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-rw-r--r--external/unbound/compat/arc4random_uniform.c57
1 files changed, 0 insertions, 57 deletions
diff --git a/external/unbound/compat/arc4random_uniform.c b/external/unbound/compat/arc4random_uniform.c
deleted file mode 100644
index 154260ebd..000000000
--- a/external/unbound/compat/arc4random_uniform.c
+++ /dev/null
@@ -1,57 +0,0 @@
-/* $OpenBSD: arc4random_uniform.c,v 1.1 2014/07/12 13:24:54 deraadt Exp $ */
-
-/*
- * Copyright (c) 2008, Damien Miller <djm@openbsd.org>
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose with or without fee is hereby granted, provided that the above
- * copyright notice and this permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
-#include "config.h"
-#include <sys/types.h>
-#include <stdlib.h>
-
-/*
- * Calculate a uniformly distributed random number less than upper_bound
- * avoiding "modulo bias".
- *
- * Uniformity is achieved by generating new random numbers until the one
- * returned is outside the range [0, 2**32 % upper_bound). This
- * guarantees the selected random number will be inside
- * [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
- * after reduction modulo upper_bound.
- */
-uint32_t
-arc4random_uniform(uint32_t upper_bound)
-{
- uint32_t r, min;
-
- if (upper_bound < 2)
- return 0;
-
- /* 2**32 % x == (2**32 - x) % x */
- min = -upper_bound % upper_bound;
-
- /*
- * This could theoretically loop forever but each retry has
- * p > 0.5 (worst case, usually far better) of selecting a
- * number inside the range we need, so it should rarely need
- * to re-roll.
- */
- for (;;) {
- r = arc4random();
- if (r >= min)
- break;
- }
-
- return r % upper_bound;
-}