///////////////////////////////////////////////////////////////////////////////
//
/// \file block_decoder.c
/// \brief Decodes .xz Blocks
//
// Author: Lasse Collin
//
// This file has been put into the public domain.
// You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////
#include "block_decoder.h"
#include "filter_decoder.h"
#include "check.h"
typedef struct {
enum {
SEQ_CODE,
SEQ_PADDING,
SEQ_CHECK,
} sequence;
/// The filters in the chain; initialized with lzma_raw_decoder_init().
lzma_next_coder next;
/// Decoding options; we also write Compressed Size and Uncompressed
/// Size back to this structure when the decoding has been finished.
lzma_block *block;
/// Compressed Size calculated while decoding
lzma_vli compressed_size;
/// Uncompressed Size calculated while decoding
lzma_vli uncompressed_size;
/// Maximum allowed Compressed Size; this takes into account the
/// size of the Block Header and Check fields when Compressed Size
/// is unknown.
lzma_vli compressed_limit;
/// Maximum allowed Uncompressed Size.
lzma_vli uncompressed_limit;
/// Position when reading the Check field
size_t check_pos;
/// Check of the uncompressed data
lzma_check_state check;
/// True if the integrity check won't be calculated and verified.
bool ignore_check;
} lzma_block_coder;
static inline bool
is_size_valid(lzma_vli size, lzma_vli reference)
{
return reference == LZMA_VLI_UNKNOWN || reference == size;
}
static lzma_ret
block_decode(void *coder_ptr, const lzma_allocator *allocator,
const uint8_t *restrict in, size_t *restrict in_pos,
size_t in_size, uint8_t *restrict out,
size_t *restrict out_pos, size_t out_size, lzma_action action)
{
lzma_block_coder *coder = coder_ptr;
switch (coder->sequence) {
case SEQ_CODE: {
const size_t in_start = *in_pos;
const size_t out_start = *out_pos;
// Limit the amount of input and output space that we give
// to the raw decoder based on the information we have
// (or don't have) from Block Header.
const size_t in_stop = *in_pos + (size_t)my_min(
in_size - *in_pos,
coder->compressed_limit - coder->compressed_size);
const size_t out_stop = *out_pos + (size_t)my_min(
out_size - *out_pos,
coder->uncompressed_limit - coder->uncompressed_size);
const lzma_ret ret = coder->next.code(coder->next.coder,
allocator, in, in_pos, in_stop,
out, out_pos, out_stop, action);
const size_t in_used = *in_pos - in_start;
const size_t out_used = *out_pos - out_start;
// Because we have limited the input and output sizes,
// we know that these cannot grow too big or overflow.
coder->compressed_size += in_used;
coder->uncompressed_size += out_used;
if (ret == LZMA_OK) {
const bool comp_done = coder->compressed_size
== coder->block->compressed_size;
const bool uncomp_done = coder->uncompressed_size
== coder->block->uncompressed_size;
// If both input and output amounts match the sizes
// in Block Header but we still got LZMA_OK instead
// of LZMA_STREAM_END, the file is broken.
if (comp_done && uncomp_done)
return LZMA_DATA_ERROR;
// If the decoder has consumed all the input that it
// needs but it still couldn't fill the output buffer
// or return LZMA_STREAM_END, the file is broken.
if (comp_done && *out_pos < out_size)
return LZMA_DATA_ERROR;
// If the decoder has produced all the output but
// it still didn't return LZMA_STREAM_END or consume
// more input (for example, detecting an end of
// payload marker may need more input but produce
// no output) the file is broken.
if (uncomp_done && *in_pos < in_size)
return LZMA_DATA_ERROR;
}
// Don't waste time updating the integrity check if it will be
// ignored. Also skip it if no new output was produced. This
// avoids null pointer + 0 (undefined behavior) when out == 0.
if (!coder->ignore_check && out_used > 0)
lzma_check_update(&coder->check, coder->block->check,
out + out_start, out_used);
if (ret != LZMA_STREAM_END)
return ret;
// Compressed and Uncompressed Sizes are now at their final
// values. Verify that they match the values given to us.
if (!is_size_valid(coder->compressed_size,
coder->block->compressed_size)
|| !is_size_valid(coder->uncompressed_size,
coder->block->uncompressed_size))
return LZMA_DATA_ERROR;
// Copy the values into coder->block. The caller
// may use this information to construct Index.
coder->block->compressed_size = coder->compressed_size;
coder->block->uncompressed_size = coder->uncompressed_size;
coder->sequence = SEQ_PADDING;
}
// Fall through
case SEQ_PADDING:
// Compressed Data is padded to a multiple of four bytes.
while (coder->compressed_size & 3) {
if (*in_pos >= in_size)
return LZMA_OK;
// We use compressed_size here just get the Padding
// right. The actual Compressed Size was stored to
// coder->block already, and won't be modified by
// us anymore.
