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-rw-r--r--contrib/depends/README.md11
1 files changed, 1 insertions, 10 deletions
diff --git a/contrib/depends/README.md b/contrib/depends/README.md
index 10866acbe..1aa5b276f 100644
--- a/contrib/depends/README.md
+++ b/contrib/depends/README.md
@@ -30,7 +30,7 @@ Common `host-platform-triplets` for cross compilation are:
- `i686-w64-mingw32` for Win32
- `x86_64-w64-mingw32` for Win64
-- `x86_64-apple-darwin11` for MacOSX
+- `x86_64-apple-darwin11` for MacOSX x86_64
- `arm-linux-gnueabihf` for Linux ARM 32 bit
- `aarch64-linux-gnu` for Linux ARM 64 bit
- `riscv64-linux-gnu` for Linux RISCV 64 bit
@@ -43,7 +43,6 @@ The following can be set when running make: make FOO=bar
```
SOURCES_PATH: downloaded sources will be placed here
BASE_CACHE: built packages will be placed here
-SDK_PATH: Path where sdk's can be found (used by OSX)
FALLBACK_DOWNLOAD_PATH: If a source file can't be fetched, try here before giving up
DEBUG: disable some optimizations and enable more runtime checking
HOST_ID_SALT: Optional salt to use when generating host package ids
@@ -59,14 +58,6 @@ download-win: run 'make download-win' to fetch all sources needed for win builds
download-linux: run 'make download-linux' to fetch all sources needed for linux builds
```
-#Darwin (macos) builds:
-
-To build with the x86_64-apple-darwin11 you require the mac os developer tools in MacOSX10.11.sdk.
-Download it from apple, or search for it on github. Create a new directoty called SDKs in this
-directory and place the entire MacOSX10.11.sdk folder in it. The depends build will then pick it up automatically
-(without requiring SDK_PATH).
-
-
#Mingw builds
Building for 32/64bit mingw requires switching alternatives to a posix mode