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authormoneromooo-monero <moneromooo-monero@users.noreply.github.com>2017-11-29 19:30:06 +0000
committermoneromooo-monero <moneromooo-monero@users.noreply.github.com>2017-12-16 23:28:43 +0000
commitbb89ae8b2058d98a764f24e17e6c58089dd548f0 (patch)
tree345e5fba3b63920cb4b06d3d2553f580932684d9 /contrib/epee/include/net/network_throttle-detail.hpp
parentcryptonote_core does not depend on p2p anymore (diff)
downloadmonero-bb89ae8b2058d98a764f24e17e6c58089dd548f0.tar.xz
move connection_basic and network_throttle from src/p2p to epee
These even had the epee namespace. This fixes some ugly circular dependencies.
Diffstat (limited to 'contrib/epee/include/net/network_throttle-detail.hpp')
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1 files changed, 125 insertions, 0 deletions
diff --git a/contrib/epee/include/net/network_throttle-detail.hpp b/contrib/epee/include/net/network_throttle-detail.hpp
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+/// @file
+/// @author rfree (current maintainer in monero.cc project)
+/// @brief implementaion for throttling of connection (count and rate-limit speed etc)
+
+// Copyright (c) 2014-2017, The Monero Project
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification, are
+// permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice, this list of
+// conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice, this list
+// of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be
+// used to endorse or promote products derived from this software without specific
+// prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
+// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+/* rfree: throttle details, implementing rate limiting */
+
+
+#ifndef INCLUDED_throttle_detail_hpp
+#define INCLUDED_throttle_detail_hpp
+
+#include "network_throttle.hpp"
+
+namespace epee
+{
+namespace net_utils
+{
+
+
+class network_throttle : public i_network_throttle {
+ private:
+ struct packet_info {
+ size_t m_size; // octets sent. Summary for given small-window (e.g. for all packaged in 1 second)
+ packet_info();
+ };
+
+
+ network_speed_bps m_target_speed;
+ size_t m_network_add_cost; // estimated add cost of headers
+ size_t m_network_minimal_segment; // estimated minimal cost of sending 1 byte to round up to
+ size_t m_network_max_segment; // recommended max size of 1 TCP transmission
+
+ const size_t m_window_size; // the number of samples to average over
+ network_time_seconds m_slot_size; // the size of one slot. TODO: now hardcoded for 1 second e.g. in time_to_slot()
+ // TODO for big window size, for performance better the substract on change of m_last_sample_time instead of recalculating average of eg >100 elements
+
+ std::vector< packet_info > m_history; // the history of bw usage
+ network_time_seconds m_last_sample_time; // time of last history[0] - so we know when to rotate the buffer
+ network_time_seconds m_start_time; // when we were created
+ bool m_any_packet_yet; // did we yet got any packet to count
+
+ std::string m_name; // my name for debug and logs
+ std::string m_nameshort; // my name for debug and logs (used in log file name)
+
+ // each sample is now 1 second
+ public:
+ network_throttle(const std::string &nameshort, const std::string &name, int window_size=-1);
+ virtual ~network_throttle();
+ virtual void set_name(const std::string &name);
+ virtual void set_target_speed( network_speed_kbps target );
+ virtual network_speed_kbps get_target_speed();
+
+ // add information about events:
+ virtual void handle_trafic_exact(size_t packet_size); ///< count the new traffic/packet; the size is exact considering all network costs
+ virtual void handle_trafic_tcp(size_t packet_size); ///< count the new traffic/packet; the size is as TCP, we will consider MTU etc
+
+ virtual void tick(); ///< poke and update timers/history (recalculates, moves the history if needed, checks the real clock etc)
+
+ virtual double get_time_seconds() const ; ///< timer that we use, time in seconds, monotionic
+
+ // time calculations:
+ virtual void calculate_times(size_t packet_size, calculate_times_struct &cts, bool dbg, double force_window) const; ///< MAIN LOGIC (see base class for info)
+
+ virtual network_time_seconds get_sleep_time_after_tick(size_t packet_size); ///< increase the timer if needed, and get the package size
+ virtual network_time_seconds get_sleep_time(size_t packet_size) const; ///< gets the Delay (recommended Delay time) from calc. (not safe: only if time didnt change?) TODO
+
+ virtual size_t get_recommended_size_of_planned_transport() const; ///< what should be the size (bytes) of next data block to be transported
+ virtual size_t get_recommended_size_of_planned_transport_window(double force_window) const; ///< ditto, but for given windows time frame
+ virtual double get_current_speed() const;
+
+ private:
+ virtual network_time_seconds time_to_slot(network_time_seconds t) const { return std::floor( t ); } // convert exact time eg 13.7 to rounded time for slot number in history 13
+ virtual void _handle_trafic_exact(size_t packet_size, size_t orginal_size);
+ virtual void logger_handle_net(const std::string &filename, double time, size_t size);
+};
+
+/***
+ * The complete set of traffic throttle for one typical connection
+*/
+struct network_throttle_bw {
+ public:
+ network_throttle m_in; ///< for incomming traffic (this we can not controll directly as it depends of what others send to us - usually)
+ network_throttle m_inreq; ///< for requesting incomming traffic (this is exact usually)
+ network_throttle m_out; ///< for outgoing traffic that we just sent (this is exact usually)
+
+ public:
+ network_throttle_bw(const std::string &name1);
+};
+
+
+
+} // namespace net_utils
+} // namespace epee
+
+
+#endif
+
+