/**
* \file lzma/base.h
* \brief Data types and functions used in many places of the public API
*
* \author Copyright (C) 1999-2006 Igor Pavlov
* \author Copyright (C) 2007 Lasse Collin
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
#ifndef LZMA_H_INTERNAL
# error Never include this file directly. Use <lzma.h> instead.
#endif
/**
* \brief Boolean
*
* This is here because C89 doesn't have stdbool.h. To set a value for
* variables having type lzma_bool, you can use
* - C99's `true' and `false' from stdbool.h;
* - C++'s internal `true' and `false'; or
* - integers one (true) and zero (false).
*/
typedef unsigned char lzma_bool;
/**
* \brief Type of reserved enumeration variable in structures
*
* To avoid breaking library ABI when new features are added, several
* structures contain extra variables that may be used in future. Since
* sizeof(enum) can be different than sizeof(int), and sizeof(enum) may
* even vary depending on the range of enumeration constants, we specify
* a separate type to be used for reserved enumeration variables. All
* enumeration constants in liblzma API will be non-negative and less
* than 128, which should guarantee that the ABI won't break even when
* new constants are added to existing enumerations.
*/
typedef enum {
LZMA_RESERVED_ENUM = 0
} lzma_reserved_enum;
/**
* \brief Return values used by several functions in liblzma
*
* Check the descriptions of specific functions to find out which return
* values they can return. With some functions the return values may have
* more specific meanings than described here; those differences are
* described per-function basis.
*/
typedef enum {
LZMA_OK = 0,
/**<
* \brief Operation completed successfully
*/
LZMA_STREAM_END = 1,
/**<
* \brief End of stream was reached
*
* In encoder, LZMA_SYNC_FLUSH, LZMA_FULL_FLUSH, or
* LZMA_FINISH was finished. In decoder, this indicates
* that all the data was successfully decoded.
*
* In all cases, when LZMA_STREAM_END is returned, the last
* output bytes should be picked from strm->next_out.
*/
LZMA_NO_CHECK = 2,
/**<
* \brief Input stream has no integrity check
*
* This return value can be returned only if the
* LZMA_TELL_NO_CHECK flag was used when initializing
* the decoder. LZMA_NO_CHECK is just a warning, and
* the decoding can be continued normally.
*
* It is possible to call lzma_get_check() immediatelly after
* lzma_code has returned LZMA_NO_CHECK. The result will
* naturally be LZMA_CHECK_NONE, but the possibility to call
* lzma_get_check() may be convenient in some applications.
*/
LZMA_UNSUPPORTED_CHECK = 3,
/**<
* \brief Cannot calculate the integrity check
*
* The usage of this return value is slightly different in
* encoders and decoders.
*
* Encoders can return this value only from the initialization
* function. If initialization fails with this value, the
* encoding cannot be done, because there's no way to produce
* output with the correct integrity check.
*
* Decoders can return this value only from the lzma_code
* function and only if the LZMA_TELL_UNSUPPORTED_CHECK flag
* was used when initializing the decoder. The decoding can
* still be continued normally even if the check type is
* unsupported, but naturally the check will not be validated,
* and possible errors may go undetected.
*
* With decoder, it is possible to call lzma_get_check()
* immediatelly after lzma_code has returned
* LZMA_UNSUPPORTED_CHECK. This way it is possible to find
* out what the unsupported Check ID was.
*/
LZMA_GET_CHECK = 4,
/**<
* \brief Integrity check type is now available
*
* This value can be returned only by the lzma_code() function
* and only if the decoder was initialized with the
* LZMA_TELL_ANY_CHECK flag. LZMA_GET_CHECK tells the
* application that it may now call lzma_get_check() to find
* out the Check ID. This can be used, for example, to
* implement a decoder that accepts only files that have
* strong enough integrity check.
*/
LZMA_MEM_ERROR = 5,
/**<
* \brief Cannot allocate memory
*
* Memory allocation failed, or the size of the allocation
* would be greater than SIZE_MAX.
*
* Due to lazy coding, the coding cannot be continued even
* if more memory were made available after LZMA_MEM_ERROR.
*/
LZMA_MEMLIMIT_ERROR = 6,
/**
* \brief Memory usage limit was reached
*
* Decoder would need more memory than allowed by the
* specified memory usage limit. To continue decoding,
* the memory usage limit has to be increased. See functions
* lzma_memlimit_get() and lzma_memlimit_set().
