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author | Lasse Collin <lasse.collin@tukaani.org> | 2014-12-20 20:42:33 +0200 |
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committer | Lasse Collin <lasse.collin@tukaani.org> | 2014-12-20 20:42:33 +0200 |
commit | 3af91040bb42c21afbb81f5568c3313125e61192 (patch) | |
tree | ca26a565aee48f615b4285470b697606bbaf8171 /INSTALL | |
parent | Windows: Update the build script and README-Windows.txt. (diff) | |
download | xz-3af91040bb42c21afbb81f5568c3313125e61192.tar.xz |
Windows: Update build instructions.
Diffstat (limited to 'INSTALL')
-rw-r--r-- | INSTALL | 15 |
1 files changed, 9 insertions, 6 deletions
@@ -138,15 +138,18 @@ XZ Utils Installation redistributable .zip or .7z file. See windows/INSTALL-Windows.txt for more information. - It might be possible to build liblzma with a non-GNU toolchain too, - but that will probably require writing a separate makefile. Building + It may be possible to build liblzma with other toolchains too, but + that will probably require writing a separate makefile. Building the command line tools with non-GNU toolchains will be harder than building only liblzma. - Even if liblzma is built with MinGW, the resulting DLL or static - library can be used by other compilers and linkers, including MSVC. - Thus, it shouldn't be a problem to use MinGW to build liblzma even - if you cannot use MinGW to build the rest of your project. See + Starting with XZ Utils 5.2.0, building liblzma (not the whole + XZ Utils) should work with MSVC 2013 update 2 or later using + windows/config.h. No project files or makefiles are included yet, + so the build process isn't as convenient yet as it could be. + + Even if liblzma is built with MinGW(-w64), the resulting DLL can + be used by other compilers and linkers, including MSVC. See windows/README-Windows.txt for details. |