diff options
author | cslashm <cslashm@gmail.com> | 2018-08-20 17:24:26 +0200 |
---|---|---|
committer | cslashm <cslashm@gmail.com> | 2018-09-13 17:36:31 +0200 |
commit | b4679f37f40c45059dd65db90d52732b77f4488d (patch) | |
tree | f74b32e70434b640012f9f2be8e2942dfac82e3a | |
parent | Merge pull request #4342 (diff) | |
download | monero-b4679f37f40c45059dd65db90d52732b77f4488d.tar.xz |
One build directory per branch/arch.
This proposal allows to perform multiple compilation from different branch/arch in
separate directories.
Example:
build
├── GNU_Linux
│ ├── multi-compilation
│ │ └── release
│ └── NanoS-USBHID
│ └── release
└── Msys
└── NanoS-USBHID
└── release
Edit 1:
Try to handle special char as : / \ .
--data-dir in unit test not yet tested
Edit 2:
donot use param for uname. -o is not supported by MacOS.
-rw-r--r-- | Makefile | 115 |
1 files changed, 66 insertions, 49 deletions
@@ -28,112 +28,129 @@ ANDROID_STANDALONE_TOOLCHAIN_PATH ?= /usr/local/toolchain +subbuilddir:=$(shell echo `uname | sed -e 's|[:/\\ \(\)]|_|g'`/`git branch | grep '\* ' | cut -f2- -d' '| sed -e 's|[:/\\ \(\)]|_|g'`) +ifeq ($(USE_SINGLE_BUILDDIR),) + builddir := build/"$(subbuilddir)" + topdir := ../../../.. + deldirs := $(builddir) +else + builddir := build + topdir := ../.. + deldirs := $(builddir)/debug $(builddir)/release $(builddir)/fuzz +endif + all: release-all cmake-debug: - mkdir -p build/debug - cd build/debug && cmake -D CMAKE_BUILD_TYPE=Debug ../.. + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -D CMAKE_BUILD_TYPE=Debug $(topdir) debug: cmake-debug - cd build/debug && $(MAKE) + cd $(builddir)/debug && $(MAKE) # Temporarily disable some tests: # * libwallet_api_tests fail (Issue #895) debug-test: - mkdir -p build/debug - cd build/debug && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Debug ../.. && $(MAKE) && $(MAKE) ARGS="-E libwallet_api_tests" test + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Debug $(topdir) && $(MAKE) && $(MAKE) ARGS="-E libwallet_api_tests" test debug-all: - mkdir -p build/debug - cd build/debug && cmake -D BUILD_TESTS=ON -D BUILD_SHARED_LIBS=OFF -D CMAKE_BUILD_TYPE=Debug ../.. && $(MAKE) + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -D BUILD_TESTS=ON -D BUILD_SHARED_LIBS=OFF -D CMAKE_BUILD_TYPE=Debug $(topdir) && $(MAKE) debug-static-all: - mkdir -p build/debug - cd build/debug && cmake -D BUILD_TESTS=ON -D STATIC=ON -D CMAKE_BUILD_TYPE=Debug ../.. && $(MAKE) + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -D BUILD_TESTS=ON -D STATIC=ON -D CMAKE_BUILD_TYPE=Debug $(topdir) && $(MAKE) debug-static-win64: - mkdir -p build/debug - cd build/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=../../cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 ../.. && $(MAKE) + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 $(topdir) && $(MAKE) debug-static-win32: - mkdir -p build/debug - cd build/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x32" -D CMAKE_TOOLCHAIN_FILE=../../cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 ../.. && $(MAKE) + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x32" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 $(topdir) && $(MAKE) cmake-release: - mkdir -p build/release - cd build/release && cmake -D CMAKE_BUILD_TYPE=Release ../.. + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D CMAKE_BUILD_TYPE=Release $(topdir) release: cmake-release - cd build/release && $(MAKE) + cd $(builddir)/release && $(MAKE) release-test: - mkdir -p build/release - cd build/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release ../.. && $(MAKE) && $(MAKE) test + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE) && $(MAKE) test release-all: - mkdir -p build/release - cd build/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE) release-static: - mkdir -p build/release - cd build/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE) coverage: - mkdir -p build/debug - cd build/debug && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Debug -D COVERAGE=ON ../.. && $(MAKE) && $(MAKE) test + mkdir -p $(builddir)/debug + cd $(builddir)/debug && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Debug -D COVERAGE=ON $(topdir) && $(MAKE) && $(MAKE) test # Targets for specific prebuilt builds which will be advertised for updates by their build tag release-static-linux-armv6: - mkdir -p build/release - cd build/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv6zk" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv6" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv6zk" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv6" $(topdir) && $(MAKE) release-static-linux-armv7: - mkdir -p build/release - cd build/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv7" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv7" $(topdir) && $(MAKE) release-static-android: - mkdir -p build/release/translations - cd build/release/translations && cmake ../../../translations && $(MAKE) - cd build/release && CC=arm-linux-androideabi-clang CXX=arm-linux-androideabi-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D ANDROID=true -D INSTALL_VENDORED_LIBUNBOUND=ON -D BUILD_TAG="android" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARM_MODE=ON -D CMAKE_ANDROID_ARCH_ABI="armeabi-v7a" ../.. && $(MAKE) + mkdir -p $(builddir)/release/translations + cd $(builddir)/release/translations && cmake ../../../translations && $(MAKE) + cd $(builddir)/release && CC=arm-linux-androideabi-clang CXX=arm-linux-androideabi-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D ANDROID=true -D INSTALL_VENDORED_LIBUNBOUND=ON -D BUILD_TAG="android" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARM_MODE=ON -D CMAKE_ANDROID_ARCH_ABI="armeabi-v7a" ../.. && $(MAKE) release-static-linux-armv8: - mkdir -p build/release - cd build/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv8" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv8" $(topdir) && $(MAKE) release-static-linux-x86_64: - mkdir -p build/release - cd build/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x64" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x64" $(topdir) && $(MAKE) release-static-freebsd-x86_64: - mkdir -p build/release - cd build/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="freebsd-x64" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="freebsd-x64" $(topdir) && $(MAKE) release-static-mac-x86_64: - mkdir -p build/release - cd build/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="mac-x64" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="mac-x64" $(topdir) && $(MAKE) release-static-linux-i686: - mkdir -p build/release - cd build/release && cmake -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x86" ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x86" $(topdir) && $(MAKE) release-static-win64: - mkdir -p build/release - cd build/release && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=../../cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 $(topdir) && $(MAKE) release-static-win32: - mkdir -p build/release - cd build/release && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="win-x32" -D CMAKE_TOOLCHAIN_FILE=../../cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 ../.. && $(MAKE) + mkdir -p $(builddir)/release + cd $(builddir)/release && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="win-x32" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 $(topdir) && $(MAKE) fuzz: - mkdir -p build/fuzz - cd build/fuzz && cmake -D STATIC=ON -D SANITIZE=ON -D BUILD_TESTS=ON -D USE_LTO=OFF -D CMAKE_C_COMPILER=afl-gcc -D CMAKE_CXX_COMPILER=afl-g++ -D ARCH="x86-64" -D CMAKE_BUILD_TYPE=fuzz -D BUILD_TAG="linux-x64" ../.. && $(MAKE) + mkdir -p $(builddir)/fuzz + cd $(builddir)/fuzz && cmake -D STATIC=ON -D SANITIZE=ON -D BUILD_TESTS=ON -D USE_LTO=OFF -D CMAKE_C_COMPILER=afl-gcc -D CMAKE_CXX_COMPILER=afl-g++ -D ARCH="x86-64" -D CMAKE_BUILD_TYPE=fuzz -D BUILD_TAG="linux-x64" $(topdir) && $(MAKE) clean: + @echo "WARNING: Back-up your wallet if it exists within ./"$(deldirs)"!" ; \ + read -r -p "This will destroy the build directory, continue (y/N)?: " CONTINUE; \ + [ $$CONTINUE = "y" ] || [ $$CONTINUE = "Y" ] || (echo "Exiting."; exit 1;) + rm -rf $(deldirs) + +clean-all: @echo "WARNING: Back-up your wallet if it exists within ./build!" ; \ - read -r -p "This will destroy the build directory, continue (y/N)?: " CONTINUE; \ + read -r -p "This will destroy all build directories, continue (y/N)?: " CONTINUE; \ [ $$CONTINUE = "y" ] || [ $$CONTINUE = "Y" ] || (echo "Exiting."; exit 1;) - rm -rf build + rm -rf ./build tags: ctags -R --sort=1 --c++-kinds=+p --fields=+iaS --extra=+q --language-force=C++ src contrib tests/gtest |