*/
LZMA_FORMAT_ERROR = 7,
/**<
* \brief Unknown file format
*
* The decoder did not recognize the input as supported file
* format. This error can occur, for example, when trying to
* decode LZMA_Alone format file with lzma_stream_decoder,
* because lzma_stream_decoder accepts only the new .lzma
* format.
*/
LZMA_OPTIONS_ERROR = 8,
/**<
* \brief Invalid or unsupported options
*
* Invalid or unsupported options, for example
* - unsupported filter(s) or filter options; or
* - reserved bits set in headers (decoder only).
*
* Rebuilding liblzma with more features enabled, or
* upgrading to a newer version of liblzma may help.
*/
LZMA_DATA_ERROR = 9,
/**<
* \brief Data is corrupt
*
* The usage of this return value is different in encoders
* and decoders. In both encoder and decoder, the coding
* cannot continue after this error.
*
* Encoders return this if size limits of the target file
* format would be exceeded. These limits are huge, thus
* getting this error from an encoder is mostly theoretical.
* For example, the maximum compressed and uncompressed
* size of a Stream created with lzma_stream_encoder is
* 2^63 - 1 bytes (one byte less than 8 EiB).
*
* Decoders return this error if the input data is corrupt.
* This can mean, for example, invalid CRC32 in headers
* or invalid check of uncompressed data.
*/
LZMA_BUF_ERROR = 10,
/**<
* \brief No progress is possible
*
* This error code is returned when the coder cannot consume
* any new input and produce any new output. The most common
* reason for this error is that the input stream being
* decoded is truncated or corrupt.
*
* This error is not fatal. Coding can be continued normally
* by providing more input and/or more output space, if
* possible.
*
* Typically the first call to lzma_code() that can do no
* progress returns LZMA_OK instead of LZMA_BUF_ERROR. Only
* the second consecutive call doing no progress will return
* LZMA_BUF_ERROR. This is by design.
*
* With zlib, Z_BUF_ERROR may be returned even if the
* application is doing nothing wrong. The above hack
* guarantees that liblzma never returns LZMA_BUF_ERROR
* to properly written applications unless the input file
* is truncated or corrupt. This should simplify the
* applications a little.
*/
LZMA_PROG_ERROR = 11,
/**<
* \brief Programming error
*
* This indicates that the arguments given to the function are
* invalid or the internal state of the decoder is corrupt.
* - Function arguments are invalid or the structures
* pointed by the argument pointers are invalid
* e.g. if strm->next_out has been set to NULL and
* strm->avail_out > 0 when calling lzma_code().
* - lzma_* functions have been called in wrong order
* e.g. lzma_code() was called right after lzma_end().
* - If errors occur randomly, the reason might be flaky
* hardware.
*
* If you think that your code is correct, this error code
* can be a sign of a bug in liblzma. See the documentation
* how to report bugs.
*/
} lzma_ret;
/**
* \brief The `action' argument for lzma_code()
*
* After the first use of LZMA_SYNC_FLUSH, LZMA_FULL_FLUSH, or LZMA_FINISH,
* the same `action' must is used until lzma_code() returns LZMA_STREAM_END.
* Also, the amount of input (that is, strm->avail_in) must not be modified
* by the application until lzma_code() returns LZMA_STREAM_END. Changing the
* `action' or modifying the amount of input will make lzma_code() return
* LZMA_PROG_ERROR.
*/
typedef enum {
LZMA_RUN = 0,
/**<
* \brief Continue coding
*
* Encoder: Encode as much input as possible. Some internal
* buffering will probably be done (depends on the filter
* chain in use), which causes latency: the input used won't
* usually be decodeable from the output of the same
* lzma_code() call.
*
* Decoder: Decode as much input as possible and produce as
* much output as possible. This action provides best
* throughput, but may introduce latency, because the
* decoder may decode more data into its internal buffers
* than that fits into next_out.
*/
LZMA_SYNC_FLUSH = 1,
/**<
* \brief Make all the input available at output
*
* Normally the encoder introduces some latency.
* LZMA_SYNC_FLUSH forces all the buffered data to be
* available at output without resetting the internal
* state of the encoder. This way it is possible to use
* compressed stream for example for communication over
* network.
