aboutsummaryrefslogtreecommitdiff
path: root/tests/gtest/src/gtest-filepath.cc
blob: 0292dc11957eaa218b358f1f761ca4a5cb2faea7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Authors: keith.ray@gmail.com (Keith Ray)

#include "gtest/gtest-message.h"
#include "gtest/internal/gtest-filepath.h"
#include "gtest/internal/gtest-port.h"

#include <stdlib.h>

#if GTEST_OS_WINDOWS_MOBILE
# include <windows.h>
#elif GTEST_OS_WINDOWS
# include <direct.h>
# include <io.h>
#elif GTEST_OS_SYMBIAN
// Symbian OpenC has PATH_MAX in sys/syslimits.h
# include <sys/syslimits.h>
#else
# include <limits.h>
# include <climits>  // Some Linux distributions define PATH_MAX here.
#endif  // GTEST_OS_WINDOWS_MOBILE

#if GTEST_OS_WINDOWS
# define GTEST_PATH_MAX_ _MAX_PATH
#elif defined(PATH_MAX)
# define GTEST_PATH_MAX_ PATH_MAX
#elif defined(_XOPEN_PATH_MAX)
# define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
#else
# define GTEST_PATH_MAX_ _POSIX_PATH_MAX
#endif  // GTEST_OS_WINDOWS

#include "gtest/internal/gtest-string.h"

namespace testing {
namespace internal {

#if GTEST_OS_WINDOWS
// On Windows, '\\' is the standard path separator, but many tools and the
// Windows API also accept '/' as an alternate path separator. Unless otherwise
// noted, a file path can contain either kind of path separators, or a mixture
// of them.
const char kPathSeparator = '\\';
const char kAlternatePathSeparator = '/';
const char kAlternatePathSeparatorString[] = "/";
# if GTEST_OS_WINDOWS_MOBILE
// Windows CE doesn't have a current directory. You should not use
// the current directory in tests on Windows CE, but this at least
// provides a reasonable fallback.
const char kCurrentDirectoryString[] = "\\";
// Windows CE doesn't define INVALID_FILE_ATTRIBUTES
const DWORD kInvalidFileAttributes = 0xffffffff;
# else
const char kCurrentDirectoryString[] = ".\\";
# endif  // GTEST_OS_WINDOWS_MOBILE
#else
const char kPathSeparator = '/';
const char kCurrentDirectoryString[] = "./";
#endif  // GTEST_OS_WINDOWS

// Returns whether the given character is a valid path separator.
static bool IsPathSeparator(char c) {
#if GTEST_HAS_ALT_PATH_SEP_
  return (c == kPathSeparator) || (c == kAlternatePathSeparator);
#else
  return c == kPathSeparator;
#endif
}

// Returns the current working directory, or "" if unsuccessful.
FilePath FilePath::GetCurrentDir() {
#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT
  // Windows CE doesn't have a current directory, so we just return
  // something reasonable.
  return FilePath(kCurrentDirectoryString);
#elif GTEST_OS_WINDOWS
  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
  return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
#else
  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
  char* result = getcwd(cwd, sizeof(cwd));
# if GTEST_OS_NACL
  // getcwd will likely fail in NaCl due to the sandbox, so return something
  // reasonable. The user may have provided a shim implementation for getcwd,
  // however, so fallback only when failure is detected.
  return FilePath(result == NULL ? kCurrentDirectoryString : cwd);
# endif  // GTEST_OS_NACL
  return FilePath(result == NULL ? "" : cwd);
#endif  // GTEST_OS_WINDOWS_MOBILE
}

// Returns a copy of the FilePath with the case-insensitive extension removed.
// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
// FilePath("dir/file"). If a case-insensitive extension is not
// found, returns a copy of the original FilePath.
FilePath FilePath::RemoveExtension(const char* extension) const {
  const std::string dot_extension = std::string(".") + extension;
  if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) {
    return FilePath(pathname_.substr(
        0, pathname_.length() - dot_extension.length()));
  }
  return *this;
}

