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///////////////////////////////////////////////////////////////////////////////
//
/// \file       mytime.c
/// \brief      Time handling functions
//
//  Author:     Lasse Collin
//
//  This file has been put into the public domain.
//  You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////

#include "private.h"

#if defined(HAVE_CLOCK_GETTIME) && defined(HAVE_CLOCK_MONOTONIC)
#	include <time.h>
#else
#	include <sys/time.h>
#endif

uint64_t opt_flush_timeout = 0;

#ifdef USE_SIGTSTP_HANDLER
static volatile uint64_t start_time;
#else
static uint64_t start_time;
#endif

static uint64_t next_flush;


/// \brief      Get the current time as milliseconds
///
/// It's relative to some point but not necessarily to the UNIX Epoch.
static uint64_t
mytime_now(void)
{
#if defined(HAVE_CLOCK_GETTIME) && defined(HAVE_CLOCK_MONOTONIC)
	// If CLOCK_MONOTONIC was available at compile time but for some
	// reason isn't at runtime, fallback to CLOCK_REALTIME which
	// according to POSIX is mandatory for all implementations.
	static clockid_t clk_id = CLOCK_MONOTONIC;
	struct timespec tv;
	while (clock_gettime(clk_id, &tv))
		clk_id = CLOCK_REALTIME;

	return (uint64_t)tv.tv_sec * 1000 + (uint64_t)(tv.tv_nsec / 1000000);
#else
	struct timeval tv;
	gettimeofday(&tv, NULL);
	return (uint64_t)tv.tv_sec * 1000 + (uint64_t)(tv.tv_usec / 1000);
#endif
}


#ifdef USE_SIGTSTP_HANDLER
extern void
mytime_sigtstp_handler(int sig lzma_attribute((__unused__)))
{
	// Measure how long the process stays in the stopped state and add
	// that amount to start_time. This way the the progress indicator
	// won't count the stopped time as elapsed time and the estimated
	// remaining time won't be confused by the time spent in the
	// stopped state.
	//
	// FIXME? Is raising SIGSTOP the correct thing to do? POSIX.1-2017
	// says that orphan processes shouldn't stop on SIGTSTP. So perhaps
	// the most correct thing to do could be to revert to the default
	// handler for SIGTSTP, unblock SIGTSTP, and then raise(SIGTSTP).
	// It's quite a bit more complicated than just raising SIGSTOP though.
	//
	// The difference between raising SIGTSTP vs. SIGSTOP can be seen on
	// the shell command line too by running "echo $?" after stopping
	// a process but perhaps that doesn't matter.
	const uint64_t t = mytime_now();
	raise(SIGSTOP);
	start_time += mytime_now() - t;
	return;
}
#endif


extern void
mytime_set_start_time(void)
{
#ifdef USE_SIGTSTP_HANDLER
	// Block the signals when accessing start_time so that we cannot
	// end up with a garbage value. start_time is volatile but access
	// to it isn't atomic at least on 32-bit systems.
	signals_block();
#endif

	start_time = mytime_now();

#ifdef USE_SIGTSTP_HANDLER
	signals_unblock();
#endif

	return;
}


extern uint64_t
mytime_get_elapsed(void)
{
#ifdef USE_SIGTSTP_HANDLER
	signals_block();
#endif

	const uint64_t t = mytime_now() - start_time;

#ifdef USE_SIGTSTP_HANDLER
	signals_unblock();
#endif

	return t;
}


extern void
mytime_set_flush_time(void)
{
	next_flush = mytime_now() + opt_flush_timeout;
	return;
}


extern int
mytime_get_flush_timeout(void)
{
	if (opt_flush_timeout == 0 || opt_mode != MODE_COMPRESS)
		return -1;

	const uint64_t now = mytime_now();
	if (now >= next_flush)
		return 0;

	const uint64_t remaining = next_flush - now;
	return remaining > INT_MAX ? INT_MAX : (int)remaining;
}