++coder->compressed_size;
if (in[(*in_pos)++] != 0x00)
return LZMA_DATA_ERROR;
}
if (coder->block->check == LZMA_CHECK_NONE)
return LZMA_STREAM_END;
if (!coder->ignore_check)
lzma_check_finish(&coder->check, coder->block->check);
coder->sequence = SEQ_CHECK;
// Fall through
case SEQ_CHECK: {
const size_t check_size = lzma_check_size(coder->block->check);
lzma_bufcpy(in, in_pos, in_size, coder->block->raw_check,
&coder->check_pos, check_size);
if (coder->check_pos < check_size)
return LZMA_OK;
// Validate the Check only if we support it.
// coder->check.buffer may be uninitialized
// when the Check ID is not supported.
if (!coder->ignore_check
&& lzma_check_is_supported(coder->block->check)
&& memcmp(coder->block->raw_check,
coder->check.buffer.u8,
check_size) != 0)
return LZMA_DATA_ERROR;
return LZMA_STREAM_END;
}
}
return LZMA_PROG_ERROR;
}
static void
block_decoder_end(void *coder_ptr, const lzma_allocator *allocator)
{
lzma_block_coder *coder = coder_ptr;
lzma_next_end(&coder->next, allocator);
lzma_free(coder, allocator);
return;
}
extern lzma_ret
lzma_block_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
lzma_block *block)
{
lzma_next_coder_init(&lzma_block_decoder_init, next, allocator);
// Validate the options. lzma_block_unpadded_size() does that for us
// except for Uncompressed Size and filters. Filters are validated
// by the raw decoder.
if (lzma_block_unpadded_size(block) == 0
|| !lzma_vli_is_valid(block->uncompressed_size))
return LZMA_PROG_ERROR;
// Allocate *next->coder if needed.
lzma_block_coder *coder = next->coder;
if (coder == NULL) {
coder = lzma_alloc(sizeof(lzma_block_coder), allocator);
if (coder == NULL)
return LZMA_MEM_ERROR;
next->coder = coder;
next->code = &block_decode;
next->end = &block_decoder_end;
coder->next = LZMA_NEXT_CODER_INIT;
}
// Basic initializations
coder->sequence = SEQ_CODE;
coder->block = block;
coder->compressed_size = 0;
coder->uncompressed_size = 0;
// If Compressed Size is not known, we calculate the maximum allowed
// value so that encoded size of the Block (including Block Padding)
// is still a valid VLI and a multiple of four.
coder->compressed_limit
= block->compressed_size == LZMA_VLI_UNKNOWN
? (LZMA_VLI_MAX & ~LZMA_VLI_C(3))
- block->header_size
- lzma_check_size(block->check)
: block->compressed_size;
// With Uncompressed Size this is simpler. If Block Header lacks
// the size info, then LZMA_VLI_MAX is the maximum possible
// Uncompressed Size.
coder->uncompressed_limit
= block->uncompressed_size == LZMA_VLI_UNKNOWN
? LZMA_VLI_MAX
: block->uncompressed_size;
// Initialize the check. It's caller's problem if the Check ID is not
// supported, and the Block decoder cannot verify the Check field.
// Caller can test lzma_check_is_supported(block->check).
coder->check_pos = 0;
lzma_check_init(&coder->check, block->check);
coder->ignore_check = block->version >= 1
? block->ignore_check : false;
// Initialize the filter chain.
return lzma_raw_decoder_init(&coder->next, allocator,
block->filters);
}
extern LZMA_API(lzma_ret)
lzma_block_decoder(lzma_stream *strm, lzma_block *block)
{
lzma_next_strm_init(lzma_block_decoder_init, strm, block);
strm->internal->supported_actions[LZMA_RUN] = true;
strm->internal->supported_actions[LZMA_FINISH] = true;
return LZMA_OK;
}