*
* Only some filters support LZMA_SYNC_FLUSH. Trying to use
* LZMA_SYNC_FLUSH with filters that don't support it will
* make lzma_code() return LZMA_OPTIONS_ERROR. For example,
* LZMA1 doesn't support LZMA_SYNC_FLUSH but LZMA2 does.
*
* Using LZMA_SYNC_FLUSH very often can dramatically reduce
* the compression ratio. With some filters (for example,
* LZMA2), finetuning the compression options may help
* mitigate this problem significantly.
*
* Decoders don't support LZMA_SYNC_FLUSH.
*/
LZMA_FULL_FLUSH = 2,
/**<
* \brief Make all the input available at output
*
* This is like LZMA_SYNC_FLUSH except that this resets the
* internal encoder state.
*
*
*
* Finishes encoding of the current Data Block. All the input
* data going to the current Data Block must have been given
* to the encoder (the last bytes can still be pending in
* next_in). Call lzma_code() with LZMA_FULL_FLUSH until
* it returns LZMA_STREAM_END. Then continue normally with
* LZMA_RUN or finish the Stream with LZMA_FINISH.
*
* This action is supported only by Stream encoder and easy
* encoder (which uses Stream encoder). If there is no
* unfinished Block, no empty Block is created.
*/
LZMA_FINISH = 3
/**<
* \brief Finish the coding operation
*
*
*
*
* Finishes the coding operation. All the input data must
* have been given to the encoder (the last bytes can still
* be pending in next_in). Call lzma_code() with LZMA_FINISH
* until it returns LZMA_STREAM_END. Once LZMA_FINISH has
* been used, the amount of input must no longer be changed
* by the application.
*
* When decoding, using LZMA_FINISH is optional unless the
* LZMA_CONCATENATED flag was used when the decoder was
* initialized. When LZMA_CONCATENATED was not used, the only
* effect of LZMA_FINISH is that the amount of input must not
* be changed just like in the encoder.
*/
} lzma_action;
/**
* \brief Custom functions for memory handling
*
* A pointer to lzma_allocator may be passed via lzma_stream structure
* to liblzma, and some advanced function take pointer lzma_allocator as
* a separate function argument. The library will use the functions
* specified in lzma_allocator for memory handling instead of the default
* malloc() and free().
*
* liblzma doesn't make an internal copy of lzma_allocator. Thus, it is
* OK to change these function pointers in the middle of the coding
* process, but obviously it must be done carefully to make sure that the
* replacement `free' can deallocate memory allocated by the earlier
* `alloc' function(s).
*/
typedef struct {
/**
* \brief Pointer to custom memory allocation function
*
* If you don't want a custom allocator, but still want
* custom free(), set this to NULL and liblzma will use
* the standard malloc().
*
* \param opaque lzma_allocator.opaque (see below)
* \param nmemb Number of elements like in calloc().
* liblzma will always set nmemb to 1.
* This argument exists only for
* compatibility with zlib and libbzip2.
* \param size Size of an element in bytes.
* liblzma never sets this to zero.
*
* \return Pointer to the beginning of a memory block of
* size nmemb * size, or NULL if allocation fails
* for some reason. When allocation fails, functions
* of liblzma return LZMA_MEM_ERROR.
*
* For performance reasons, the allocator should not waste time
* zeroing the allocated buffers. This is not only about speed, but
* also memory usage, since the operating system kernel doesn't
* necessarily allocate the requested memory until it is actually
* used. With small input files liblzma may actually need only a
* fraction of the memory that it requested for allocation.
*
* \note LZMA_MEM_ERROR is also used when the size of the
* allocation would be greater than SIZE_MAX. Thus,
* don't assume that the custom allocator must have
* returned NULL if some function from liblzma
* returns LZMA_MEM_ERROR.
*/
void *(*alloc)(void *opaque, size_t nmemb, size_t size);
/**
* \brief Pointer to custom memory freeing function
*
* If you don't want a custom freeing function, but still
* want a custom allocator, set this to NULL and liblzma
* will use the standard free().
*
* \param opaque lzma_allocator.opaque (see below)
* \param ptr Pointer returned by lzma_allocator.alloc(),
* or when it is set to NULL, a pointer returned
* by the standard malloc().
*/
void (*free)(void *opaque, void *ptr);
/**
* \brief Pointer passed to .alloc() and .free()
*
* opaque is passed as the first argument to lzma_allocator.alloc()
* and lzma_allocator.free(). This intended to ease implementing
* custom memory allocation functions for use with liblzma.
