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Update copyright year to 2020
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Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
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fix a cmakelist
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This replaces the epee and data_loggers logging systems with
a single one, and also adds filename:line and explicit severity
levels. Categories may be defined, and logging severity set
by category (or set of categories). epee style 0-4 log level
maps to a sensible severity configuration. Log files now also
rotate when reaching 100 MB.
To select which logs to output, use the MONERO_LOGS environment
variable, with a comma separated list of categories (globs are
supported), with their requested severity level after a colon.
If a log matches more than one such setting, the last one in
the configuration string applies. A few examples:
This one is (mostly) silent, only outputting fatal errors:
MONERO_LOGS=*:FATAL
This one is very verbose:
MONERO_LOGS=*:TRACE
This one is totally silent (logwise):
MONERO_LOGS=""
This one outputs all errors and warnings, except for the
"verify" category, which prints just fatal errors (the verify
category is used for logs about incoming transactions and
blocks, and it is expected that some/many will fail to verify,
hence we don't want the spam):
MONERO_LOGS=*:WARNING,verify:FATAL
Log levels are, in decreasing order of priority:
FATAL, ERROR, WARNING, INFO, DEBUG, TRACE
Subcategories may be added using prefixes and globs. This
example will output net.p2p logs at the TRACE level, but all
other net* logs only at INFO:
MONERO_LOGS=*:ERROR,net*:INFO,net.p2p:TRACE
Logs which are intended for the user (which Monero was using
a lot through epee, but really isn't a nice way to go things)
should use the "global" category. There are a few helper macros
for using this category, eg: MGINFO("this shows up by default")
or MGINFO_RED("this is red"), to try to keep a similar look
and feel for now.
Existing epee log macros still exist, and map to the new log
levels, but since they're used as a "user facing" UI element
as much as a logging system, they often don't map well to log
severities (ie, a log level 0 log may be an error, or may be
something we want the user to see, such as an important info).
In those cases, I tried to use the new macros. In other cases,
I left the existing macros in. When modifying logs, it is
probably best to switch to the new macros with explicit levels.
The --log-level options and set_log commands now also accept
category settings, in addition to the epee style log levels.
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Keep the immediate direct deps at the library that depends on them,
declare deps as PUBLIC so that targets that link against that library
get the library's deps as transitive deps.
Break dep cycle between blockchain_db <-> crytonote_core.
No code refactoring, just hide cycle from cmake so that
it doesn't complain (cycles are allowed only between
static libs, not shared libs).
This is in preparation for supproting BUILD_SHARED_LIBS cmake
built-in option for building internal libs as shared.
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Older versions of CMake support LINK_{PUBLIC,PRIVATE} while newer
versions prefer PUBLIC and PRIVATE instead, but still support the LINK_
prefix.
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