// Returns a pointer to the last occurence of a valid path separator in
// the FilePath. On Windows, for example, both '/' and '\' are valid path
// separators. Returns NULL if no path separator was found.
const char* FilePath::FindLastPathSeparator() const {
  const char* const last_sep = strrchr(c_str(), kPathSeparator);
#if GTEST_HAS_ALT_PATH_SEP_
  const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator);
  // Comparing two pointers of which only one is NULL is undefined.
  if (last_alt_sep != NULL &&
      (last_sep == NULL || last_alt_sep > last_sep)) {
    return last_alt_sep;
  }
#endif
  return last_sep;
}

// Returns a copy of the FilePath with the directory part removed.
// Example: FilePath("path/to/file").RemoveDirectoryName() returns
// FilePath("file"). If there is no directory part ("just_a_file"), it returns
// the FilePath unmodified. If there is no file part ("just_a_dir/") it
// returns an empty FilePath ("").
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath FilePath::RemoveDirectoryName() const {
  const char* const last_sep = FindLastPathSeparator();
  return last_sep ? FilePath(last_sep + 1) : *this;
}

// RemoveFileName returns the directory path with the filename removed.
// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath FilePath::RemoveFileName() const {
  const char* const last_sep = FindLastPathSeparator();
  std::string dir;
  if (last_sep) {
    dir = std::string(c_str(), last_sep + 1 - c_str());
  } else {
    dir = kCurrentDirectoryString;
  }
  return FilePath(dir);
}

// Helper functions for naming files in a directory for xml output.

// Given directory = "dir", base_name = "test", number = 0,
// extension = "xml", returns "dir/test.xml". If number is greater
// than zero (e.g., 12), returns "dir/test_12.xml".
// On Windows platform, uses \ as the separator rather than /.
FilePath FilePath::MakeFileName(const FilePath& directory,
                                const FilePath& base_name,
                                int number,
                                const char* extension) {
  std::string file;
  if (number == 0) {
    file = base_name.string() + "." + extension;
  } else {
    file = base_name.string() + "_" + StreamableToString(number)
        + "." + extension;
  }
  return ConcatPaths(directory, FilePath(file));
}

// Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
// On Windows, uses \ as the separator rather than /.
FilePath FilePath::ConcatPaths(const FilePath& directory,
                               const FilePath& relative_path) {
  if (directory.IsEmpty())
    return relative_path;
  const FilePath dir(directory.RemoveTrailingPathSeparator());
  return FilePath(dir.string() + kPathSeparator + relative_path.string());
}

// Returns true if pathname describes something findable in the file-system,
// either a file, directory, or whatever.
bool FilePath::FileOrDirectoryExists() const {
#if GTEST_OS_WINDOWS_MOBILE
  LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
  const DWORD attributes = GetFileAttributes(unicode);
  delete [] unicode;
  return attributes != kInvalidFileAttributes;
#else
  posix::StatStruct file_stat;
  return posix::Stat(pathname_.c_str(), &file_stat) == 0;
#endif  // GTEST_OS_WINDOWS_MOBILE
}

// Returns true if pathname describes a directory in the file-system
// that exists.
bool FilePath::DirectoryExists() const {
  bool result = false;
#if GTEST_OS_WINDOWS
  // Don't strip off trailing separator if path is a root directory on
  // Windows (like "C:\\").
  const FilePath& path(IsRootDirectory() ? *this :
                                           RemoveTrailingPathSeparator());
#else
  const FilePath& path(*this);
#endif

#if GTEST_OS_WINDOWS_MOBILE
  LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
  const DWORD attributes = GetFileAttributes(unicode);
  delete [] unicode;
  if ((attributes != kInvalidFileAttributes) &&
      (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
    result = true;
  }
#else
  posix::StatStruct file_stat;
  result = posix::Stat(path.c_str(), &file_stat) == 0 &&
      posix::IsDir(file_stat);
#endif  // GTEST_OS_WINDOWS_MOBILE

  return result;
}

// Returns true if pathname describes a root directory. (Windows has one
// root directory per disk drive.)
bool FilePath::IsRootDirectory() const {
#if GTEST_OS_WINDOWS
  // TODO(wan@google.com): on Windows a network share like
  // \\server\share can be a root directory, although it cannot be the
  // current directory.  Handle this properly.
  return pathname_.length() == 3 && IsAbsolutePath();
#else
  return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]);
#endif
}