*
* If you don't need this, you should set this to NULL.
*/
void *opaque;
} lzma_allocator;
/**
* \brief Internal data structure
*
* The contents of this structure is not visible outside the library.
*/
typedef struct lzma_internal_s lzma_internal;
/**
* \brief Passing data to and from liblzma
*
* The lzma_stream structure is used for
* - passing pointers to input and output buffers to liblzma;
* - defining custom memory hander functions; and
* - holding a pointer to coder-specific internal data structures.
*
* The typical usage
*
* - After allocating lzma_stream (on stack or with malloc()), it must be
* initialized to LZMA_STREAM_INIT (see LZMA_STREAM_INIT for details).
*
* - Initialize a coder to the lzma_stream, for example by using
* lzma_easy_encoder() or lzma_auto_decoder(). In contrast to zlib,
* strm->next_in and strm->next_out are ignored by all initialization
* functions, thus it is safe to not initialize them yet. The
* initialization functions always set strm->total_in and strm->total_out
* to zero.
*
* - Use lzma_code() to do the actual work.
*
* - Once the coding has been finished, the existing lzma_stream can be
* reused. It is OK to reuse lzma_stream with different initialization
* function without calling lzma_end() first. Old allocations are
* automatically freed.
*
* - Finally, use lzma_end() to free the allocated memory.
*
* Application may modify values of total_in and total_out as it wants.
* They are updated by liblzma to match the amount of data read and
* written, but liblzma doesn't use the values internally.
*/
typedef struct {
const uint8_t *next_in; /**< Pointer to the next input byte. */
size_t avail_in; /**< Number of available input bytes in next_in. */
uint64_t total_in; /**< Total number of bytes read by liblzma. */
uint8_t *next_out; /**< Pointer to the next output position. */
size_t avail_out; /**< Amount of free space in next_out. */
uint64_t total_out; /**< Total number of bytes written by liblzma. */
/**
* Custom memory allocation functions. Set to NULL to use
* the standard malloc() and free().
*/
lzma_allocator *allocator;
/** Internal state is not visible to applications. */
lzma_internal *internal;
/**
* Reserved space to allow possible future extensions without
* breaking the ABI. Excluding the initialization of this structure,
* you should not touch these, because the names of these variables
* may change.
*/
void *reserved_ptr1;
void *reserved_ptr2;
uint64_t reserved_int1;
uint64_t reserved_int2;
lzma_reserved_enum reserved_enum1;
lzma_reserved_enum reserved_enum2;
} lzma_stream;
/**
* \brief Initialization for lzma_stream
*
* When you declare an instance of lzma_stream, you can immediatelly
* initialize it so that initialization functions know that no memory
* has been allocated yet:
*
* lzma_stream strm = LZMA_STREAM_INIT;
*
* If you need to initialize a dynamically allocated lzma_stream, you can use
* memset(strm_pointer, 0, sizeof(lzma_stream)). Strictly speaking, this
* violates the C standard since NULL may have different internal
* representation than zero, but it should be portable enough in practice.
* Anyway, for maximum portability, you can use something like this:
*
* lzma_stream tmp = LZMA_STREAM_INIT;
* *strm = tmp;
*/
#define LZMA_STREAM_INIT \
{ NULL, 0, 0, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0, 0, 0 }
/**
* \brief Encodes or decodes data
*
* Once the lzma_stream has been successfully initialized (e.g. with
* lzma_stream_encoder()), the actual encoding or decoding is done
* using this function. The application has to update strm->next_in,
* strm->avail_in, strm->next_out, and strm->avail_out to pass input
* to and get output from liblzma.
*
* See the description of the coder-specific initialization function to find
* out what `action' values are supported by the coder. See documentation of
* lzma_ret for the possible return values.
*/
extern lzma_ret lzma_code(lzma_stream *strm, lzma_action action)
lzma_attr_warn_unused_result;
/**
* \brief Frees memory allocated for the coder data structures
*
* \param strm Pointer to lzma_stream that is at least initialized
* with LZMA_STREAM_INIT.
*
* \note zlib indicates an error if application end()s unfinished
* stream. liblzma doesn't do this, and assumes that
* application knows what it is doing.
*/
extern void lzma_end(lzma_stream *strm);