 |
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committer | Lasse Collin <lasse.collin@tukaani.org> | 2008-05-06 15:15:07 +0300 |
commit | 11de5d5267f7a0a7f0a4d34eec147e65eaf9f9cf (patch) | |
tree | 5503159532d56511eb7a0d48812d4f99bc39df69 /doc | |
parent | Typo fix (diff) | |
download | xz-11de5d5267f7a0a7f0a4d34eec147e65eaf9f9cf.tar.xz |
Bunch of grammar fixes from meyering.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/liblzma-security.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/liblzma-security.txt b/doc/liblzma-security.txt index 78947bd8..55bc57bc 100644 --- a/doc/liblzma-security.txt +++ b/doc/liblzma-security.txt @@ -86,7 +86,7 @@ Using liblzma securely The simplest solution is to use setrlimit() if the kernel supports RLIMIT_AS, which limits the memory usage of the whole process. - For more portable and fine-grained limitting, you can use + For more portable and fine-grained limiting, you can use memory limiter functions found from <lzma/memlimit.h>. @@ -121,7 +121,7 @@ Using liblzma securely A single-threaded decoder should simply use a memory limiter and indicate an error if it runs out of memory. - Memory-limitting with multi-threaded decoding is tricky. The simple + Memory-limiting with multi-threaded decoding is tricky. The simple solution is to divide the maximum allowed memory usage with the maximum allowed threads, and give each Block decoder their own independent lzma_memory_limiter. The drawback is that if one Block @@ -132,7 +132,7 @@ Using liblzma securely Depending on the application and the expected type of input, this may either be the best solution or a source of hard-to-repeat problems. Consider the following requirements: - - You use at maximum of n threads. + - You use a maximum of n threads. - x(i) is the decoder memory requirements of the Block number i in an expected input Stream. - The memory limiter is set to higher value than the sum of n @@ -150,7 +150,7 @@ Using liblzma securely Most .lzma files have all the Blocks encoded with identical settings, or at least the memory usage won't vary dramatically. That's why most multi-threaded decoders probably want to use the simple "separate - lzma_memory_limiter for each thread" solution, possibly fallbacking + lzma_memory_limiter for each thread" solution, possibly falling back to single-threaded mode in case the per-thread memory limits aren't enough in multi-threaded mode. |