// Returns true if pathname describes an absolute path.
bool FilePath::IsAbsolutePath() const {
  const char* const name = pathname_.c_str();
#if GTEST_OS_WINDOWS
  return pathname_.length() >= 3 &&
     ((name[0] >= 'a' && name[0] <= 'z') ||
      (name[0] >= 'A' && name[0] <= 'Z')) &&
     name[1] == ':' &&
     IsPathSeparator(name[2]);
#else
  return IsPathSeparator(name[0]);
#endif
}

// Returns a pathname for a file that does not currently exist. The pathname
// will be directory/base_name.extension or
// directory/base_name_<number>.extension if directory/base_name.extension
// already exists. The number will be incremented until a pathname is found
// that does not already exist.
// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
// There could be a race condition if two or more processes are calling this
// function at the same time -- they could both pick the same filename.
FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
                                          const FilePath& base_name,
                                          const char* extension) {
  FilePath full_pathname;
  int number = 0;
  do {
    full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
  } while (full_pathname.FileOrDirectoryExists());
  return full_pathname;
}

// Returns true if FilePath ends with a path separator, which indicates that
// it is intended to represent a directory. Returns false otherwise.
// This does NOT check that a directory (or file) actually exists.
bool FilePath::IsDirectory() const {
  return !pathname_.empty() &&
         IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]);
}

// Create directories so that path exists. Returns true if successful or if
// the directories already exist; returns false if unable to create directories
// for any reason.
bool FilePath::CreateDirectoriesRecursively() const {
  if (!this->IsDirectory()) {
    return false;
  }

  if (pathname_.length() == 0 || this->DirectoryExists()) {
    return true;
  }

  const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
  return parent.CreateDirectoriesRecursively() && this->CreateFolder();
}

// Create the directory so that path exists. Returns true if successful or
// if the directory already exists; returns false if unable to create the
// directory for any reason, including if the parent directory does not
// exist. Not named "CreateDirectory" because that's a macro on Windows.
bool FilePath::CreateFolder() const {
#if GTEST_OS_WINDOWS_MOBILE
  FilePath removed_sep(this->RemoveTrailingPathSeparator());
  LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
  int result = CreateDirectory(unicode, NULL) ? 0 : -1;
  delete [] unicode;
#elif GTEST_OS_WINDOWS
  int result = _mkdir(pathname_.c_str());
#else
  int result = mkdir(pathname_.c_str(), 0777);
#endif  // GTEST_OS_WINDOWS_MOBILE

  if (result == -1) {
    return this->DirectoryExists();  // An error is OK if the directory exists.
  }
  return true;  // No error.
}

// If input name has a trailing separator character, remove it and return the
// name, otherwise return the name string unmodified.
// On Windows platform, uses \ as the separator, other platforms use /.
FilePath FilePath::RemoveTrailingPathSeparator() const {
  return IsDirectory()
      ? FilePath(pathname_.substr(0, pathname_.length() - 1))
      : *this;
}

// Removes any redundant separators that might be in the pathname.
// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
// redundancies that might be in a pathname involving "." or "..".
// TODO(wan@google.com): handle Windows network shares (e.g. \\server\share).
void FilePath::Normalize() {
  if (pathname_.c_str() == NULL) {
    pathname_ = "";
    return;
  }
  const char* src = pathname_.c_str();
  char* const dest = new char[pathname_.length() + 1];
  char* dest_ptr = dest;
  memset(dest_ptr, 0, pathname_.length() + 1);

  while (*src != '\0') {
    *dest_ptr = *src;
    if (!IsPathSeparator(*src)) {
      src++;
    } else {
#if GTEST_HAS_ALT_PATH_SEP_
      if (*dest_ptr == kAlternatePathSeparator) {
        *dest_ptr = kPathSeparator;
      }
#endif
      while (IsPathSeparator(*src))
        src++;
    }
    dest_ptr++;
  }
  *dest_ptr = '\0';
  pathname_ = dest;
  delete[] dest;
}

}  // namespace internal
}  // namespace testing