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Hacking liblzma
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0. Preface
This document gives some overall information about the internals of
liblzma, which should make it easier to start reading and modifying
the code.
1. Programming language
liblzma was written in C99. If you use GCC, this means that you need
at least GCC 3.x.x. GCC 2 isn't and won't be supported.
Some GCC-specific extensions are used *conditionally*. They aren't
required to build a full-featured library. Don't make the code rely
on any non-standard compiler extensions or even C99 features that
aren't portable between almost-C99 compatible compilers (for example
non-static inlines).
The public API headers are in C89. This is to avoid frustrating those
who maintain programs, which are strictly in C89 or C++.
An assumption about sizeof(size_t) is made. If this assumption is
wrong, some porting is probably needed:
sizeof(uint32_t) <= sizeof(size_t) <= sizeof(uint64_t)
2. Internal vs. external API
Input Output
v Application ^
| liblzma public API |
| Stream coder |
| Block coder |
| Filter coder |
| ... |
v Filter coder ^
Application
`-- liblzma public API
`-- Stream coder
|-- Stream info handler
|-- Stream Header coder
|-- Block Header coder
| `-- Filter Flags coder
|-- Metadata coder
| `-- Block coder
| `-- Filter 0
| `-- Filter 1
| ...
|-- Data Block coder
| `-- Filter 0
| `-- Filter 1
| ...
`-- Stream tail coder
x. Designing new filters
All filters must be designed so that the decoder cannot consume
arbitrary amount input without producing any decoded output. Failing
to follow this rule makes liblzma vulnerable to DoS attacks if
untrusted files are decoded (usually they are untrusted).
An example should clarify the reason behind this requirement: There
are two filters in the chain. The decoder of the first filter produces
huge amount of output (many gigabytes or more) with a few bytes of
input, which gets passed to the decoder of the second filter. If the
data passed to the second filter is interpreted as something that
produces no output (e.g. padding), the filter chain as a whole
produces no output and consumes no input for a long period of time.
The above problem was present in the first versions of the Subblock
filter. A tiny .lzma file could have taken several years to decode
while it wouldn't produce any output at all. The problem was fixed
by adding limits for number of consecutive Padding bytes, and requiring
that some decoded output must be produced between Set Subfilter and
Unset Subfilter.
x. Implementing new filters
If the filter supports embedding End of Payload Marker, make sure that
when your filter detects End of Payload Marker,
- the usage of End of Payload Marker is actually allowed (i.e. End
of Input isn't used); and
- it also checks that there is no more input coming from the next
filter in the chain.
The second requirement is slightly tricky. It's possible that the next
filter hasn't returned LZMA_STREAM_END yet. It may even need a few
bytes more input before it will do so. You need to give it as much
input as it needs, and verify that it doesn't produce any output.
Don't call the next filter in the chain after it has returned
LZMA_STREAM_END (except in encoder if action == LZMA_SYNC_FLUSH).
It will result undefined behavior.
Be pedantic. If the input data isn't exactly valid, reject it.
At the moment, liblzma isn't modular. You will need to edit several
files in src/liblzma/common to include support for a new filter. grep
for LZMA_FILTER_LZMA to locate the files needing changes.
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